* Remove print("Reloading...")
* Change where exception mode is set, to be quieter
* Add default fallback monitor for when no monitors are detected
* Have StringMobject work with svg strings rather than necessarily writing to file
Change SVGMobject to allow taking in a string of svg code as an input
* Add caching functionality, and have Tex and Text both use it for saved svg strings
* Clean up tex_file_writing
* Get rid of get_tex_dir and get_text_dir
* Allow for a configurable cache location
* Make caching on disk a decorator, and update implementations for Tex and Text mobjects
* Remove stray prints
* Clean up how configuration is handled
In principle, all we need here is that manim looks to the default_config.yaml file, and updates it based on any local configuration files, whether in the current working directory or as specified by a CLI argument.
* Make the default size for hash_string an option
* Remove utils/customization.py
* Remove stray prints
* Consolidate camera configuration
This is still not optimal, but at least makes clearer the way that importing from constants.py kicks off some of the configuration code.
* Factor out configuration to be passed into a scene vs. that used to run a scene
* Use newer extract_scene.main interface
* Add clarifying message to note what exactly is being reloaded
* Minor clean up
* Minor clean up
* If it's worth caching to disk, then might as well do so in memory too during development
* No longer any need for custom hash_seeds in Tex and Text
* Remove display_during_execution
* Get rid of (no longer used) mobject_data directory reference
* Remove get_downloads_dir reference from register_font
* Update where downloads go
* Easier use of subdirectories in configuration
* Add new pip requirements
One could argue that a pattern of "arg: dict | None = None" followed by "self.param = arg or dict()" is better, but that would make for an inconsistent pattern in cases where the default argument is not None.
* Enable setting points to a null list, and adding one point at a time.
* Add refresh_locked_data
* Add presenter mode to scenes with -p option
* Allow for an embed by hitting e during interaction
* Add set_min_height, etc.
* Make sure null parametric curve has at least one point
* Account for edge case where \{ is used in Tex
* Allow for logging notes in wait calls, useful for presenter mode
* Simplify choose, and add gen_choose for fractional amounts
* Default to no top on axes
* Allow match_x, match_y, etc. to take in a point
* Allow wait calls to ignore presenter mode
* Just use math.combo, no caching with choose(n, r)
* Use generator instead of list in bezier
* Bubble init_colors should override
* Account for "px" values read in from an svg
* Stop displaying when writing is happening
* Update the way Bubble override SVG colors
* Some small refactors
* Refactor MTex
* Implement TransformMatchingMTex
* Some refactors
* Some refactors
* Some small refactors
* Strip strings before matching
* Implement get_submob_tex
* Use RGB color mode
* Some small refactors
* Try refactoring SVGMobject with svglib
* Refactor SVGMobject using svgelements
* Refactor SVGMobject using svgelements
* Use functions instead of func names as dict values
* style: modify import order to conform to PEP8
* Set default values to None
* modify import order
* Remove unused import
Co-authored-by: TonyCrane <tonycrane@foxmail.com>