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Rename TexMobject -> Tex and TextMobject -> TexText
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@ -1,6 +1,6 @@
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from manimlib.constants import *
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from manimlib.mobject.numbers import Integer
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.types.vectorized_mobject import VMobject, VGroup
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from manimlib.scene.scene import Scene
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from manimlib.utils.simple_functions import choose
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@ -45,7 +45,7 @@ class CountingScene(Scene):
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self.add(*mobjects)
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for mob, num in zip(mobjects, it.count(1)):
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if display_numbers:
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num_mob = TexMobject(str(num))
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num_mob = Tex(str(num))
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num_mob.center().shift(num_offset)
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self.add(num_mob)
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if mode == "highlight":
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@ -74,7 +74,7 @@ class CountingScene(Scene):
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raise Warning("Unknown mode")
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frame_time = run_time / (len(regions))
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for region, count in zip(regions, it.count(1)):
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num_mob = TexMobject(str(count))
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num_mob = Tex(str(count))
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num_mob.center().shift(num_offset)
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self.add(num_mob)
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self.set_color_region(region)
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@ -113,7 +113,7 @@ class GeneralizedPascalsTriangle(VMobject):
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]
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for n, k in self.coords:
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center = self.coords_to_center(n, k)
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num_mob = self.submob_class(n, k) # TexMobject(str(num))
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num_mob = self.submob_class(n, k) # Tex(str(num))
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scale_factor = min(
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1,
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self.portion_to_fill * self.cell_height / num_mob.get_height(),
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@ -137,7 +137,7 @@ class GeneralizedPascalsTriangle(VMobject):
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def generate_n_choose_k_mobs(self):
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self.coords_to_n_choose_k = {}
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for n, k in self.coords:
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nck_mob = TexMobject(r"{%d \choose %d}" % (n, k))
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nck_mob = Tex(r"{%d \choose %d}" % (n, k))
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scale_factor = min(
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1,
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self.portion_to_fill * self.cell_height / nck_mob.get_height(),
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@ -161,7 +161,7 @@ class GeneralizedPascalsTriangle(VMobject):
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return self
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def generate_sea_of_zeros(self):
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zero = TexMobject("0")
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zero = Tex("0")
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self.sea_of_zeros = []
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for n in range(self.nrows):
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for a in range((self.nrows - n) / 2 + 1):
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