d79e1d6ed8
Move shell instantiation to beginning of checkpoint_paste
2022-12-19 11:36:28 -08:00
6615a912bd
Add default_camera_config class variable to Scene, likewise for window and file_writer configuration
2022-12-19 11:35:43 -08:00
99fa3ee620
Refactor Scene.embed and checkpoint_paste
2022-12-19 10:51:26 -08:00
e5c13ba9d7
Use shell.run_cell instead of paste line magic
...
Because %paste -q line magic introduces issues with IPython 8.2 and above
2022-12-18 12:20:14 -08:00
4f6c387a03
Edit interact message
2022-12-18 12:01:33 -08:00
38c4fd8770
Remove unnecessary save
2022-12-18 11:54:57 -08:00
3e4b6a7fb0
Add show_progress and skip options to checkpoint_paste
2022-12-18 11:21:57 -08:00
af471161ea
Fix 'Failed to get module" warning with Scene embed
2022-12-18 11:11:08 -08:00
c96cdf43a1
Make sure mutability of dict arguments won't cause problems
...
One could argue that a pattern of "arg: dict | None = None" followed by "self.param = arg or dict()" is better, but that would make for an inconsistent pattern in cases where the default argument is not None.
2022-12-18 09:38:28 -08:00
38db5ca9b9
Replace handle_play_like_call with pre_play and post_play method
2022-12-17 18:59:05 -08:00
810f2c67ab
Make handle_play_like_call a static method
2022-12-17 18:11:38 -08:00
bd537afe72
Remove skip and show_progress options of checkpoint_paste
2022-12-17 18:11:25 -08:00
a4272d11a2
Finish last(?) digest_config vestige
2022-12-16 15:21:31 -08:00
afab37c2d2
Remove stray digest_config references
2022-12-16 11:00:59 -08:00
33b4e617a6
Move ThreeDScene to once_useful_constructs
2022-12-15 08:09:31 -08:00
c57f1f997a
Kill CONFIG in vector_space_scene and move to once_useful_constructs
2022-12-15 08:08:40 -08:00
0b994db0ec
Make camera_config changable as a class variable
2022-12-14 17:14:53 -08:00
69b0b0727e
Kill CONFIG in scene_file_writer.py
2022-12-14 17:07:05 -08:00
013bf8b639
Kill CONFIG in scene.py
2022-12-14 17:01:46 -08:00
98a969242a
Add (optional) quieting for checkpoint_paste
2022-12-14 11:02:51 -08:00
7de03e2541
Change/refactor progress display defaults in scene file writing
2022-11-18 09:12:40 -08:00
8cc7616271
Bind 'u' to unselection
2022-11-18 09:12:12 -08:00
eff9e6f732
Animate resetting
2022-07-19 12:38:02 -07:00
117a34dc67
Change crosshair behavior
2022-05-23 11:08:08 -07:00
cece830349
Merge branch 'master' of github.com:3b1b/manim into video-work
2022-05-17 09:19:47 -07:00
6decb0c32a
Rename frame_rate -> fps
2022-05-14 17:47:31 -07:00
5f56778cdf
Don't update frame during window closing on cell execution
2022-05-14 17:28:11 -07:00
f741217c34
Make sure keyboard interrupted renders don't overwrite pre-existing video files
2022-05-11 12:48:08 -07:00
11d19b6d57
Update frame at the end of each checkpoint_paste
2022-05-11 12:47:42 -07:00
97643d788d
Default to showing animation progress in embedded runs
2022-05-11 12:47:21 -07:00
cef7c383a5
Add scene time to information that can be displayed with the appropriate key press
2022-05-11 12:46:56 -07:00
41b811a5e7
Update frame on all play calls when skipping animations, so as to provide a rapid preview during scene loading
2022-05-04 21:22:48 -07:00
93fc81ac9d
Add show_progress option to checkpoint_paste
2022-05-04 21:22:22 -07:00
d662971559
Larger cursor location label
2022-05-04 21:22:00 -07:00
c4d452248a
Move mirror output path logic to config.py
2022-05-04 21:21:49 -07:00
a9a151d4ef
Have presenter mode hold before first play call
2022-05-03 12:45:16 -07:00
22c5e79f5f
Some cleanups to the way scenes end
2022-05-03 12:41:44 -07:00
a6fcfa3b40
Add time_span option to Animation
2022-05-02 11:40:42 -07:00
fddb0b29e1
Remove unnecessary import
2022-05-02 11:38:58 -07:00
a09c440281
Slight tweaks to crosshair
2022-05-02 11:13:05 -07:00
c019210015
Have InteractiveScene ignore state of crosshair and selection_highlight
2022-05-02 11:12:04 -07:00
75e1cff579
Reorganize how scene state is managed
2022-05-02 11:11:18 -07:00
feab79c260
Get rid of overly complicated anims_from_play_args (which means old style method building is no longer supported)
2022-05-02 11:10:57 -07:00
4a8e8e5447
Clear later checkpoints
2022-05-01 15:31:42 -04:00
33ffd4863a
Add crosshair
2022-05-01 15:31:07 -04:00
6a664ece78
Rename InteractiveScene.colors -> InteractiveScene.palette_colors
2022-04-28 19:16:11 -04:00
a791a82111
Bug fix
2022-04-28 19:15:26 -04:00
7f94a401a8
Wait on start for presenter mode
2022-04-28 12:15:00 -06:00
ac08963fef
Have selection_highlight refresh with an updater
2022-04-28 11:59:21 -06:00
e83ad785ca
Handle quitting during scene more gracefully
2022-04-27 11:19:44 -07:00