9560b0b077
Refactored helpers.py into a folder of various util files, take 2
2018-03-30 18:42:32 -07:00
8fae39fe82
Refactored helpers.py into a folder of various util files
2018-03-30 18:19:23 -07:00
8125e4d320
Changed output directories (again) so that different resolutions go to different subdirectories
2018-03-06 18:25:09 -08:00
27eaa322fb
Change redered filed directory names
...
Default behavior is now to include the render quality in the name of the directory where files are written, so that low quality tests don't necessarily clobber the existing HD versions.
2018-03-06 13:39:59 -08:00
ec610a9152
Really dumb copy-pasting of extract_scene.py and scene.py from master to get what I want. Not sure what's going on here.
2018-02-26 19:07:57 -08:00
e34f66fafe
Merge branch 'master' of github.com:3b1b/manim into lighthouse2
2018-02-21 10:03:53 -08:00
1d09e5e960
Fixed bits of funny behavior with skip_animations
2018-02-20 22:59:38 -08:00
6ff937e893
Fixed one-off error for number of frames rendered during an animation, and made it so that a final frame is always rendered after the construct method is called
2018-02-20 17:50:39 -08:00
47d1f8d446
Made .mov and .mp4 codec arguments analogous
2018-02-20 16:45:19 -08:00
d3a39f2e65
Enabling transparent background of exported videos
2018-02-20 14:03:59 -08:00
5639f2e6c3
Use generate_target in method compiling of scene.play
2018-02-20 11:28:11 -08:00
88dfb772f6
Merge branch 'master' into lighthouse2
2018-02-20 11:26:11 +01:00
4fdab1ae98
Merge pull request #130 from 3b1b/WindingNumber
...
Winding number
2018-02-19 17:25:41 -08:00
95357f90a1
Fixed how continual animations are handeled when skip_animations is set
2018-02-19 17:24:17 -08:00
e632be304d
Removed sync_animation_run_times_and_rate_funcs, and changed
...
the implementaiton of Scene.play and AnimationGroup so as to
not change the run_time and rate_func of the animations passed
in.
2018-02-19 16:51:47 -08:00
1fe0508fb2
More intuitive behavior when explicit filenames are provided with extensions
2018-02-19 14:32:35 -08:00
a3d21911fd
Merge branch 'master' into lighthouse2
2018-02-15 09:38:38 +01:00
1bea7fc8c5
Made naming by quality optional
2018-02-13 11:44:04 -08:00
6f829c98fb
Tie the render quality of a scene to its name so that files don't overwrite each other
2018-02-12 20:14:07 -08:00
7dde8cfdf2
Merge branch 'master' into lighthouse2
2018-02-12 09:54:49 +01:00
9cfab5c2ed
Better convention for -n flag
2018-02-10 22:45:46 -08:00
b9ef9f6fc0
Enabled adding end animation number with -n flag
2018-02-10 22:34:39 -08:00
b4fe022fc2
typo
2018-02-10 16:15:37 +01:00
ceccddd262
fixed copying problem in animation
2018-02-06 11:13:55 +01:00
e1390692be
Tiny cleanup
2018-01-29 21:29:36 -08:00
bc23fbc342
Merge branch 'master' into master
2018-01-29 16:59:00 -08:00
55a6a0b906
Minor cleanup
2018-01-29 13:46:38 -08:00
55a723a284
Fixed bugs in Succession and AnimationGroup, and also created purely virtual Container class from which both Scene and MObject derive (conceptually unifying their remove/add methods)
2018-01-29 13:34:06 -08:00
7f97616c42
Feature: Scene.wait_to(time)
...
Can be useful for audio fitting, ignored in preview
2018-01-28 20:49:02 +01:00
b93e28754f
Whoops, some lingering changes that should have been in last commit
2018-01-23 12:19:56 -08:00
eabe989eda
Resolved a few merge conflicts
2018-01-23 12:18:19 -08:00
1ffbc77eda
Bug fix to ApplyMethod treatment of method kwargs
2018-01-20 11:45:47 -08:00
d07efc6cb5
When calling Scene.play on a method followed by its args, if you end the list with a dict, it will interpret it as the kwargs of the method.
2018-01-20 11:19:12 -08:00
e6df91d03e
Small bug fix to foreground mobject behavior during an animation
2018-01-19 18:57:52 -08:00
78b660bb92
Fixed bug with creating image directories
2018-01-19 18:46:23 -08:00
4e468af656
Update extract_scene.py args to better support previewing, showing in finder, opening output files, etc.
2018-01-19 17:31:31 -08:00
22d6d2dba5
Further fourier work
2018-01-19 12:50:05 -08:00
44f9954dbd
Enable -n command on extract_scene.py to skip to a given animation in a scene
2018-01-18 21:26:57 -08:00
00713b7971
Fixed bug associated with continual_animations being removed accidentally
2018-01-18 16:23:31 -08:00
5ab1ffbe2a
missing self
2018-01-18 11:32:27 -08:00
38a1c654fc
Slight bug fix for behavior when scene adds mobject followed by a group containing that mobject
2018-01-18 10:21:28 -08:00
024a9dd3d4
Removed separate_moving_and_static from scenes in place of cleaner get_moving_mobjects approach
2018-01-17 22:13:38 -08:00
8e747ddc14
Handled trickiness of removing mobjects from scenes
2018-01-17 22:01:20 -08:00
2ab57bda97
Most of the restructuring for how scenes hold mobjects is done, just need to handle the trickiness of Scene.remove
2018-01-17 21:32:50 -08:00
407d72bb94
Finally changed to
2018-01-15 19:15:05 -08:00
0f50eee179
typo changes
2018-01-15 18:27:52 -08:00
ffcd9b5767
Changed the defaults for where animations are written, and where images for ImageMobject and SVGMobject are sought after
2018-01-12 13:38:25 -08:00
1b0819ce97
Fixed ffmpeg writing issue
2018-01-08 12:40:36 -08:00
c7214005ae
Ability to export PNG sequence
...
While writing to a movie file, if you specify -f it will export a png
sequence in a folder with the same name like the scene. The ability to
export transparent PNG sequences adds the ability to change the
background afterwards.
2017-12-22 13:00:13 +01:00
1b74e5a2d4
Merge pull request #51 from ddxtanx/master
...
Change "print " lines to "print(" lines
2017-12-09 14:04:36 -08:00