231 Commits

Author SHA1 Message Date
42d1f48c60 Only leave wait notes in presenter mode 2022-04-25 09:55:49 -07:00
01f0dd30d0 Have Scene.remove look at extended ancestry 2022-04-25 09:55:00 -07:00
d43b5c9bdc Fix shift + s gather selection bug 2022-04-24 13:32:26 -07:00
f2b4245c13 Slight speed-up to InteractiveScene.gather_selection 2022-04-24 13:24:55 -07:00
cc8922155d Make sure Scene.remove clears internal mobject list of family members of args 2022-04-24 13:23:02 -07:00
6310e2fb64 Clean up Scene.remove function, delete restructure_list_to_exclude_certain_family_members 2022-04-24 10:29:31 -07:00
205116b8ce Fix refresh_selection_highlight 2022-04-23 18:52:44 -07:00
bd2dce0830 When scene saves state, have it only copy mobjects which have changed 2022-04-23 18:52:26 -07:00
0fd8491c51 Move Command + z and Command + shift + z behavior to Scene 2022-04-23 09:20:44 -07:00
2ba9243067 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-04-23 09:03:53 -07:00
754316bf58 Factor out event handling 2022-04-22 23:14:19 -07:00
04bca6cafb Refresh static mobjects on undo's and redo's 2022-04-22 23:14:00 -07:00
3961005fd7 Rename is_movable to interaction_allowed 2022-04-22 19:17:39 -07:00
7b342a2759 Remove unnecessary lines 2022-04-22 19:03:00 -07:00
b2e0aee93e Get rid of ctrl + shift + e embed option 2022-04-22 11:46:18 -07:00
cf466006fa Add undo and redo stacks for scene, together with Command + Z functionality 2022-04-22 11:44:28 -07:00
b9751e9d06 Add cursor location label 2022-04-22 10:17:29 -07:00
e0f5686d66 Fix bug with trying to close window during embed 2022-04-22 10:16:43 -07:00
581228b08f Have scene keep track of a map from mobject ids to mobjects for all it's ever seen 2022-04-22 08:33:57 -07:00
c96bdc243e Update Scene.embed to play nicely with gui interactions 2022-04-22 08:16:17 -07:00
5927f6a1cd Default to "" for scene_file_writer output dir 2022-04-22 08:14:29 -07:00
37075590b5 Sort imports 2022-04-22 16:42:45 +08:00
f226aa7314 Merge branch '3b1b:master' into master 2022-04-22 15:02:59 +08:00
b4b72d1b68 Allow stretched-resizing 2022-04-21 15:31:46 -07:00
78a7078772 Move saved mobject directory logic to scene_file_writer.py 2022-04-21 15:02:11 -07:00
4caa033323 Allow for sweeping selection 2022-04-21 15:01:54 -07:00
3a60ab144b Remove saved mobject directory logic from InteractiveScene 2022-04-21 15:01:30 -07:00
f53f202dcd A few small cleanups 2022-04-21 15:00:58 -07:00
6474e25fcd A few small updates to InteractiveScene 2022-04-21 00:28:37 -07:00
d24b8ff48f Merge branch 'master' into master 2022-04-20 22:40:11 -07:00
c3afc84bfe Add a rudimentary InteractiveScene to allow for Mobject editing in a GUI fashion 2022-04-20 21:54:16 -07:00
eae7dbbe6e Change default transparent background codec to be prores 2022-04-20 21:51:36 -07:00
a3579eab41 Have SceneFileWriter handle a location for saved mobjects 2022-04-20 21:51:18 -07:00
68e2909af1 Mild cleanup to Scene interactivity 2022-04-20 21:50:37 -07:00
777b6d3778 Allow for saving and loading mobjects from file at the Scene level 2022-04-20 21:49:57 -07:00
97400a5cf2 Update Scene.save_state and Scene.restore 2022-04-20 21:49:38 -07:00
cb768c26a0 Add functionality for recovering mobjects from their ids (to enable copying and pasting) 2022-04-20 21:48:58 -07:00
50565fcd7a Change the way changing-vs-static mobjects are tracked
Previously, Camera would keep track of which mobjects are supposed to be "static", so that it could generated their render groups once and not repeat unnecessarily. This had an awkward dependence where Scene would then need to keep track of which mobjects should and should not be considered static.

This update pushes that logic to the Mobject level, where it keeps track internally of whether it's being animated, has an updater, or can be moved around by the mouse.
2022-04-14 16:27:58 -07:00
6a01e36b36 Minor cleanup 2022-04-14 14:36:17 -07:00
9ef9961d0e Sort imports 2022-04-12 19:19:59 +08:00
e74cb85182 Remove unnecessary close of ProgressDisplay 2022-03-30 13:14:29 -07:00
a9349057ad Merge branch 'master' of github.com:3b1b/manim into video-work 2022-03-22 11:30:25 -07:00
9d0cc810c5 Make panning more sensitive to mouse movements 2022-03-22 10:36:48 -07:00
4fbe948b63 style: insert an empty line after import 2022-02-16 21:08:25 +08:00
9f3b404df6 resolve conflict and add type hints for it 2022-02-16 11:46:55 +08:00
46e356e791 Change keyboard shortcut to drop into an embedding to be ctrl+shift+e 2022-02-15 10:10:57 -08:00
133724d29a Allow for using right arrow in presenter mode 2022-02-14 07:56:26 -08:00
559b96e7ce Small bug fix for presenter mode 2022-02-14 07:52:06 -08:00
be5de32d70 chore: add type hints to manimlib.scene 2022-02-14 21:22:18 +08:00
602809758e Video work (#1739)
* Enable setting points to a null list, and adding one point at a time.

* Add refresh_locked_data

* Add presenter mode to scenes with -p option

* Allow for an embed by hitting e during interaction

* Add set_min_height, etc.

* Make sure null parametric curve has at least one point

* Account for edge case where \{ is used in Tex

* Allow for logging notes in wait calls, useful for presenter mode

* Simplify choose, and add gen_choose for fractional amounts

* Default to no top on axes

* Allow match_x, match_y, etc. to take in a point

* Allow wait calls to ignore presenter mode

* Just use math.combo, no caching with choose(n, r)

* Use generator instead of list in bezier

* Bubble init_colors should override

* Account for "px" values read in from an svg

* Stop displaying when writing is happening

* Update the way Bubble override SVG colors
2022-02-13 15:16:16 -08:00