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mirror of https://github.com/3b1b/manim.git synced 2025-07-30 13:34:19 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,023 Commits 4 Branches 21 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Grant Sanderson
55da5d5d03 Remove use of dv_points and du_points, pass unit normals to shader instead 2023-01-30 20:49:32 -08:00
Grant Sanderson
e950286fa4 Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
Grant Sanderson
b667d89e9b Simplify get_gl_Position 2023-01-18 13:44:41 -08:00
Grant Sanderson
c3cd64f68c Package reflectiveness, gloss and shadow into a single uniform "shading" 2023-01-16 19:33:57 -08:00
Grant Sanderson
6f9f83fb1b Unify shader_dtype and data_dtype 2023-01-15 19:09:29 -08:00
Grant Sanderson
c8238f6b39 Consolidate lighting uniforms 2023-01-14 07:57:47 -08:00
Grant Sanderson
a004c88e02 Consolidate functions associated with computing gl_Position 2023-01-13 22:07:28 -08:00
Grant Sanderson
dae51abc17 Allow for a clip plane with Surface 2023-01-13 21:42:34 -08:00
Grant Sanderson
1c1325ff8d More coloring work of Surface to vert shader 2023-01-13 21:04:36 -08:00
Grant Sanderson
59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
Grant Sanderson
7b8677fd6c Push all mention of the #INSERT convention to a note in the insert file 2021-01-07 16:16:20 -08:00
Grant Sanderson
065df65cf1 Reorganize how shader files sit in the shaders folder 2021-01-05 23:14:16 -08:00
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