858051a806
After running 2to3
2018-08-09 17:56:05 -07:00
f9ce36c6f6
Camera background is opacity 0 when -t is passed in, otherwise 1
2018-08-08 11:50:34 -07:00
f03268d007
Modernize Python 2 code to get ready for Python 3 yet again
2018-06-02 08:59:26 -04:00
13d7228918
Revert "Merge branch 'master' of github.com:3b1b/manim into alt-calc"
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This reverts commit 17a1ea6db500eddfdec75cc727b70737d892e961, reversing
changes made to c8c6e6d9ba77d42c8d50d8187ca2b0427da0079c.
2018-05-21 12:11:46 -07:00
b2b66947db
reverted to earlier version
2018-05-16 21:17:14 +02:00
ecd48d885e
Start tracking pixel_height and pixel_width instead of pixel_shape, since all uses of it involved unpacking anyway, and the ordering makes it harder to read and edit.
2018-05-14 13:52:44 -07:00
4504fa3819
Fixed problem with output_directory_getters.py on new files
2018-05-01 01:53:59 -07:00
664546d44c
added utils/output_directory_getters.py
2018-04-29 10:52:48 -07:00
65783e2738
Improved stage_scenes and refactored get_movie_output_directory methods
2018-04-29 10:47:53 -07:00
d4392de600
Changed all files to (mostly) conform to PEP8
2018-04-06 13:58:59 -07:00
fc3dc64805
Refactor many definitions out of topics and into folders within mobject
2018-03-31 18:05:02 -07:00
0978984541
Reorganized animations folder. Warning: While I tried to be systematic, there is a decent chance this will cause import errors somewhere.
2018-03-31 15:11:35 -07:00
9560b0b077
Refactored helpers.py into a folder of various util files, take 2
2018-03-30 18:42:32 -07:00
8fae39fe82
Refactored helpers.py into a folder of various util files
2018-03-30 18:19:23 -07:00
8125e4d320
Changed output directories (again) so that different resolutions go to different subdirectories
2018-03-06 18:25:09 -08:00
27eaa322fb
Change redered filed directory names
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Default behavior is now to include the render quality in the name of the directory where files are written, so that low quality tests don't necessarily clobber the existing HD versions.
2018-03-06 13:39:59 -08:00
ec610a9152
Really dumb copy-pasting of extract_scene.py and scene.py from master to get what I want. Not sure what's going on here.
2018-02-26 19:07:57 -08:00
e34f66fafe
Merge branch 'master' of github.com:3b1b/manim into lighthouse2
2018-02-21 10:03:53 -08:00
1d09e5e960
Fixed bits of funny behavior with skip_animations
2018-02-20 22:59:38 -08:00
6ff937e893
Fixed one-off error for number of frames rendered during an animation, and made it so that a final frame is always rendered after the construct method is called
2018-02-20 17:50:39 -08:00
47d1f8d446
Made .mov and .mp4 codec arguments analogous
2018-02-20 16:45:19 -08:00
d3a39f2e65
Enabling transparent background of exported videos
2018-02-20 14:03:59 -08:00
5639f2e6c3
Use generate_target in method compiling of scene.play
2018-02-20 11:28:11 -08:00
88dfb772f6
Merge branch 'master' into lighthouse2
2018-02-20 11:26:11 +01:00
4fdab1ae98
Merge pull request #130 from 3b1b/WindingNumber
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Winding number
2018-02-19 17:25:41 -08:00
95357f90a1
Fixed how continual animations are handeled when skip_animations is set
2018-02-19 17:24:17 -08:00
e632be304d
Removed sync_animation_run_times_and_rate_funcs, and changed
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the implementaiton of Scene.play and AnimationGroup so as to
not change the run_time and rate_func of the animations passed
in.
2018-02-19 16:51:47 -08:00
1fe0508fb2
More intuitive behavior when explicit filenames are provided with extensions
2018-02-19 14:32:35 -08:00
a3d21911fd
Merge branch 'master' into lighthouse2
2018-02-15 09:38:38 +01:00
1bea7fc8c5
Made naming by quality optional
2018-02-13 11:44:04 -08:00
6f829c98fb
Tie the render quality of a scene to its name so that files don't overwrite each other
2018-02-12 20:14:07 -08:00
7dde8cfdf2
Merge branch 'master' into lighthouse2
2018-02-12 09:54:49 +01:00
9cfab5c2ed
Better convention for -n flag
2018-02-10 22:45:46 -08:00
b9ef9f6fc0
Enabled adding end animation number with -n flag
2018-02-10 22:34:39 -08:00
b4fe022fc2
typo
2018-02-10 16:15:37 +01:00
ceccddd262
fixed copying problem in animation
2018-02-06 11:13:55 +01:00
e1390692be
Tiny cleanup
2018-01-29 21:29:36 -08:00
bc23fbc342
Merge branch 'master' into master
2018-01-29 16:59:00 -08:00
55a6a0b906
Minor cleanup
2018-01-29 13:46:38 -08:00
55a723a284
Fixed bugs in Succession and AnimationGroup, and also created purely virtual Container class from which both Scene and MObject derive (conceptually unifying their remove/add methods)
2018-01-29 13:34:06 -08:00
7f97616c42
Feature: Scene.wait_to(time)
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Can be useful for audio fitting, ignored in preview
2018-01-28 20:49:02 +01:00
b93e28754f
Whoops, some lingering changes that should have been in last commit
2018-01-23 12:19:56 -08:00
eabe989eda
Resolved a few merge conflicts
2018-01-23 12:18:19 -08:00
1ffbc77eda
Bug fix to ApplyMethod treatment of method kwargs
2018-01-20 11:45:47 -08:00
d07efc6cb5
When calling Scene.play on a method followed by its args, if you end the list with a dict, it will interpret it as the kwargs of the method.
2018-01-20 11:19:12 -08:00
e6df91d03e
Small bug fix to foreground mobject behavior during an animation
2018-01-19 18:57:52 -08:00
78b660bb92
Fixed bug with creating image directories
2018-01-19 18:46:23 -08:00
4e468af656
Update extract_scene.py args to better support previewing, showing in finder, opening output files, etc.
2018-01-19 17:31:31 -08:00
22d6d2dba5
Further fourier work
2018-01-19 12:50:05 -08:00
44f9954dbd
Enable -n command on extract_scene.py to skip to a given animation in a scene
2018-01-18 21:26:57 -08:00