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b7bd40a6f6
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make window_position changeable
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2021-01-16 10:46:30 +08:00 |
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453ccc2765
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remove unnecessary comment
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2021-01-16 10:23:11 +08:00 |
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f6b5edede2
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reduce annoying errors
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2021-01-16 10:21:42 +08:00 |
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3d118a5bb6
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change the method of reset submobjects
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2021-01-16 10:20:41 +08:00 |
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314c847463
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remove unused NOT_SETTING_FONT_MSG
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2021-01-16 09:40:05 +08:00 |
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7f27e926f2
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replace single quotes with double quotes
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2021-01-16 09:37:54 +08:00 |
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5f6b653803
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improve Text's handling of non-display characters
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2021-01-16 09:35:13 +08:00 |
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c698c6ea44
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Fix Point.set_location
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2021-01-15 11:10:57 -10:00 |
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4e4a7b9886
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Have background rectangle match background color by default
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2021-01-15 10:20:50 -10:00 |
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b423a423b5
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Make customization more accessible
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2021-01-15 10:16:37 -10:00 |
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d37de184d2
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Set gamma properly
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2021-01-15 09:27:51 -10:00 |
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bec3ba70eb
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Merge pull request #1315 from Tony031218/shaders
Fix some bugs of the shaders branch
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2021-01-15 11:13:33 -08:00 |
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08e22cf859
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Bug fix to apply_points_function
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2021-01-15 09:02:07 -10:00 |
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1f3b058aa9
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Simplify Point.set_location
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2021-01-15 08:55:40 -10:00 |
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d4c89e520f
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Reorganize methods and how triangulation gets refreshed
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2021-01-15 08:55:19 -10:00 |
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7c04edcced
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improve Text's size
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2021-01-15 23:39:24 +08:00 |
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97ecfcda9b
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remove media_dir.txt in scene/
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2021-01-15 22:57:22 +08:00 |
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c6fcaa93bb
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remove stream_starter
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2021-01-15 22:49:11 +08:00 |
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f696ba4100
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add an example for Text
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2021-01-15 21:11:17 +08:00 |
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1d1706039e
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remove an unnecessary import
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2021-01-15 20:25:17 +08:00 |
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78848b971c
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fix a wrong usage of logging.log
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2021-01-15 20:21:17 +08:00 |
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79b8136330
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fix Text in shaders
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2021-01-15 20:21:17 +08:00 |
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f314054081
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Small cleanup/reorganizing of Mobject methods
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2021-01-14 15:07:35 -10:00 |
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7b67f4556b
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Reorganize Mobject methods and remove ones that are not longer needed
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2021-01-14 14:15:58 -10:00 |
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8f6b006cc8
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Speeds up Mobject.get_center and Mobject.get_corner
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2021-01-14 09:31:41 -10:00 |
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281b38b860
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Small fixes to make sure storing the bounding box works
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2021-01-14 01:38:40 -10:00 |
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f90e4147b6
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Save bounding box information, which speeds up most mobject manipulations
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2021-01-14 01:01:43 -10:00 |
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d53dbba346
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Always call super for init_data
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2021-01-14 01:01:13 -10:00 |
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098b939ec0
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Specify default about_edge for Rotate
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2021-01-14 01:00:53 -10:00 |
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8b83c5e27d
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Performance improvement for Write
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2021-01-13 11:55:45 -10:00 |
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2c27511556
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Remove null_point_align
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2021-01-13 11:55:26 -10:00 |
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9f5f682351
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Factor out get_num_string
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2021-01-13 11:11:25 -10:00 |
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39cdae0983
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Match uniforms in Mobject.become
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2021-01-13 10:23:42 -10:00 |
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b40a3b5710
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Buf fix with Arrow
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2021-01-13 09:28:52 -10:00 |
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38b305bb19
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Fix issue with pointwise_become_partial
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2021-01-13 09:21:22 -10:00 |
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8cc484943e
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Remove note
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2021-01-13 09:21:00 -10:00 |
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d29cfd842f
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Iterations and indexing into mobject should only look at submobjects, none of this sometimes self is included and sometimes it isn't business
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2021-01-13 09:20:47 -10:00 |
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2e3a112ff8
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Treat Matrix.mob_matrix as list rather than numpy matrix, since it sometimes interprets mobjects as sequences
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2021-01-13 09:20:11 -10:00 |
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d65a915e7b
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Initialize colors properly with new TexMobject structure
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2021-01-13 08:18:24 -10:00 |
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5f69899e65
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Fix bug where all members of a family pointed to the same rgba array
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2021-01-13 08:17:43 -10:00 |
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5e09a80c5b
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Bug fix, call super().finish()
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2021-01-13 00:35:57 -10:00 |
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f61dfe7948
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Tiny change
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2021-01-13 00:35:39 -10:00 |
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bf3571c103
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Have DecimalMobject look to the same cache that TexMobjects do
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2021-01-13 00:24:40 -10:00 |
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20593d8fa8
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Change how DecimalNumber.set_value works so that it's not creating new instances each time
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2021-01-13 00:12:08 -10:00 |
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6537258f24
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Cache already computed TexMobjects
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2021-01-13 00:11:27 -10:00 |
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fda7fff146
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Allow caching of shader program code
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2021-01-13 00:10:17 -10:00 |
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00333d0a4d
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Bug fix
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2021-01-13 00:09:56 -10:00 |
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ad60b903d0
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Allow configuration of VMobjectFromSVGPathstring from SVGMobject
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2021-01-13 00:09:36 -10:00 |
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091cd355d4
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Clean up trash from ChangingDecimal
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2021-01-13 00:09:10 -10:00 |
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dd2a459eaa
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Refresh shader data before aligning new data
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2021-01-13 00:08:40 -10:00 |
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