From e59178dae7d2cd7034740aafe3ca02524a3e957f Mon Sep 17 00:00:00 2001 From: Devin Neal Date: Sun, 12 May 2019 23:40:41 -0700 Subject: [PATCH] copy docs --- docs/Makefile | 19 ++ docs/about.rst | 11 ++ docs/animation.rst | 82 ++++++++ docs/camera.rst | 42 ++++ docs/conf.py | 184 ++++++++++++++++++ docs/continual_animation.rst | 34 ++++ docs/getting_started.rst | 18 ++ docs/getting_started/animating_mobjects.rst | 4 + docs/getting_started/learning_by_example.rst | 132 +++++++++++++ docs/getting_started/making_a_scene.rst | 4 + docs/getting_started/mathematical_objects.rst | 13 ++ docs/index.rst | 38 ++++ docs/install.rst | 18 ++ docs/make.bat | 35 ++++ docs/mobject.rst | 134 +++++++++++++ docs/mobject.svg.rst | 46 +++++ docs/mobject.types.rst | 38 ++++ docs/modules.rst | 7 + docs/scene.rst | 74 +++++++ docs/utils.rst | 116 +++++++++++ 20 files changed, 1049 insertions(+) create mode 100644 docs/Makefile create mode 100644 docs/about.rst create mode 100644 docs/animation.rst create mode 100644 docs/camera.rst create mode 100644 docs/conf.py create mode 100644 docs/continual_animation.rst create mode 100644 docs/getting_started.rst create mode 100644 docs/getting_started/animating_mobjects.rst create mode 100644 docs/getting_started/learning_by_example.rst create mode 100644 docs/getting_started/making_a_scene.rst create mode 100644 docs/getting_started/mathematical_objects.rst create mode 100644 docs/index.rst create mode 100644 docs/install.rst create mode 100644 docs/make.bat create mode 100644 docs/mobject.rst create mode 100644 docs/mobject.svg.rst create mode 100644 docs/mobject.types.rst create mode 100644 docs/modules.rst create mode 100644 docs/scene.rst create mode 100644 docs/utils.rst diff --git a/docs/Makefile b/docs/Makefile new file mode 100644 index 00000000..298ea9e2 --- /dev/null +++ b/docs/Makefile @@ -0,0 +1,19 @@ +# Minimal makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +SOURCEDIR = . +BUILDDIR = _build + +# Put it first so that "make" without argument is like "make help". +help: + @$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) + +.PHONY: help Makefile + +# Catch-all target: route all unknown targets to Sphinx using the new +# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS). +%: Makefile + @$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) \ No newline at end of file diff --git a/docs/about.rst b/docs/about.rst new file mode 100644 index 00000000..26884a79 --- /dev/null +++ b/docs/about.rst @@ -0,0 +1,11 @@ +About +===== + +Animating technical concepts is traditionally pretty tedious, since it can be +difficult to make the animations precise enough to convey them accurately. +``manim`` uses Python to generate animations programmatically, which makes it +possible to specify exactly how each one should run. + +This project is still very much a work in progress, but I hope the the +information here will make it easier for newcomers to get started using +``manim``. diff --git a/docs/animation.rst b/docs/animation.rst new file mode 100644 index 00000000..b251bb35 --- /dev/null +++ b/docs/animation.rst @@ -0,0 +1,82 @@ +``animation`` --- Making things move +==================================== + +``animation.animation`` +-------------------------- + +.. automodule:: animation.animation + :members: + :undoc-members: + :show-inheritance: + +``animation.composition`` +---------------------------- + +.. automodule:: animation.composition + :members: + :undoc-members: + :show-inheritance: + +``animation.creation`` +------------------------- + +.. automodule:: animation.creation + :members: + :undoc-members: + :show-inheritance: + +``animation.indication`` +--------------------------- + +.. automodule:: animation.indication + :members: + :undoc-members: + :show-inheritance: + +``animation.movement`` +------------------------- + +.. automodule:: animation.movement + :members: + :undoc-members: + :show-inheritance: + +``animation.numbers`` +------------------------ + +.. automodule:: animation.numbers + :members: + :undoc-members: + :show-inheritance: + +``animation.rotation`` +------------------------- + +.. automodule:: animation.rotation + :members: + :undoc-members: + :show-inheritance: + +``animation.specialized`` +---------------------------- + +.. automodule:: animation.specialized + :members: + :undoc-members: + :show-inheritance: + +``animation.transform`` +-------------------------- + +.. automodule:: animation.transform + :members: + :undoc-members: + :show-inheritance: + +``animation.update`` +----------------------- + +.. automodule:: animation.update + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/camera.rst b/docs/camera.rst new file mode 100644 index 00000000..025849d8 --- /dev/null +++ b/docs/camera.rst @@ -0,0 +1,42 @@ +``camera`` --- Create Images +============================ + +``camera.camera`` +-------------------- + +.. automodule:: camera.camera + :members: + :undoc-members: + :show-inheritance: + +``camera.mapping_camera`` +----------------------------- + +.. automodule:: camera.mapping_camera + :members: + :undoc-members: + :show-inheritance: + +``camera.moving_camera`` +---------------------------- + +.. automodule:: camera.moving_camera + :members: + :undoc-members: + :show-inheritance: + +``camera.multi_camera`` +--------------------------- + +.. automodule:: camera.multi_camera + :members: + :undoc-members: + :show-inheritance: + +``camera.three_d_camera`` +------------------------------ + +.. automodule:: camera.three_d_camera + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/conf.py b/docs/conf.py new file mode 100644 index 00000000..b756f52d --- /dev/null +++ b/docs/conf.py @@ -0,0 +1,184 @@ +# -*- coding: utf-8 -*- +# +# Configuration file for the Sphinx documentation builder. +# +# This file does only contain a selection of the most common options. For a +# full list see the documentation: +# http://www.sphinx-doc.org/en/master/config + +# -- Path setup -------------------------------------------------------------- + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +# +# import os +# import sys +# sys.path.insert(0, os.path.abspath('.')) +import sys +import os +sys.path.insert(0, os.path.abspath("..")) + + +# -- Project information ----------------------------------------------------- + +project = 'manim' +copyright = '2018, 3Blue1Brown, EulerTour' +author = '3Blue1Brown, EulerTour' + +# The short X.Y version +version = '' +# The full version, including alpha/beta/rc tags +release = '0.1' + + +# -- General configuration --------------------------------------------------- + +# If your documentation needs a minimal Sphinx version, state it here. +# +# needs_sphinx = '1.0' + +# Add any Sphinx extension module names here, as strings. They can be +# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom +# ones. +extensions = [ + 'sphinx.ext.autodoc', + 'sphinx.ext.coverage', + 'sphinx.ext.mathjax', + 'sphinx.ext.viewcode', +] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix(es) of source filenames. +# You can specify multiple suffix as a list of string: +# +# source_suffix = ['.rst', '.md'] +source_suffix = '.rst' + +# The master toctree document. +master_doc = 'index' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +# +# This is also used if you do content translation via gettext catalogs. +# Usually you set "language" from the command line for these cases. +language = None + +# List of patterns, relative to source directory, that match files and +# directories to ignore when looking for source files. +# This pattern also affects html_static_path and html_extra_path. +exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store'] + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = None + + +# -- Options for HTML output ------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. See the documentation for +# a list of builtin themes. +html_theme = 'sphinx_rtd_theme' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +# +html_theme_options = { + 'collapse_navigation': False, +} + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# Custom sidebar templates, must be a dictionary that maps document names +# to template names. +# +# The default sidebars (for documents that don't match any pattern) are +# defined by theme itself. Builtin themes are using these templates by +# default: ``['localtoc.html', 'relations.html', 'sourcelink.html', +# 'searchbox.html']``. +# +# html_sidebars = {} + + +# -- Options for HTMLHelp output --------------------------------------------- + +# Output file base name for HTML help builder. +htmlhelp_basename = 'manimdoc' + + +# -- Options for LaTeX output ------------------------------------------------ + +latex_elements = { + # The paper size ('letterpaper' or 'a4paper'). + # + # 'papersize': 'letterpaper', + + # The font size ('10pt', '11pt' or '12pt'). + # + # 'pointsize': '10pt', + + # Additional