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ba46164b49
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Remove image showing methods from mobject
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2021-01-02 19:02:22 -08:00 |
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915b7ea3ad
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Removed some drawings specific to 3b1b videos
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2021-01-01 20:20:48 -08:00 |
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23f7bce427
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Bug fix to add_smooth_curve_to
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2021-01-01 20:12:34 -08:00 |
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5a238f1551
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Removed Logo from drawings
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2021-01-01 20:12:02 -08:00 |
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3a1f07492c
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Moved 3b1b specific content out of this project
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2020-12-31 13:04:13 -08:00 |
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1237ecc8f0
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More percent sign exceptions
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2020-12-17 15:59:14 -08:00 |
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df6ea06f89
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Have DecimalNumber take in a font size
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2020-12-17 15:59:02 -08:00 |
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2461248ef6
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Allow Line to take in 2d arrays as arguments
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2020-12-08 09:27:20 -08:00 |
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af0948ea15
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Address percent bug a better way, but still witha patch that shouldn't be permanent
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2020-12-04 08:25:23 -08:00 |
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d702396d87
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Rename what was an overloaded term 'width' on Arrow to thickness
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2020-12-04 08:20:59 -08:00 |
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b64875fd55
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Typo fix for primitive
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2020-12-04 08:12:53 -08:00 |
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f89676d53f
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Allow arrange_in_grid to specify v_buff and h_buff
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2020-08-30 16:01:22 -07:00 |
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821857afa8
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Fixed braces on Matrix
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2020-08-30 16:00:59 -07:00 |
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2dac041006
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Change default smoothing algorithm
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2020-08-20 17:16:15 -07:00 |
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2708ecfd47
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Fix Arrow.get_start
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2020-08-20 17:13:24 -07:00 |
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537a2c74aa
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Return self on unlock_triangulation
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2020-08-16 09:46:33 -07:00 |
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dd6e99ab2e
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Make it possible to set a prefered direction for ShowCreation on surfaces
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2020-08-16 09:46:08 -07:00 |
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26834178e7
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Bug fix to Bubble
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2020-08-16 09:45:48 -07:00 |
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fd17e42c23
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Add about_point arg to Line.set_angle
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2020-08-16 09:45:34 -07:00 |
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c1143c875d
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Don't show bottom most number on axes
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2020-08-16 09:45:13 -07:00 |
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33d4dd7729
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Fix svg polygon command
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2020-08-12 13:24:16 -07:00 |
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0c37d91af3
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This is just a temporary hack, but percent signs don't behave well atm
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2020-08-12 13:23:54 -07:00 |
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ae590e7fde
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Add point_to_rgb
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2020-08-12 13:23:21 -07:00 |
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960e4e13eb
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Updated arrange_in_grid
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2020-07-23 11:57:18 -07:00 |
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e7a60c6c85
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Updated arrange_in_grid
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2020-07-23 11:56:06 -07:00 |
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72472c5836
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Refactor in terms of a ShaderWrapper object
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2020-07-22 18:21:42 -07:00 |
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5ee4b94ec3
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Not great, but adding an alternate implementation of make_smooth in as a comment just because it's unclear what's best right now
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2020-07-22 18:18:29 -07:00 |
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93f7671732
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Fixes to Arrow
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2020-07-22 18:17:08 -07:00 |
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9a44794dc9
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Removes default color for polygon
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2020-06-29 22:53:44 -07:00 |
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46b52a1bbc
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Small fix to VMobject.pointwise_become_partial for cases when points array sizes dont' match
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2020-06-29 22:53:23 -07:00 |
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5e7913fdd4
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Implemented pointwise_become_partial for parametric surfaces
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2020-06-29 22:52:27 -07:00 |
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2671817ae9
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Refactor away from treating shader_info as a dictionary, and make it a proper type as ShaderWrapper. This also includes some cleanup in hos Camera renders
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2020-06-29 18:17:18 -07:00 |
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feb6a33135
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Account for fixed_in_frame in set_value
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2020-06-29 18:15:40 -07:00 |
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cd371dc207
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Add Mobject.has_updaters which is distinct from Mobject.suspend_updating
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2020-06-29 11:23:01 -07:00 |
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2b3bd2bfce
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Use an index buffer for shaders to save memory
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2020-06-29 11:05:09 -07:00 |
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978137b143
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Use super()
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2020-06-29 11:04:48 -07:00 |
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f11cb5a498
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Small cleanups to arrow
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2020-06-29 11:04:23 -07:00 |
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0b58572f41
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Removes magic number
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2020-06-28 12:15:55 -07:00 |
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8af879236e
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Make gloss and shadow uniforms
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2020-06-28 12:13:25 -07:00 |
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1cab58ac49
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Change how arrow is implemented to be all fill no stroke
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2020-06-28 10:05:49 -07:00 |
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13bcd723cf
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Adds a small todo
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2020-06-28 10:05:00 -07:00 |
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14cac5ce71
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Make stroke width array a float
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2020-06-28 10:04:40 -07:00 |
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54bde86c7b
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Some small performance improvements to VMobject
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2020-06-27 12:10:22 -07:00 |
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10c6bfe3ad
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Add refresh_shader_info_id insetead of having create_shader_info_id called all the time
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2020-06-27 00:01:45 -07:00 |
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60e1c88eb4
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Slight tweaks to how shader_info id is found and stored
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2020-06-26 23:05:25 -07:00 |
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661b81ab17
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By default, don't recursively check for updaters unless there's something to find
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2020-06-26 22:16:04 -07:00 |
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9a2b2ecd9e
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Small repositioning
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2020-06-26 21:53:26 -07:00 |
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9d03f40be2
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Keep tex mobject from calling itself twice
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2020-06-26 21:53:06 -07:00 |
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9795beba89
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Removes locked_shader_data notion
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2020-06-26 21:52:50 -07:00 |
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212cdbb4d2
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Speed improvements. Camera saves vbo for static mobjects, data in shader_data_info is saved and concatenated in raw form
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2020-06-26 19:29:34 -07:00 |
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