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087715e538
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Reimplented svg rendering using cairo, and changed vmobject color model to allow for gradeints and strokes with opacities. Many errors associated with python 2 to python 3 conversion are likely still present at this point.
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2018-08-10 15:12:49 -07:00 |
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858051a806
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After running 2to3
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2018-08-09 17:56:05 -07:00 |
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f9ce36c6f6
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Camera background is opacity 0 when -t is passed in, otherwise 1
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2018-08-08 11:50:34 -07:00 |
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3dc5b10e8b
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Add background stroke width to mobjects
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2018-08-08 11:15:45 -07:00 |
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151a270913
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Modernize Python 2 for Python 3
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2018-07-11 11:38:59 -07:00 |
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d72483e909
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Fixed Camera.is_in_frame
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2018-06-18 13:03:56 -07:00 |
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60caf2312c
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Quick fix to a bug where ImageMobjects of size zero weren't displayed
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2018-06-08 17:15:30 -07:00 |
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978e7c1799
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Pillow was giving some troubles with creating an image from an array while setting a mode
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2018-06-07 11:49:46 -07:00 |
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49fe36b048
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Added is_in_frame method to camera
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2018-05-30 12:01:47 -07:00 |
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13d7228918
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Revert "Merge branch 'master' of github.com:3b1b/manim into alt-calc"
This reverts commit 17a1ea6db500eddfdec75cc727b70737d892e961, reversing
changes made to c8c6e6d9ba77d42c8d50d8187ca2b0427da0079c.
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2018-05-21 12:11:46 -07:00 |
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b2b66947db
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reverted to earlier version
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2018-05-16 21:17:14 +02:00 |
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ecd48d885e
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Start tracking pixel_height and pixel_width instead of pixel_shape, since all uses of it involved unpacking anyway, and the ordering makes it harder to read and edit.
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2018-05-14 13:52:44 -07:00 |
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f04b2e270c
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Refactoring how Camera frame height and width are handled
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2018-05-11 17:41:37 -07:00 |
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80176f0940
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Replaced background_alpha with background_opacity
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2018-05-10 19:55:06 -07:00 |
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d36a68f756
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Cleanup of ZoomedScene updates
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2018-05-10 19:46:10 -07:00 |
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8703e2336c
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Fixing various in ZoomedScene
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2018-05-10 19:20:18 -07:00 |
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7ee85faadd
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Reimplemented ZoomedScene, using a new MultiCamera
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2018-05-10 15:55:31 -07:00 |
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1f394ca2eb
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Reimplemented Camera.display_image_mobject
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2018-05-09 18:55:12 -07:00 |
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d4392de600
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Changed all files to (mostly) conform to PEP8
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2018-04-06 13:58:59 -07:00 |
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fc3dc64805
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Refactor many definitions out of topics and into folders within mobject
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2018-03-31 18:05:02 -07:00 |
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087f66aca5
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Reorganized camera folder
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2018-03-31 15:20:30 -07:00 |
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0978984541
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Reorganized animations folder. Warning: While I tried to be systematic, there is a decent chance this will cause import errors somewhere.
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2018-03-31 15:11:35 -07:00 |
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8fae39fe82
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Refactored helpers.py into a folder of various util files
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2018-03-30 18:19:23 -07:00 |
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3ec4d89e10
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Renamed DEFAULT_HEIGHT to DEFAULT_PIXEL_HEIGHT
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2018-03-30 11:36:06 -07:00 |
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213c615870
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Changed camera implementation by renaming space_shape to frame_shape, where its height and width actually correspond to the camera's height and width
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2018-03-30 11:34:22 -07:00 |
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e168bfe5ba
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Rename SPACE_X_RADIUS to FRAME_X_RADIUS, and added constant FRAME_WIDTH (likewise for all y-coordinate information)
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2018-03-30 11:25:37 -07:00 |
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55786e443d
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Renamed SPACE_WIDTH and SPACE_HEIGHT to SPACE_X_RADIUS and SPACE_Y_RADIUS to be less confusing
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2018-03-30 11:03:14 -07:00 |
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db50339424
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Incremental
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2018-03-09 10:32:19 -08:00 |
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0c7c324271
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Merge pull request #140 from 3b1b/WindingNumber
Winding number
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2018-02-26 16:23:50 -08:00 |
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1b9cde00d9
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Minor fix to camera.py, making SplitScreenCameras work again after some change to background handling made them crash
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2018-02-26 11:47:37 -08:00 |
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4c1934fe4f
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Fixed typo
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2018-02-24 19:09:08 -08:00 |
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e4569a6f63
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Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber
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2018-02-20 21:54:50 -08:00 |
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c84b26ccce
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Incremental
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2018-02-20 21:54:40 -08:00 |
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f76a34c273
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Fixed deepcopy segfault issue with Camera
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2018-02-20 16:44:36 -08:00 |
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c2b9417c6a
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Fixed division by zero bug in alpha compositing
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2018-02-20 12:33:58 -08:00 |
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13a45224a0
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Fixed display of vmobjects with a background color array, and sped up overlay_rgba by a bit
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2018-02-16 12:15:16 -08:00 |
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d5aeeb0e8c
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Changed return type of batch_by_property
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2018-02-16 11:14:19 -08:00 |
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4236215da7
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Refactor of capture_mobjects to be cleaner about batching
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2018-02-16 10:57:04 -08:00 |
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0d05c58342
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Cleanup from last changes
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2018-02-11 19:05:24 -08:00 |
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2ff4a7ba07
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Refactored for meaningful speedup in background colored vmobjects
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2018-02-11 19:00:09 -08:00 |
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6e296ae6df
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Refactor of background coloring vmobjects, should be faster this way.
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2018-02-11 18:21:31 -08:00 |
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5e25ecd33c
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Tiny changes
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2018-02-10 22:19:00 -08:00 |
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983a3e0357
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Direct computation of color hex to speed things up
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2018-02-10 21:38:12 -08:00 |
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d35ba7b196
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Sped up get_pathstring of camera
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2018-02-10 21:19:26 -08:00 |
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5af31c1b8b
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Minor refactoring to the camera class, with an additional change to z-buffering default behavior
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2018-02-10 18:37:34 -08:00 |
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2aa5d9ae43
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Merge branch 'master' of https://github.com/3b1b/manim into WindingNumber
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2018-02-06 12:44:46 -08:00 |
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6158ba6dcc
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Minor changes everywhere, incremental progress on WindingNumber
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2018-02-06 12:44:38 -08:00 |
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d81262e58a
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Make z_buff_func only round to the hundredths place, so small variations in z-coordiante not intended for z indexing don't mess things up
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2018-02-06 12:22:03 -08:00 |
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5ea41c00ee
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Minor comments reworded/added
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2018-02-02 10:13:22 -08:00 |
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4038fdacbb
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Added BackgroundColoredVMobject
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2018-02-01 21:56:09 -08:00 |
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