stuff for the LaTeX preamble. + # + # 'preamble': '', + + # Latex figure (float) alignment + # + # 'figure_align': 'htbp', +} + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, +# author, documentclass [howto, manual, or own class]). +latex_documents = [ + (master_doc, 'manim.tex', 'manim Documentation', + '3Blue1Brown, EulerTour', 'manual'), +] + + +# -- Options for manual page output ------------------------------------------ + +# One entry per manual page. List of tuples +# (source start file, name, description, authors, manual section). +man_pages = [ + (master_doc, 'manim', 'manim Documentation', + [author], 1) +] + + +# -- Options for Texinfo output ---------------------------------------------- + +# Grouping the document tree into Texinfo files. List of tuples +# (source start file, target name, title, author, +# dir menu entry, description, category) +texinfo_documents = [ + (master_doc, 'manim', 'manim Documentation', + author, 'manim', 'One line description of project.', + 'Miscellaneous'), +] + + +# -- Options for Epub output ------------------------------------------------- + +# Bibliographic Dublin Core info. +epub_title = project + +# The unique identifier of the text. This can be a ISBN number +# or the project homepage. +# +# epub_identifier = '' + +# A unique identification for the text. +# +# epub_uid = '' + +# A list of files that should not be packed into the epub file. +epub_exclude_files = ['search.html'] + + +# -- Extension configuration ------------------------------------------------- diff --git a/docs/continual_animation.rst b/docs/continual_animation.rst new file mode 100644 index 00000000..062aae56 --- /dev/null +++ b/docs/continual_animation.rst @@ -0,0 +1,34 @@ +``continual_animation`` --- Animations in the Background +======================================================== + +``continual_animation.continual_animation`` +------------------------------------------------ + +.. automodule:: continual_animation.continual_animation + :members: + :undoc-members: + :show-inheritance: + +``continual_animation.from_animation`` +------------------------------------------- + +.. automodule:: continual_animation.from_animation + :members: + :undoc-members: + :show-inheritance: + +``continual_animation.numbers`` +----------------------------------- + +.. automodule:: continual_animation.numbers + :members: + :undoc-members: + :show-inheritance: + +``continual_animation.update`` +---------------------------------- + +.. automodule:: continual_animation.update + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/getting_started.rst b/docs/getting_started.rst new file mode 100644 index 00000000..9fd299ff --- /dev/null +++ b/docs/getting_started.rst @@ -0,0 +1,18 @@ +Getting Started +=============== + +Todd Zimmerman put together `a very nice tutorial`_ on getting started with +``manim``, but is unfortunately outdated. It's still useful for understanding +how ``manim`` is used, but the examples won't run on the latest version of +``manim``. + +.. _a very nice tutorial: https://talkingphysics.wordpress.com/2018/06/11/learning-how-to-animate-videos-using-``manim``-series-a-journey/ + +.. toctree:: + :caption: Contents: + :maxdepth: 2 + + getting_started/learning_by_example + getting_started/mathematical_objects + getting_started/animating_mobjects + getting_started/making_a_scene diff --git a/docs/getting_started/animating_mobjects.rst b/docs/getting_started/animating_mobjects.rst new file mode 100644 index 00000000..efc0a109 --- /dev/null +++ b/docs/getting_started/animating_mobjects.rst @@ -0,0 +1,4 @@ +Animating Mobjects +================== + +Learn about animations. diff --git a/docs/getting_started/learning_by_example.rst b/docs/getting_started/learning_by_example.rst new file mode 100644 index 00000000..5ad19693 --- /dev/null +++ b/docs/getting_started/learning_by_example.rst @@ -0,0 +1,132 @@ +Learning by Example +=================== + +You create videos in manim by writing :class:`~scene.scene.Scene` instances. +``example_scenes.py`` contains a few simple ones that we can use to learn about +manim. For instance, take ``SquareToCircle``. + +.. code-block:: python + :linenos: + + class SquareToCircle(Scene): + def construct(self): + circle = Circle() + square = Square() + square.flip(RIGHT) + square.rotate(-3 * TAU / 8) + circle.set_fill(PINK, opacity=0.5) + + self.play(ShowCreation(square)) + self.play(Transform(square, circle)) + self.play(FadeOut(square)) + +:meth:`~scene.scene.Scene.construct` specifies