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a9a3ca08cd
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Merge pull request #1972 from 3b1b/winding-fill
Winding fill
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2023-01-25 10:01:31 -08:00 |
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bc5c78de83
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Add winding fill to VMobject args
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2023-01-25 09:56:07 -08:00 |
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0ea91f22b2
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Merge pull request #1971 from 3b1b/video-work
Video work
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2023-01-25 09:54:55 -08:00 |
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7deaf4cb11
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Small clean up
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2023-01-25 09:51:27 -08:00 |
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93dd9f687b
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Ensure align_family works well with VMobject fill
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2023-01-25 09:50:16 -08:00 |
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4cb9c9c2fc
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Remove unnecessary normalize
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2023-01-25 08:18:10 -08:00 |
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6cf8c8d2e8
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Do refresh in pointwise_become_partial
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2023-01-24 21:47:12 -08:00 |
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272925fa19
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Change winding fill blend_func
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2023-01-24 21:46:52 -08:00 |
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0e2d21bed3
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Don't necessarily use VGroup with FadeTransform
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2023-01-24 21:46:34 -08:00 |
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346d252451
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Don't save triangulation, but do orient svg paths positively
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2023-01-24 21:33:00 -08:00 |
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088a2f65a3
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Misc. clean up
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2023-01-24 21:10:57 -08:00 |
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307487e087
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Don't pre-normalize joint_products
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2023-01-24 21:10:26 -08:00 |
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98eccab977
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Ensure background rectangle matches orientation
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2023-01-24 20:03:33 -08:00 |
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f0df5c759d
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Make winding fill optional, and make winding additive rather than toggling
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2023-01-24 20:03:23 -08:00 |
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e9c70dbfd9
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Ensure vert_indices are always of type int
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2023-01-24 16:58:47 -08:00 |
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72da9786a3
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Use null array for vert indices in place of None
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2023-01-24 15:53:43 -08:00 |
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516fe9155e
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Small tweaks
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2023-01-24 15:29:35 -08:00 |
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b93e284695
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In aligning families, scale inserted submobjects to 0
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2023-01-24 15:29:09 -08:00 |
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88ed1a2fdb
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Have init_fill_fbo take in ctx as an argument
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2023-01-24 15:28:09 -08:00 |
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945aa9713f
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Fix aligned subpaths bug
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2023-01-24 15:02:06 -08:00 |
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aa6c321a0a
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Change InteractiveScene dot config
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2023-01-24 14:25:02 -08:00 |
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87afdac6a4
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Small clean up
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2023-01-24 14:09:41 -08:00 |
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6e56c31d67
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Use gl_InstanceID instead of hacking triangle_strip
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2023-01-24 13:49:43 -08:00 |
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4774d2bc3b
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First pass at a winding-based fill approach
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2023-01-24 13:29:34 -08:00 |
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d01658bc5b
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Fix multi-color setting
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2023-01-24 13:04:13 -08:00 |
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97789fff35
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Swap buffers when resetting to default position
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2023-01-24 12:05:39 -08:00 |
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b1f0270316
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Change threshold for bevel reduction
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2023-01-24 12:05:25 -08:00 |
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b99b88fd25
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Update Scene.get_image to resize window if needed
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2023-01-24 12:05:08 -08:00 |
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1dda706335
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Small cleanup
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2023-01-24 12:04:43 -08:00 |
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8a6deb4068
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Enable recording during a Scene embed
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2023-01-23 17:10:18 -08:00 |
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e2421a650c
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Don't disable clip plane
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2023-01-23 17:06:49 -08:00 |
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b0cca9e4b6
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Camera pixel_shape should reflect the drawn fbo
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2023-01-23 17:04:44 -08:00 |
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c13495deeb
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Blit based on window's viewport, when in preview mode
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2023-01-23 17:03:46 -08:00 |
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03080a10a7
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Small style tweaks
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2023-01-23 15:05:10 -08:00 |
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8d729eef5a
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Rename perspective to view_matrix
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2023-01-23 14:41:17 -08:00 |
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e8b75941e0
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Get rid of pixel_width and pixel_height attrs on Camera
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2023-01-23 14:02:06 -08:00 |
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1d4fcf020b
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Refer directly to fbo viewports in get_raw_fbo_data
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2023-01-23 11:54:01 -08:00 |
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8ce5dc7e84
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Add DieFace to drawings.py
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2023-01-23 11:53:30 -08:00 |
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b934ee5f50
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Make isinstance check work for python 3.7-3.9 (#1969)
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2023-01-23 11:36:51 +08:00 |
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847c27ad23
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Remove stray import
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2023-01-22 09:45:50 -08:00 |
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8b786311af
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Rename set_ctx_clip_distance -> set_ctx_clip_plane
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2023-01-22 09:45:41 -08:00 |
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39cda62b66
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Remove texture_id == 15 hack
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2023-01-22 09:07:26 -08:00 |
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24864a3d61
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Small tweak
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2023-01-21 11:13:22 -08:00 |
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9e02796c9a
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Fix set_width for variable stroke width
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2023-01-20 21:38:48 -08:00 |
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8e1fdd5a79
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Change crosshair style
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2023-01-20 21:38:36 -08:00 |
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0d66981ac7
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Fix issue with variable stroke width
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2023-01-20 21:38:28 -08:00 |
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2e2e8dfee2
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Fix the fact that Write messes up joint_products
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2023-01-20 20:33:47 -08:00 |
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917481cb23
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Always refresh in pointwise_become_partial
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2023-01-20 20:33:23 -08:00 |
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8fee4d1a66
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Fix straight line fill anti-alias issue
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2023-01-20 17:35:36 -08:00 |
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d08a16a5fb
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Make Camera.fbo the entity rendered to, with a separate fbo for emitted frames
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2023-01-20 16:31:09 -08:00 |
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