265 Commits

Author SHA1 Message Date
eff9e6f732 Animate resetting 2022-07-19 12:38:02 -07:00
117a34dc67 Change crosshair behavior 2022-05-23 11:08:08 -07:00
cece830349 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-05-17 09:19:47 -07:00
6decb0c32a Rename frame_rate -> fps 2022-05-14 17:47:31 -07:00
5f56778cdf Don't update frame during window closing on cell execution 2022-05-14 17:28:11 -07:00
f741217c34 Make sure keyboard interrupted renders don't overwrite pre-existing video files 2022-05-11 12:48:08 -07:00
11d19b6d57 Update frame at the end of each checkpoint_paste 2022-05-11 12:47:42 -07:00
97643d788d Default to showing animation progress in embedded runs 2022-05-11 12:47:21 -07:00
cef7c383a5 Add scene time to information that can be displayed with the appropriate key press 2022-05-11 12:46:56 -07:00
41b811a5e7 Update frame on all play calls when skipping animations, so as to provide a rapid preview during scene loading 2022-05-04 21:22:48 -07:00
93fc81ac9d Add show_progress option to checkpoint_paste 2022-05-04 21:22:22 -07:00
d662971559 Larger cursor location label 2022-05-04 21:22:00 -07:00
c4d452248a Move mirror output path logic to config.py 2022-05-04 21:21:49 -07:00
a9a151d4ef Have presenter mode hold before first play call 2022-05-03 12:45:16 -07:00
22c5e79f5f Some cleanups to the way scenes end 2022-05-03 12:41:44 -07:00
a6fcfa3b40 Add time_span option to Animation 2022-05-02 11:40:42 -07:00
fddb0b29e1 Remove unnecessary import 2022-05-02 11:38:58 -07:00
a09c440281 Slight tweaks to crosshair 2022-05-02 11:13:05 -07:00
c019210015 Have InteractiveScene ignore state of crosshair and selection_highlight 2022-05-02 11:12:04 -07:00
75e1cff579 Reorganize how scene state is managed 2022-05-02 11:11:18 -07:00
feab79c260 Get rid of overly complicated anims_from_play_args (which means old style method building is no longer supported) 2022-05-02 11:10:57 -07:00
4a8e8e5447 Clear later checkpoints 2022-05-01 15:31:42 -04:00
33ffd4863a Add crosshair 2022-05-01 15:31:07 -04:00
6a664ece78 Rename InteractiveScene.colors -> InteractiveScene.palette_colors 2022-04-28 19:16:11 -04:00
a791a82111 Bug fix 2022-04-28 19:15:26 -04:00
7f94a401a8 Wait on start for presenter mode 2022-04-28 12:15:00 -06:00
ac08963fef Have selection_highlight refresh with an updater 2022-04-28 11:59:21 -06:00
e83ad785ca Handle quitting during scene more gracefully 2022-04-27 11:19:44 -07:00
52259af5df Don't show animation progress bar by default 2022-04-27 11:19:20 -07:00
7c233123a1 Tweaks and fixes to InteractiveScene 2022-04-27 09:55:46 -07:00
d75439a60e Hacky fix to lambda namespace issues with IPython embeds 2022-04-27 09:54:29 -07:00
1b589e336f Add checkpoints to Scene 2022-04-27 09:53:56 -07:00
065900c6ac Some refactors 2022-04-27 23:04:24 +08:00
d6bf9f00a1 Slight tweaks 2022-04-25 10:25:35 -07:00
42d1f48c60 Only leave wait notes in presenter mode 2022-04-25 09:55:49 -07:00
01f0dd30d0 Have Scene.remove look at extended ancestry 2022-04-25 09:55:00 -07:00
d43b5c9bdc Fix shift + s gather selection bug 2022-04-24 13:32:26 -07:00
f2b4245c13 Slight speed-up to InteractiveScene.gather_selection 2022-04-24 13:24:55 -07:00
cc8922155d Make sure Scene.remove clears internal mobject list of family members of args 2022-04-24 13:23:02 -07:00
6310e2fb64 Clean up Scene.remove function, delete restructure_list_to_exclude_certain_family_members 2022-04-24 10:29:31 -07:00
205116b8ce Fix refresh_selection_highlight 2022-04-23 18:52:44 -07:00
bd2dce0830 When scene saves state, have it only copy mobjects which have changed 2022-04-23 18:52:26 -07:00
0fd8491c51 Move Command + z and Command + shift + z behavior to Scene 2022-04-23 09:20:44 -07:00
2ba9243067 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-04-23 09:03:53 -07:00
754316bf58 Factor out event handling 2022-04-22 23:14:19 -07:00
04bca6cafb Refresh static mobjects on undo's and redo's 2022-04-22 23:14:00 -07:00
3961005fd7 Rename is_movable to interaction_allowed 2022-04-22 19:17:39 -07:00
7b342a2759 Remove unnecessary lines 2022-04-22 19:03:00 -07:00
b2e0aee93e Get rid of ctrl + shift + e embed option 2022-04-22 11:46:18 -07:00
cf466006fa Add undo and redo stacks for scene, together with Command + Z functionality 2022-04-22 11:44:28 -07:00