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bb958b68d7
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Switched to rgba standard. Quite possibly this will mess something up :)
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2017-09-19 13:12:45 -07:00 |
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3b92ce71d9
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Retiring bells and waves files to old_projects folder
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2017-09-13 11:35:37 -07:00 |
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923f948044
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highD moved to old projects
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2017-08-18 14:23:12 -07:00 |
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152bb6ba95
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Minor edits to fractal files
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2017-07-18 10:03:19 -07:00 |
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2c082e917d
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Moving crypto.py to old_projects
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2017-07-18 10:03:01 -07:00 |
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dd949e1aae
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Moving crypto and 256 to old_projects folder
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2017-07-08 16:13:30 -07:00 |
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2b0b16131f
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Preliminary end of bayes followup video
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2017-06-14 11:32:29 -07:00 |
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37a47b5d3d
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Some simple typo fixes
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2017-05-31 16:07:37 -07:00 |
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b0c36d4b2b
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Moving triples to old_projects
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2017-05-29 10:27:43 -07:00 |
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c5e18f4eef
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Some refactor of NumberPlane. Quite likely breaks some old_projects
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2017-05-23 13:17:31 -07:00 |
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ea3535b0d6
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Moving leibniz to old_projects
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2017-05-19 11:27:45 -07:00 |
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2c121a0ba7
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Finished with full Essence of Calculus project
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2017-05-08 08:20:14 -07:00 |
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5b08973b37
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Halfway through SlopeOfCircleExample in eoc5
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2017-03-09 10:52:59 -08:00 |
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e12dc5e862
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Introducing common_scenes.py file
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2017-03-08 15:18:09 -08:00 |
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ad05030641
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Moving efvgt.py into old_projects
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2017-03-03 17:34:05 -08:00 |
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163ad545a8
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Up to multiplicative group of reals in efvgt
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2017-02-27 22:03:33 -08:00 |
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c2eb360684
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Moved complex transformation out of zeta
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2017-02-23 18:13:36 -08:00 |
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899a911e08
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PiCreatureScene and TeacherStudentScene refactors
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2017-02-14 14:00:50 -08:00 |
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ef47e6e884
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A few 3d updates
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2017-02-13 18:43:55 -08:00 |
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55a9819ac3
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Moved fractal projects
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2017-01-27 13:22:52 -08:00 |
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4c7e04f02f
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Renaming MED_BUFF constant
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2017-01-25 16:40:59 -08:00 |
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1454216006
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Move tattoo project, and create fractal_dimension
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2017-01-13 17:00:47 -08:00 |
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73d9355a87
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No real changes here, just was playing more with zeta.py is all
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2017-01-11 12:04:06 -08:00 |
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f3213d3902
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Somehow mixed up names of test scenes in zeta
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2017-01-06 13:01:09 -08:00 |
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982ddb4c14
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Beginning EoC Chapter 2
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2016-12-26 07:10:38 -08:00 |
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66dbe8aaae
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Finished up zeta project
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2016-12-09 11:23:23 -08:00 |
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21f75ae195
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Beginning zeta project
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2016-12-01 15:15:54 -08:00 |
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36098ed502
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Retire hanoi.py to old_projects
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2016-11-24 16:30:23 -08:00 |
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d7a405ec47
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Moved topology/patreon animations to old_projects
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2016-11-07 11:06:40 -08:00 |
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c7239a035c
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Whoa boy, I've gotta get better about my commits...
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2016-11-07 11:05:41 -08:00 |
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3b07461b1a
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Retiring eola
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2016-10-17 17:50:34 -07:00 |
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25efbbf0b0
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A nice small commit capturing one atomic change, as usual
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2016-08-25 17:15:48 -07:00 |
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4f42f62b3c
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More chapter 5, plus some renaming fun
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2016-08-02 15:50:32 -07:00 |
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74421070bb
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fixed triangle of power mistake
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2016-07-12 10:35:02 -07:00 |
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7147233e81
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Moving thing files around after TOP project
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2016-05-25 20:23:06 -07:00 |
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26c5aa8e67
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Interpolation for vectorized mobjects implemented
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2016-04-10 12:34:28 -07:00 |
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a06848a219
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DEFAULT_CONFIG -> CONFIG
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2016-02-27 16:32:53 -08:00 |
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74517d798d
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Using Camera class instead of displayer module
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2016-02-27 12:44:52 -08:00 |
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4b479cac1d
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alpha_func and interpoloation_function renamed to rate_func and path_func
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2016-01-01 14:51:16 -08:00 |
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8c5929532a
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Turned VibratingString animation into more general Vibrate
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2015-12-20 16:43:22 -08:00 |
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d5c70fe0cb
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More hilbert work, including simple new Grid mobject
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2015-12-19 13:06:09 -08:00 |
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6a10e775b9
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ImageToSound
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2015-12-15 11:31:19 -08:00 |
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ac930952f1
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Beginning transform KA article, many small fixes to the mobject refactor
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2015-11-02 19:09:55 -08:00 |
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d294d0f951
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Align data and transform now working with new format
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2015-11-02 14:09:49 -08:00 |
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38b07266b9
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Mobjects now contain submobjects, giving a heirarchy. Thus CompoundMobject is replaced simply with Mobject, and display etc. needed updating
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2015-11-02 13:03:01 -08:00 |
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e4b61dc5df
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Refactored scene
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2015-10-29 13:45:28 -07:00 |
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e97a8708a5
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Refactored tex_utils, and made TexMobject proper objects
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2015-10-28 17:18:50 -07:00 |
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468d05d049
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Redid digest_config and introduced digest_locals
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2015-10-28 16:03:33 -07:00 |
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2e074afb60
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middle of massive restructure, everything still broken
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2015-10-27 21:00:50 -07:00 |
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