Logo
Explore Help
Register Sign In
opensource/manim
1
0
Fork 0
You've already forked manim
mirror of https://github.com/3b1b/manim.git synced 2025-07-28 04:23:16 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,344 Commits 4 Branches 21 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Grant Sanderson
e950286fa4 Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
Grant Sanderson
b667d89e9b Simplify get_gl_Position 2023-01-18 13:44:41 -08:00
Grant Sanderson
a004c88e02 Consolidate functions associated with computing gl_Position 2023-01-13 22:07:28 -08:00
Grant Sanderson
59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
Grant Sanderson
ccefbc0dea Add is_fixed_in_frame uniform which allows mobjects to not get rotated by the camera 2020-06-08 20:27:07 -07:00
Grant Sanderson
5d34cee014 Move frame resizing to get_gl_Position so that the screen rotation matrix remains det 1 2020-06-08 17:55:41 -07:00
Grant Sanderson
725a7e3121 Enable 3d rotations 2020-06-01 16:21:18 -07:00
Grant Sanderson
e5d8f83dbf Implemented ImageMobject with shaders 2020-02-13 10:39:26 -08:00
Powered by Gitea Version: 1.24.0+dev-462-ge25f860735 Page: 113ms Template: 37ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API