239 Commits

Author SHA1 Message Date
c498b88750 Small tweaks to Mobject.looks_identical for marginal speed 2022-04-27 09:52:27 -07:00
aaea3f40f6 Don't copy Mobject attrs which are mobject but not family members 2022-04-25 10:26:07 -07:00
40b432a29b Add extended option to Mobject.get_ancestors 2022-04-25 09:54:32 -07:00
e49e4b8373 Speed-ups to Mobject.copy 2022-04-24 13:24:20 -07:00
db884b0a67 Add Mobject.get_ancestors 2022-04-24 10:29:02 -07:00
c3c5717dde Add Mobject.looks_identical 2022-04-23 18:50:45 -07:00
902c2c002d Slight copy refactor 2022-04-23 10:16:35 -07:00
2ba9243067 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-04-23 09:03:53 -07:00
f70e91348c Remove Mobject.interaction_allowed, in favor of using _is_animating for multiple purposes 2022-04-22 23:14:57 -07:00
62289045cc Fix animating Mobject.restore bug 2022-04-22 19:42:47 -07:00
3961005fd7 Rename is_movable to interaction_allowed 2022-04-22 19:17:39 -07:00
59506b89cc Revert to original copying scheme 2022-04-22 19:02:44 -07:00
4d8698a0e8 Add Mobject.deserialize 2022-04-22 11:42:26 -07:00
1b2460f02a Remove refresh_shader_wrapper_id from Mobject.become 2022-04-22 08:14:05 -07:00
37075590b5 Sort imports 2022-04-22 16:42:45 +08:00
f226aa7314 Merge branch '3b1b:master' into master 2022-04-22 15:02:59 +08:00
f53f202dcd A few small cleanups 2022-04-21 15:00:58 -07:00
fe3e10acd2 Updates to copying based on pickle serializing 2022-04-21 14:32:27 -07:00
c04615c4e9 In Mobject.set_uniforms, copy uniforms that are numpy arrays 2022-04-21 14:30:39 -07:00
996d71c49e Add fallback for Mobject copying for unpicklable objects 2022-04-20 22:53:49 -07:00
d24b8ff48f Merge branch 'master' into master 2022-04-20 22:40:11 -07:00
1b009a4b03 Simplify Mobject.copy to just use pickle serialization 2022-04-20 22:07:10 -07:00
a0c46ef3bf Have set_animating_status recurse over family 2022-04-20 21:46:43 -07:00
4839037503 Update Mobject.make_movable to recurse over family 2022-04-20 21:44:42 -07:00
f636199d9a Add Mobject.get_all_corners 2022-04-20 21:43:16 -07:00
50f5d20cc3 Allow for saving and loading mobjects from file 2022-04-20 21:42:59 -07:00
2dd2fb500e Remove Mobject.get_highlight 2022-04-20 21:42:22 -07:00
c1716895c0 Add Mobject.is_touching 2022-04-20 21:42:07 -07:00
135f68de35 Update Mobject.is_point_touching 2022-04-20 21:41:47 -07:00
50565fcd7a Change the way changing-vs-static mobjects are tracked
Previously, Camera would keep track of which mobjects are supposed to be "static", so that it could generated their render groups once and not repeat unnecessarily. This had an awkward dependence where Scene would then need to keep track of which mobjects should and should not be considered static.

This update pushes that logic to the Mobject level, where it keeps track internally of whether it's being animated, has an updater, or can be moved around by the mouse.
2022-04-14 16:27:58 -07:00
29816fa74c Add get_highlight 2022-04-14 14:37:38 -07:00
95f56f5e80 Be sure has_updater_status is properly updated after clear 2022-04-14 14:37:12 -07:00
4c324767bd Recover Mobject.scale method 2022-04-15 00:55:02 +08:00
b11ce7ff7c Adjust annotation 2022-04-12 20:22:13 +08:00
296ab84b46 Adjust annotation 2022-04-12 20:21:25 +08:00
9ef9961d0e Sort imports 2022-04-12 19:19:59 +08:00
3b847da9ea Update parent updater status when adding updaters 2022-04-06 13:04:05 -07:00
a9349057ad Merge branch 'master' of github.com:3b1b/manim into video-work 2022-03-22 11:30:25 -07:00
8b1f0a8749 Refactor Mobject.set_rgba_array_by_color 2022-03-22 10:35:49 -07:00
61c70b426c remove unnecessary import 2022-02-14 21:43:22 +08:00
9bdcc8b635 style: remove quotes of annotations according to PEP 563 2022-02-14 21:41:45 +08:00
7fb6f352c4 fix: fix some bugs caused by type hints and imports 2022-02-14 20:02:24 +08:00
a0ed9edb42 resolve conflict 2022-02-14 14:12:06 +08:00
602809758e Video work (#1739)
* Enable setting points to a null list, and adding one point at a time.

* Add refresh_locked_data

* Add presenter mode to scenes with -p option

* Allow for an embed by hitting e during interaction

* Add set_min_height, etc.

* Make sure null parametric curve has at least one point

* Account for edge case where \{ is used in Tex

* Allow for logging notes in wait calls, useful for presenter mode

* Simplify choose, and add gen_choose for fractional amounts

* Default to no top on axes

* Allow match_x, match_y, etc. to take in a point

* Allow wait calls to ignore presenter mode

* Just use math.combo, no caching with choose(n, r)

* Use generator instead of list in bezier

* Bubble init_colors should override

* Account for "px" values read in from an svg

* Stop displaying when writing is happening

* Update the way Bubble override SVG colors
2022-02-13 15:16:16 -08:00
9a8aee481d chore: add type hints to manimlib.event_handler 2022-02-13 20:03:05 +08:00
992e61ddf2 style: rename Color type to ManimColor 2022-02-13 19:02:28 +08:00
e78113373a chore: add type hints to manimlib.mobject.mobject 2022-02-13 15:11:35 +08:00
67f5b10626 Attempt to refactor SVGMobject with svgelements (#1731)
* Some small refactors

* Refactor MTex

* Implement TransformMatchingMTex

* Some refactors

* Some refactors

* Some small refactors

* Strip strings before matching

* Implement get_submob_tex

* Use RGB color mode

* Some small refactors

* Try refactoring SVGMobject with svglib

* Refactor SVGMobject using svgelements

* Refactor SVGMobject using svgelements

* Use functions instead of func names as dict values

* style: modify import order to conform to PEP8

* Set default values to None

* modify import order

* Remove unused import

Co-authored-by: TonyCrane <tonycrane@foxmail.com>
2022-02-11 07:53:21 -08:00
d2e0811285 import Iterable from collections.abc instead of collections 2022-02-04 10:55:59 +08:00
92adcd75d4 add style support to svg 2022-01-26 13:53:53 +08:00