38 Commits

Author SHA1 Message Date
5b5a83b316 Added Mobject.update capabilties, which should be nicer and lighter weight than using ContinualUpdateFromFunc all the time. Also changed the behavior of any Animation having its mobject automatically thrust up to the front of the screen 2018-08-12 12:17:32 -07:00
858051a806 After running 2to3 2018-08-09 17:56:05 -07:00
d4392de600 Changed all files to (mostly) conform to PEP8 2018-04-06 13:58:59 -07:00
8fae39fe82 Refactored helpers.py into a folder of various util files 2018-03-30 18:19:23 -07:00
e632be304d Removed sync_animation_run_times_and_rate_funcs, and changed
the implementaiton of Scene.play and AnimationGroup so as to
not change the run_time and rate_func of the animations passed
in.
2018-02-19 16:51:47 -08:00
6158ba6dcc Minor changes everywhere, incremental progress on WindingNumber 2018-02-06 12:44:38 -08:00
b41e1fc562 Used np.clip in Animation.update 2018-01-18 16:22:57 -08:00
2417c06398 Some simple small speedups 2017-05-31 12:19:57 -07:00
0e09120092 About halfway through eoc1 remake 2017-04-04 16:57:53 -07:00
ff0c122d4d Moved more of animation cleanup handling to the animations themselves 2017-03-25 12:17:56 -07:00
374c31218e Conglomeration of changes for eoc7 2017-03-24 13:59:14 -07:00
ef47e6e884 A few 3d updates 2017-02-13 18:43:55 -08:00
37e4026e8f A bit more into chapter 9 2016-09-07 22:04:24 -07:00
87c390f41e Preliminary finish of chapter 7 animations 2016-08-22 21:22:21 -07:00
f52179c3d9 Finished initial animations for chapter 5 2016-08-03 16:51:16 -07:00
46e5dbfa14 Introduced update_submobject to Animation. I'd be surprised if this didn't break something. 2016-07-22 15:50:52 -07:00
627f16b057 Farther along EoLA chapter 3 2016-07-22 11:22:31 -07:00
4ebcef23c9 Decided not to alter (effective) run times of concurrent animations 2016-07-21 15:16:32 -07:00
a87b58a633 Better Scene mobject management 2016-07-19 11:07:26 -07:00
efcaae4d2a Not sure why these still existed... 2016-03-22 00:00:37 -07:00
a06848a219 DEFAULT_CONFIG -> CONFIG 2016-02-27 16:32:53 -08:00
4b479cac1d alpha_func and interpoloation_function renamed to rate_func and path_func 2016-01-01 14:51:16 -08:00
723103fb9a Minor improvements to vibrating string, plus copy method to animation 2015-12-16 19:49:21 -08:00
591515133b Beginning Hilbert project 2015-11-23 10:34:42 -08:00
199c600e36 Transformation article 2015-11-09 10:34:00 -08:00
ac930952f1 Beginning transform KA article, many small fixes to the mobject refactor 2015-11-02 19:09:55 -08:00
468d05d049 Redid digest_config and introduced digest_locals 2015-10-28 16:03:33 -07:00
2e074afb60 middle of massive restructure, everything still broken 2015-10-27 21:00:50 -07:00
096c5c1890 Finished first Khan Articles 2015-10-20 21:55:46 -07:00
cc6b541f00 spelling change, spacial to spatial 2015-10-06 15:27:12 -07:00
0d60cf6207 Applied digest_config to almost all __init__ functions 2015-09-28 16:25:18 -07:00
8f2a8f032e More music_and_measure, animate->play, making NumberLine better 2015-09-25 19:43:53 -07:00
5e8ec1112a All animations for first draft of inventing math 2015-08-12 14:24:36 -07:00
afdb7554ef Began reanimating much of inventing math. Also there is DelayByOrder now, which is awesome 2015-08-08 20:42:34 -07:00
400aa0aada Finished Tau Poem 2015-06-27 04:49:10 -07:00
fc395d14e1 Nearly done with ecf 2015-06-19 08:31:02 -07:00
344290068c Randolph and Mortimer 2015-06-13 19:00:23 -07:00
e47f240840 Beginnings of organization 2015-06-10 22:00:35 -07:00