Makes is so PiCreatureScene PiCreature configuration happens in CONFIG, not by redefining create_pi_creature

This commit is contained in:
Grant Sanderson
2018-03-08 13:34:22 -08:00
parent ff5cd5cddb
commit f2f5535bc0

View File

@ -389,25 +389,28 @@ class PiCreatureScene(Scene):
"total_wait_time" : 0,
"seconds_to_blink" : 3,
"pi_creatures_start_on_screen" : True,
"default_pi_creature_kwargs" : {},
"default_pi_creature_class" : Mortimer,
"default_pi_creature_kwargs" : {
"color" : GREY_BROWN,
"flip_at_start" : True,
},
"default_pi_creature_start_corner" : DOWN+LEFT,
}
def setup(self):
self.pi_creatures = VGroup(
*self.create_pi_creatures(**self.default_pi_creature_kwargs)
)
self.pi_creatures = self.create_pi_creatures()
self.pi_creature = self.get_primary_pi_creature()
if self.pi_creatures_start_on_screen:
self.add(*self.pi_creatures)
def create_pi_creatures(self):
"""
Likely updated for subclasses
Likely updated for subclasses
"""
return VGroup(self.create_pi_creature(**self.default_pi_creature_kwargs))
return VGroup(self.create_pi_creature())
def create_pi_creature(self):
return self.default_pi_creature_class(**self.default_pi_creature_kwargs).to_corner(DOWN+RIGHT)
pi_creature = PiCreature(**self.default_pi_creature_kwargs)
pi_creature.to_corner(self.default_pi_creature_start_corner)
return pi_creature
def get_pi_creatures(self):
return self.pi_creatures