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c7ef4eefbc
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Add getter/setter for anti_alias_width
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2023-01-28 11:35:26 -08:00 |
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ab03a0cfba
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Add Mobject.set_uniform
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2023-01-28 11:35:15 -08:00 |
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05a80f53a7
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Make sure depth test calls map to the whole family
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2023-01-28 10:37:34 -08:00 |
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60a27f52f1
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Add depth sampling for fill
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2023-01-28 10:36:41 -08:00 |
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1a62314719
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Add a "clear" option for Mobjects
This not only sets the submobject list to 0, but removes self from the parent lists
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2023-01-28 10:11:22 -08:00 |
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047128a663
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Make sure shader_wrapper inherits depth test
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2023-01-27 19:27:42 -08:00 |
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38abef8871
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Fix ShaderWrapper.init_textures
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2023-01-27 19:27:23 -08:00 |
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8ecfc2b2cf
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add shaders to universal imports
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2023-01-27 17:08:22 -08:00 |
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ce5d0b61f9
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Add back accidentally deleted reverse_points code
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2023-01-27 16:58:22 -08:00 |
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71ef39ea5b
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Remove "poor man's anti-aliasing" for Fill and instead render a small border width for fill
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2023-01-27 16:15:20 -08:00 |
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3a01eb31bd
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Remove group_type arg
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2023-01-27 16:02:47 -08:00 |
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d5b1a1725d
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Allow Mobject.remove to remove any family member, not just immediate submobjects
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2023-01-27 15:15:16 -08:00 |
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1f6363821b
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Have VMobject inherit children uniforms when rendering
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2023-01-27 14:48:57 -08:00 |
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35c19fe8a7
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Edit is_fixed_in_frame
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2023-01-27 14:48:31 -08:00 |
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e57ca4e1ee
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Track orientation for non-winding fill
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2023-01-27 12:43:21 -08:00 |
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86fb69c5bb
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Track unit normal for fill
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2023-01-27 12:35:43 -08:00 |
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1c432dd6dc
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Small refactor to stroke geom shader
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2023-01-27 10:48:06 -08:00 |
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3a0916fe3a
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Reorganize fbo initialization
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2023-01-27 10:12:53 -08:00 |
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40ae481979
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Marginally better vbo/ibo tracking
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2023-01-27 10:01:37 -08:00 |
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97e4c25453
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Add comment
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2023-01-27 08:29:41 -08:00 |
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1707958e0f
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Clean up fill shader a bit
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2023-01-27 08:26:54 -08:00 |
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746b52cda5
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Okay, actually fix Arrow
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2023-01-26 23:51:05 -08:00 |
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86fb1d82f5
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Typo fix
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2023-01-26 23:44:33 -08:00 |
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de7545e5fa
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Tiny tweak to array_is_constant
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2023-01-26 23:43:34 -08:00 |
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b21e470e69
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In append_vectorized_mobject, append data as well as points
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2023-01-26 23:43:21 -08:00 |
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79039bde61
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Fix Arrow
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2023-01-26 23:42:03 -08:00 |
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2863672740
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Small clean up
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2023-01-26 23:05:09 -08:00 |
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422c9cebd2
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Only trigger triangulation for non-winding fill
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2023-01-26 23:05:01 -08:00 |
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6388647860
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Change to using glBlendFuncSeparate
To please type checkers
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2023-01-26 22:51:14 -08:00 |
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eab8edd51d
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Remove needless list(...)
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2023-01-26 22:41:36 -08:00 |
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8f6c14ad5f
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Increase threshold for discarding fill fragments
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2023-01-26 22:41:23 -08:00 |
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7a59cc2f03
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Use gl.MAX to blend alphas in fill
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2023-01-26 22:40:29 -08:00 |
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0f89349bb8
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Small clean up
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2023-01-26 21:00:20 -08:00 |
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ab57b0acf0
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Ensure positive orientation on all SVG, not just PathStrings
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2023-01-26 21:00:07 -08:00 |
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1bd6a77151
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Don't use @stash_mobject_pointers on copy, be more explicit
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2023-01-26 20:59:36 -08:00 |
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bf2a609246
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Have animation group collect parts as a VGroup if it can
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2023-01-26 20:39:05 -08:00 |
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e9333a908c
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Move camera.clear call into 'capture'
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2023-01-26 20:38:38 -08:00 |
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5803a00598
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Use smaller fill_texture, adjusting winding-fill blending hack as is necessary
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2023-01-26 20:14:22 -08:00 |
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9ee9e1946a
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Use non-window fbo in scene.get_image
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2023-01-26 20:02:50 -08:00 |
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3a175c1a4c
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Note that sorting surface indices affects data
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2023-01-26 20:02:28 -08:00 |
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258bc2256a
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Provide a check that shader uniforms really need updating before setting value
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2023-01-26 20:01:59 -08:00 |
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acdc2654d3
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Account for 'target_mobject is None' case
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2023-01-26 16:52:25 -08:00 |
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9696827213
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Allow for adding null subpath
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2023-01-26 16:50:22 -08:00 |
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6d4782506a
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Account for null fill cases in invinisble_copy
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2023-01-26 16:49:36 -08:00 |
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28c875c2c3
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Finish Transforms with a call to Mobject.become
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2023-01-26 16:49:13 -08:00 |
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164c9ba754
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Use copy in set_data
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2023-01-26 16:46:05 -08:00 |
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8ef71bb930
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Don't use 'become' for interpolate at alpha = 0 or 1
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2023-01-26 16:43:40 -08:00 |
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a8da171adb
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Make sure a group inherits the fixed_in_frame status of its parts
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2023-01-26 15:58:56 -08:00 |
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65afed1bd1
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Move shading from fill geom to fill frag shader
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2023-01-26 15:50:27 -08:00 |
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14cda7e908
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Don't show progress bar in embed by default
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2023-01-26 15:28:10 -08:00 |
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