c95fb5fe46
Renamed ANIMATION_DIR to VIDEO_DIR, also replacing 'animations' with 'video' in the path
2018-10-30 12:28:22 -07:00
314649c96f
Added the option to change color in extract scene.
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This edits the camera config in the same way as the resolution argument or transparency flag. Inputs can either be strings, 3 digit hex strings, or 6 digit hex strings. In a Unix terminal the hex strings will have to be prepended with a '\'.
2018-09-08 12:57:33 -04:00
df5d45e5ae
Updated extract_scene to use importlib
2018-08-11 17:15:38 -07:00
858051a806
After running 2to3
2018-08-09 17:56:05 -07:00
06a65190e7
Enable specification of resolution from command line
2018-08-09 11:26:02 -07:00
f9ce36c6f6
Camera background is opacity 0 when -t is passed in, otherwise 1
2018-08-08 11:50:34 -07:00
4075bb35c6
Temporarily removing relative imports
2018-07-11 12:26:24 -07:00
f03268d007
Modernize Python 2 code to get ready for Python 3 yet again
2018-06-02 08:59:26 -04:00
13d7228918
Revert "Merge branch 'master' of github.com:3b1b/manim into alt-calc"
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This reverts commit 17a1ea6db500eddfdec75cc727b70737d892e961, reversing
changes made to c8c6e6d9ba77d42c8d50d8187ca2b0427da0079c.
2018-05-21 12:11:46 -07:00
b2b66947db
reverted to earlier version
2018-05-16 21:17:14 +02:00
2a74f3a687
This try loop was hiding some more legitimate import errors
2018-05-11 13:14:54 -07:00
6fa024b773
removed print call
2018-05-09 20:24:22 +02:00
d4f3d3c584
make extract_scene play nicer with Sublime build system
2018-05-09 18:23:01 +02:00
4504fa3819
Fixed problem with output_directory_getters.py on new files
2018-05-01 01:53:59 -07:00
65783e2738
Improved stage_scenes and refactored get_movie_output_directory methods
2018-04-29 10:47:53 -07:00
5a1ba37a9d
Update extract_scene.py
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Use the "start" command on Windows to open files instead of "open" on Mac OS or "xdg-open" on Linux.
This helps solving "The system cannot find the path specified" issue #173 .
2018-04-09 00:54:22 +02:00
d4392de600
Changed all files to (mostly) conform to PEP8
2018-04-06 13:58:59 -07:00
7c272c6236
Merge pull request #196 from 3b1b/eola2
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Eola2
2018-04-06 13:09:53 -07:00
dae3b63fd5
[PREVIEW] If one is under Linux, use the command 'xdg-open' to open the generated video.
2018-04-05 11:33:39 +02:00
b82a713d16
Tiny change to imports
2018-04-04 13:34:31 -07:00
c82417e008
Moved moved matrix.py to mobject, and pulled out MatrixMultiplicationScene
2018-04-01 10:21:42 -07:00
0978984541
Reorganized animations folder. Warning: While I tried to be systematic, there is a decent chance this will cause import errors somewhere.
2018-03-31 15:11:35 -07:00
9560b0b077
Refactored helpers.py into a folder of various util files, take 2
2018-03-30 18:42:32 -07:00
8fae39fe82
Refactored helpers.py into a folder of various util files
2018-03-30 18:19:23 -07:00
ec610a9152
Really dumb copy-pasting of extract_scene.py and scene.py from master to get what I want. Not sure what's going on here.
2018-02-26 19:07:57 -08:00
4c6af541c1
Switched WindingNumber to use np.linspace; also, fixed missing colon in extract_scene.py
2018-02-15 15:37:19 -08:00
551501b69e
extract_scene now behaves more as expected when passed explicit output file names already containing an extension
2018-02-15 14:43:55 -08:00
9cfab5c2ed
Better convention for -n flag
2018-02-10 22:45:46 -08:00
b9ef9f6fc0
Enabled adding end animation number with -n flag
2018-02-10 22:34:39 -08:00
acb709a725
Specify Python version
2018-01-28 20:50:46 +01:00
7f97616c42
Feature: Scene.wait_to(time)
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Can be useful for audio fitting, ignored in preview
2018-01-28 20:49:02 +01:00
4e468af656
Update extract_scene.py args to better support previewing, showing in finder, opening output files, etc.
2018-01-19 17:31:31 -08:00
44f9954dbd
Enable -n command on extract_scene.py to skip to a given animation in a scene
2018-01-18 21:26:57 -08:00
ffcd9b5767
Changed the defaults for where animations are written, and where images for ImageMobject and SVGMobject are sought after
2018-01-12 13:38:25 -08:00
83a48b82a3
Update extract_scene for better argument parsing
2018-01-12 12:37:02 -08:00
c7214005ae
Ability to export PNG sequence
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While writing to a movie file, if you specify -f it will export a png
sequence in a folder with the same name like the scene. The ability to
export transparent PNG sequences adds the ability to change the
background afterwards.
2017-12-22 13:00:13 +01:00
384915d5a7
Change "print " lines to "print(" lines
2017-10-05 21:03:30 -05:00
9958a73059
Beginning nn project
2017-09-26 17:41:45 -07:00
3c2f6a1402
Merge branch 'master' of github.com:3b1b/manim
2017-08-09 17:06:51 -07:00
fc4d87e613
OfferAHybrid in HighD
2017-08-07 17:16:31 -07:00
ff3a214328
Beginning highD project
2017-08-05 20:47:06 -07:00
1467e02d18
Added support for Windows
2017-06-29 14:33:01 +03:00
28c664ceb6
Just starting Bayes video for eop
2017-06-05 21:35:09 -07:00
f3eb43f96f
Fixed -o flag functionality for extract_scene.py
2017-05-09 14:54:50 -07:00
b1e6c9c916
Whoops, forgot to change tk_scene.py
2017-05-09 14:21:03 -07:00
18b2267c7e
Scenes now pass frames directly to ffmpeg pipe when writing movies, rather than saving them all up in bulk then passing in the list
2017-05-09 13:14:08 -07:00
996cb5f36c
Modified sound when done if runtime error (in case of quitting if -p is present)
2017-05-08 12:22:55 +02:00
dc24f0eaf4
Actual end to eoc5
2017-03-15 15:41:08 -07:00
315886de5b
Preliminary end to eoc5 animations
2017-03-14 15:50:16 -07:00
cc9aace93f
Finished recursive solution to constrained Hanoi
2016-11-18 21:23:52 -08:00