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ed6085d07c
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Add replace_submobject
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2020-02-22 13:19:51 -08:00 |
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11a4d7696e
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Change implementation of pointwise_become_partial not to change the number of points
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2020-02-22 13:19:26 -08:00 |
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2ca0726cd7
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Add self.shader_data_is_locked condition to get_shader_info_list
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2020-02-21 12:01:17 -08:00 |
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68ac16e5fb
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Move rendering back to camera
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2020-02-21 12:00:34 -08:00 |
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ea59950b2c
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Have mobjects track family and parents more directly
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2020-02-21 10:56:40 -08:00 |
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bafc8c88d5
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subdivide_sharp_curves -> should_subdivide_sharp_curves
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2020-02-20 16:49:56 -08:00 |
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8d3ec1afd0
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Don't worry about aligning points of vmobjects with same number of points
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2020-02-20 16:49:36 -08:00 |
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306344e9c1
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Add possibility for add_line to add more points...makes for better svg alignment
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2020-02-20 15:52:57 -08:00 |
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eb121c922b
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Small edits
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2020-02-20 15:52:23 -08:00 |
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16ea2a0104
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Fix bug with pi creature
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2020-02-20 15:51:04 -08:00 |
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c88bcc1a3c
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Get rid of get_point_mobject
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2020-02-20 10:03:47 -08:00 |
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57b1523d96
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Various bits of cleanup and micro speedups
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2020-02-20 10:03:36 -08:00 |
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c794039b9d
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Replacing apply_along_axis
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2020-02-19 23:43:33 -08:00 |
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0176bda584
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Replace np.apply_along_axis with arr.min
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2020-02-19 23:32:35 -08:00 |
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b373b7936a
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Move rendering to Mobject, and be smarter about caching data and vbo
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2020-02-19 23:13:29 -08:00 |
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b504899714
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Replace np.clip with clip
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2020-02-18 22:32:57 -08:00 |
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065979e2e1
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A few small formatting changes
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2020-02-18 22:32:43 -08:00 |
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8f8119509d
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Replace np.clip with clip
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2020-02-18 22:32:15 -08:00 |
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6b69ed2174
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Add a small todo
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2020-02-18 22:32:02 -08:00 |
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01cda8a130
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Fix a few problems with PlayingCard
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2020-02-18 22:31:49 -08:00 |
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8ad1c58f9e
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Fix bug with recursive paths
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2020-02-18 22:31:29 -08:00 |
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e9504b7010
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A few small cleanups
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2020-02-18 22:31:18 -08:00 |
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6e932a24d2
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Change defaults on when triangulation is locked...again
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2020-02-17 14:01:46 -08:00 |
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47daf8e7f7
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Have mobject.get_shader_info_list handle all of its submobjects
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2020-02-17 12:15:53 -08:00 |
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9d4b16d03f
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Moved around where batching mobjects by shader type occurs, while also pulling out some of the shader_id helper functions
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2020-02-17 12:14:40 -08:00 |
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6fe68dbc7a
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Record locked traingulation even on vmobs without points
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2020-02-14 17:00:17 -08:00 |
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3982303fcc
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Default to locked triangulation for texmobjects, not all svgs
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2020-02-14 16:59:12 -08:00 |
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aa06a3c111
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Make it so that changing stroke, when there is background stroke, won't default it back to foreground
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2020-02-14 16:27:23 -08:00 |
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9186fa5551
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Have vectorized point inherit from point
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2020-02-14 15:30:04 -08:00 |
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d061bafaa2
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Add Point mobject
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2020-02-14 15:29:52 -08:00 |
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49d84fccde
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Fixed edge case in inserting n curves for null curves
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2020-02-14 10:54:46 -08:00 |
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b0b71910a5
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Couple notes on the problems with Mobject.show
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2020-02-14 10:53:52 -08:00 |
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0912043248
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get_shader_data_array -> get_blank_shader_data_array
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2020-02-13 15:51:16 -08:00 |
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5df2d3db33
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Have mobjects keep track of a consistent shader data array to avoid unneeded numpy initializing
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2020-02-13 15:41:57 -08:00 |
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c654ca4506
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Remove usage of np.append
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2020-02-13 12:03:54 -08:00 |
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c780a7471b
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Default SVG paths and dots to have locked triangulation
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2020-02-13 11:56:39 -08:00 |
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095a3ef28c
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Change how bounding box points are calculated, in anticipation of a time when these are more intelligently cached
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2020-02-13 11:43:59 -08:00 |
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574b464a3c
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get_critical_point -> get_bounding_box_point
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2020-02-13 10:54:09 -08:00 |
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65828e0e36
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Have mobjects pass texture data to camera, and change pixel_shape to come from the fbo viewport
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2020-02-13 10:40:21 -08:00 |
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e5d8f83dbf
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Implemented ImageMobject with shaders
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2020-02-13 10:39:26 -08:00 |
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ec90bb2e8a
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Change step size defaults on ParametricFunction
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2020-02-12 12:49:46 -08:00 |
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4b827adfee
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Rewrite insert_n_curves_to_point_list to be faster and more even. And honestly much less confusing
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2020-02-12 11:49:51 -08:00 |
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9835813679
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Rename generate_points to init_points
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2020-02-11 19:55:00 -08:00 |
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699b886d68
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Have svg paths subdivide sharper curves
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2020-02-10 14:48:53 -08:00 |
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3634cb712d
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Fix triangulation
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2020-02-10 14:48:28 -08:00 |
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1018cca4eb
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Remove unneeded import
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2020-02-07 09:36:56 -08:00 |
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1e0c701733
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Change behavior of Z in svg commands
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2020-02-07 09:35:57 -08:00 |
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247f3ac2c4
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Change behavior of Z command in svgs
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2020-02-07 09:35:28 -08:00 |
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050ed718e5
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Small todo stubs as a reminder to relpace 3d VMobject material
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2020-02-07 09:32:38 -08:00 |
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ccef2485b2
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Refactor svg reading
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2020-02-06 10:02:42 -08:00 |
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