1383 Commits

Author SHA1 Message Date
44e5f15ae9 Default to non-flat stroke for meshes 2023-01-18 10:58:37 -08:00
b16f0981f6 No need to set flat stroke defaults in Polygon/Polyline 2023-01-17 11:37:06 -08:00
abbe131e8d Track full cross product and dot product of tangent vectors at joints
And alter the convention of what flat_stroke means to be more sensible in 3d
2023-01-17 11:36:47 -08:00
ed2dbfd9b9 Remove unused imports 2023-01-16 21:48:11 -08:00
c3cd64f68c Package reflectiveness, gloss and shadow into a single uniform "shading" 2023-01-16 19:33:57 -08:00
6e6a30c95a Be sure joint_angles are updated immediately before being read into a shader wrapper 2023-01-16 14:28:53 -08:00
20222bc7e9 Update imports 2023-01-16 14:18:49 -08:00
7050c7e7b0 Change type for Surface.shader_dtype 2023-01-16 14:11:30 -08:00
dd0e91015c Account for null family case 2023-01-16 13:56:03 -08:00
1a15756330 Make sure Mobject.become works with bounding_box 2023-01-16 13:55:53 -08:00
8ef93b0f9d Treat font_size as a float 2023-01-16 13:43:48 -08:00
3b40ccc987 In Mobject.append_points, have most data default to the last value 2023-01-16 13:29:35 -08:00
ae50748717 Default to resizing_preserving_order in set_points 2023-01-16 13:28:09 -08:00
c23f020d9a Add Mobject.const_data_keys so that interpolations can be faster 2023-01-16 13:27:20 -08:00
3f8c861973 Rename draw_stroke_behind_fill -> stroke_behind 2023-01-16 11:53:07 -08:00
bdcfbc39ec Cleanup VMobject shader wrapper methods
Deleting those which are no longer needed
2023-01-16 11:50:31 -08:00
5a95bfa70f Delete align_stroke_width_data_to_points 2023-01-15 21:28:19 -08:00
eba86be35b Use resize_preserving_order in aligning VMobjects 2023-01-15 21:23:56 -08:00
29f51a7c6a Check if joint_angles are in locked_data_keys before computing 2023-01-15 20:31:27 -08:00
ba9f61b50b Have ShaderWrapper read in data rather than other shader wrappers 2023-01-15 20:27:19 -08:00
f63331eb24 Use Mobject.data in place of shader_data, remove read_data_into_shader 2023-01-15 20:01:37 -08:00
6f9f83fb1b Unify shader_dtype and data_dtype 2023-01-15 19:09:29 -08:00
3f2fd5b142 Update calculation of path ends to not include adjacent pairs 2023-01-15 18:27:08 -08:00
90ac1fc0bf Rename 'points' -> 'point' 2023-01-15 18:23:41 -08:00
3ba5237f9b Account for edge case with end of loop near end 2023-01-15 18:10:38 -08:00
408890e0d9 Update TexturedSurface for using a data array 2023-01-15 18:02:16 -08:00
9704f063c9 Use pointlike_data_keys for interpolation and rotation 2023-01-15 18:01:37 -08:00
d267c00761 Update Surface to have a data array 2023-01-15 17:40:46 -08:00
ca5e119425 Use _data_defaults for DotCloud radius 2023-01-15 17:40:22 -08:00
7e45558c55 Allow Mobject subclasses to specify which parts of data should act like points 2023-01-15 17:40:05 -08:00
e55434925e Fix get_style for null point case 2023-01-15 16:50:00 -08:00
d868f685dc Account for case of setting stroke width with null array 2023-01-15 16:49:48 -08:00
e37b667c8b Modify Mobject.interpolate 2023-01-15 16:49:24 -08:00
2dafcb3e63 Remove check_data_alignment 2023-01-15 16:48:13 -08:00
801f449ca0 Fix lock_matching_data 2023-01-15 16:46:27 -08:00
f4c50f61b8 Change rgbas -> rgba 2023-01-15 16:46:03 -08:00
2815f60616 First pass at changing data to structure numpy array
This doesn't yet tackle Surface
2023-01-15 16:05:18 -08:00
286b8fb6c3 Set the stage for data to be treated as a structure numpy array 2023-01-15 12:34:59 -08:00
f2e91ef66f Use uniform for ValueTracker value instead of data 2023-01-15 12:34:28 -08:00
da15eb4ad2 Remove a few direct references to data["points"] 2023-01-15 10:00:05 -08:00
ea943de557 Store font size in uniforms not data 2023-01-15 09:50:52 -08:00
51a5086093 Don't default to smoothing for implicit curves 2023-01-15 09:26:56 -08:00
4582f5d331 Clean up sort_faces_back_to_front 2023-01-14 16:03:27 -08:00
3555936c4d Check for valid inputs to arccos 2023-01-13 21:42:54 -08:00
dae51abc17 Allow for a clip plane with Surface 2023-01-13 21:42:34 -08:00
12c3af9647 Update to get_subpath_end_indices_from_points 2023-01-13 20:35:54 -08:00
071e7f1a74 Small tweak for get_joint_angles 2023-01-13 20:33:36 -08:00
e832bb775f Fix small bug with null triangles 2023-01-13 16:53:22 -08:00
91f976f7e9 Don't include bounding box in Mobject.data
In principle, Mobject.data should just carry information that will pass to shaders
2023-01-13 14:58:52 -08:00
cbfe82579f Make sure VMobject.reverse_points works with new path convention 2023-01-13 14:16:04 -08:00