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ff37b589ff
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Remove import
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2021-01-09 10:26:20 -08:00 |
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8c7e93f829
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Change to pan by scrolling
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2021-01-08 22:26:14 -08:00 |
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5eee39803f
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Rename get_tex_string -> get_tex
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2021-01-07 12:14:51 -08:00 |
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cfe61a35af
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Remove old 3d scene material and at stubs for potential new methods
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2021-01-07 10:45:28 -08:00 |
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20f5ba409f
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A few improvements to mouse interactions
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2021-01-06 12:48:58 -08:00 |
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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3c1ab6ce25
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Simple cleanup and removal of unused functions
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2021-01-05 22:37:28 -08:00 |
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5b454a3ff7
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Remove rotate_in_place and scale_in_place methods, as they had the same functionality as rotate and scale
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2021-01-05 22:05:15 -08:00 |
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afebc29440
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Remove container
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2021-01-03 12:29:05 -08:00 |
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05887d5039
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Remove reference to UHD_CAMERA_QUALITY
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2021-01-02 23:02:20 -08:00 |
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3b26a6c260
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Clean up colors, e.g. replacing LIGHT_GREY and DARK_GREY with GREY_B and GREY_D
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2021-01-02 22:44:53 -08:00 |
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e01496e8bd
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Rearrange how passing in no module or scenes is handled
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2021-01-02 22:20:13 -08:00 |
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93fe783b80
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Make it so that simply typing 'python -m manim' will embed you in a blank scene to work with
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2021-01-02 22:03:00 -08:00 |
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592432611b
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Remove all configuration from constants.py, and clean up the many files affected by this move
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2021-01-02 20:47:51 -08:00 |
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1f36e83c9d
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Delete defunct functionality
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2020-11-24 13:29:44 -08:00 |
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212cdbb4d2
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Speed improvements. Camera saves vbo for static mobjects, data in shader_data_info is saved and concatenated in raw form
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2020-06-26 19:29:34 -07:00 |
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fd1f4313ec
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Lock shader data during interaction
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2020-06-18 16:30:38 -07:00 |
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81f6063736
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Change string format style
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2020-06-18 16:26:04 -07:00 |
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138c48c739
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Remove old commented out window timing code
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2020-06-17 17:10:56 -07:00 |
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7a152fed1c
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Some TODO stubs. Honestly, this whole file should probably be deleted
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2020-06-14 17:42:59 -07:00 |
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145c6a7e78
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Remove already commented out alternate pix_fmt
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2020-06-13 15:22:44 -07:00 |
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7cec2e50d5
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Rename: ParametricFunction -> ParametricCurve
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2020-06-06 11:03:23 -07:00 |
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4c33b99d39
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Very rudimentary 3dSurface type
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2020-06-04 15:41:20 -07:00 |
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725a7e3121
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Enable 3d rotations
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2020-06-01 16:21:18 -07:00 |
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2d0257562f
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End scenes after embed
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2020-04-12 09:53:29 -07:00 |
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0b8cb3b6e1
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Leaving a note for the better color-preserving encoding
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2020-04-12 09:53:14 -07:00 |
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7785a06441
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Move where refreshing shader uniforms happens
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2020-03-06 06:16:09 -08:00 |
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60b1e284f3
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Don't embed when writing to file with no preview
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2020-02-23 22:59:29 +00:00 |
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7b198545bb
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Get rid of old methods
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2020-02-22 13:20:22 -08:00 |
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ea59950b2c
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Have mobjects track family and parents more directly
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2020-02-21 10:56:40 -08:00 |
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ad1caca45e
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Remove get_moving_mobjects
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2020-02-19 23:26:54 -08:00 |
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51167e19fe
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Rename and move around lock_static_mobject_data
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2020-02-19 23:21:41 -08:00 |
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b373b7936a
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Move rendering to Mobject, and be smarter about caching data and vbo
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2020-02-19 23:13:29 -08:00 |
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9f3551f43b
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Change how play/wait timing works with the window
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2020-02-18 22:30:43 -08:00 |
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9d4b16d03f
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Moved around where batching mobjects by shader type occurs, while also pulling out some of the shader_id helper functions
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2020-02-17 12:14:40 -08:00 |
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dc8eb317dd
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Improving embed
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2020-02-14 16:26:49 -08:00 |
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8402b9ea53
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Add mouse points, embed, and move mobject updating to update_frame
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2020-02-14 15:30:44 -08:00 |
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b73ebb9cf5
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Go back to scene recomputing mobject families on each frame, and fix a bug with skipping
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2020-02-14 11:55:07 -08:00 |
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cfbcd9faa8
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Remove distinction between moving mobjects and static mobjects...computations to figure this out may now outweigh the actual render times they save
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2020-02-13 15:42:53 -08:00 |
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176079b678
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Note that ZoomedScene is broken
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2020-02-13 10:50:56 -08:00 |
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183bae0825
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Move window operations to Scene
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2020-02-13 10:42:07 -08:00 |
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c591954fc3
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Small formatting change
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2020-02-13 10:41:55 -08:00 |
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960e918e61
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Basic preview window
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2020-02-11 19:51:19 -08:00 |
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2cf21fd0ad
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Add file opening operations to SceneFileWriter
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2020-02-11 19:50:36 -08:00 |
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0fe05ce07d
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Starting to chase scene to account for a shader-based camera
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2020-02-04 15:28:50 -08:00 |
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8488b9053d
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Removed live_streaming conditions, as those don't work anyway and will be replaced in functionality soon. Also have the ffmpeg pipe take in raw bytes directly, rather than going through the intermediary of a numpy array
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2020-02-04 15:26:09 -08:00 |
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40c8b7db76
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Removed the option for displaying to excluse submobjects
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2020-01-16 11:04:11 -08:00 |
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1609be6d49
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Created and moved extract_mobject_family_members and restructure_list_to_exclude_certain_family_members functions
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2020-01-15 18:30:58 -08:00 |
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1917349c4a
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Removed foreground mobjects
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2020-01-15 18:01:28 -08:00 |
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77acc999cd
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Rename number_line_config to axis_config
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2020-01-15 15:40:30 -08:00 |
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