17 Commits

Author SHA1 Message Date
725a7e3121 Enable 3d rotations 2020-06-01 16:21:18 -07:00
cfe72922ca Have rotate_vector return same type as input 2020-03-06 06:15:28 -08:00
fa7f340cd3 Replace np.<trig> with math.<trig> 2020-02-21 10:57:10 -08:00
b825b36b60 Slight fix to triangulation 2020-02-20 16:50:34 -08:00
ec017bd1ae Insignificant style edit 2020-02-20 15:51:26 -08:00
67d9762773 Use quaternions to find rotation matrix 2020-02-18 22:25:54 -08:00
c654ca4506 Remove usage of np.append 2020-02-13 12:03:54 -08:00
5cfae1ea75 Remove unneeded import 2020-02-12 11:50:05 -08:00
052aa8afe2 Changed angle methods 2020-02-11 19:48:50 -08:00
7ce75bdb52 Added wrapper around mapbox triangulation to make it work for polygons with holes 2020-02-10 14:47:36 -08:00
13b69a14d8 Added find_intersection 2020-02-04 15:24:16 -08:00
edd447527d Added small todo stub 2020-02-03 09:11:51 -08:00
29424eb6b3 Added simple midpoint function 2019-05-27 19:48:33 -07:00
bf0e3ab1b0 Changed angle_between_vectors implementation to work for 3d vectors 2019-02-07 21:38:03 -08:00
a65dbf27d9 Changed implementation of angle_between 2019-01-29 23:53:20 -08:00
662598fcef Make sure rotate_vector works on 2d vectors 2019-01-04 12:48:05 -08:00
3543a750ba move library code into manimlib, replace relative imports with absolute imports 2018-12-26 20:57:01 -08:00