what is displayed on the screen +when the :class:`~scene.scene.Scene` is rendered to video. You can render a +:class:`~scene.scene.Scene` by running ``extract_scene.py``. Run ``python +extract_scene.py -h`` to see how it's used. + +.. code-block:: none + + > python extract_scene.py -h + usage: extract_scene.py [-h] [-p] [-w] [-s] [-l] [-m] [-g] [-f] [-t] [-q] [-a] + [-o OUTPUT_NAME] [-n START_AT_ANIMATION_NUMBER] + [-r RESOLUTION] [-c COLOR] [-d OUTPUT_DIRECTORY] + file [scene_name] + + positional arguments: + file path to file holding the python code for the scene + scene_name Name of the Scene class you want to see + + optional arguments: + -h, --help show this help message and exit + -p, --preview + -w, --write_to_movie + -s, --show_last_frame + -l, --low_quality + -m, --medium_quality + -g, --save_pngs + -f, --show_file_in_finder + -t, --transparent + -q, --quiet + -a, --write_all + -o OUTPUT_NAME, --output_name OUTPUT_NAME + -n START_AT_ANIMATION_NUMBER, --start_at_animation_number START_AT_ANIMATION_NUMBER + -r RESOLUTION, --resolution RESOLUTION + -c COLOR, --color COLOR + -d OUTPUT_DIRECTORY, --output_directory OUTPUT_DIRECTORY + +The most common flags are ``-p``, to automatically play the generated video, +``-l``, to render in lower quality in favor of speed, and ``-s``, to show the +last frame of the :class:`~scene.scene.Scene` for faster development. Run +``python extract_scene.py example_scenes.py SquareToCircle -pl`` to produce a +file called SquareToCircle.mp4 in the media directory that you have configured, +and automatically play it. + +.. raw:: html + + + +Let's step through each line of the :class:`~scene.scene.Scene`. Lines 3 and 4 +instantiate a :class:`~mobject.geometry.Circle` and +:class:`~mobject.geometry.Square`, respectively. Both of these subclass +:class:`~mobject.mobject.Mobject`, the base class for objects in manim. Note +that instantiating a :class:`~mobject.mobject.Mobject` does not add it to the +:class:`~scene.scene.Scene`, so you wouldn't see anything if you were to render +the :class:`~scene.scene.Scene` at this point. + +.. code-block:: python + :linenos: + :lineno-start: 3 + + circle = Circle() + square = Square() + +Lines 5, 6, and 7 apply various modifications to the mobjects before animating +them. The call to :meth:`~mobject.mobject.Mobject.flip` on line 5 flips the +:class:`~mobject.geometry.Square` across the RIGHT vector. This is equivalent +to a refection across the x-axis. Then the call to +:meth:`~mobject.mobject.Mobject.rotate` on line 6 rotates the +:class:`~mobject.geometry.Square` 3/8ths of a full rotation counterclockwise. +Finally, the call to :meth:`~mobject.mobject.Mobject.set_fill` on line 7 sets +the fill color for the :class:`~mobject.geometry.Circle` to pink, and its +opacity to 0.5. + +.. code-block:: python + :linenos: + :lineno-start: 5 + + square.flip(RIGHT) + square.rotate(-3 * TAU / 8) + circle.set_fill(PINK, opacity=0.5) + +Line 9 is the first to generate video. +:class:`~animation.creation.ShowCreation`, +:class:`~animation.transform.Transform`, and +:class:`~animation.creation.FadeOut` are +:class:`~animation.animation.Animation` instances. Each +:class:`~animation.animation.Animation` takes one or more +:class:`~mobject.mobject.Mobject` instances as arguments, which it animates +when passed to :meth:`~scene.scene.Scene.play`. This is how video is typically +created in manim. :class:`~mobject.mobject.Mobject` instances are automatically +added to the :class:`~scene.scene.Scene` when they are animated. You can add a +:class:`~mobject.mobject.Mobject` to the :class:`~scene.scene.Scene` manually +by passing it as an argument to :meth:`~scene.scene.Scene.add`. + +.. code-block:: python + :linenos: + :lineno-start: 9 + + self.play(ShowCreation(square)) + self.play(Transform(square, circle)) + self.play(FadeOut(square)) + +:class:`~animation.creation.ShowCreation` draws a +:class:`~mobject.mobject.Mobject` to the screen, +:class:`~animation.transform.Transform` morphs one +:class:`~mobject.mobject.Mobject` into another, and +:class:`~animation.creation.FadeOut` fades a +:class:`~mobject.mobject.Mobject` out of the :class:`~scene.scene.Scene`. Note +that only the first argument to :class:`~animation.transform.Transform` is +modified, and the second is not added to the :class:`~scene.scene.Scene`. After +line 10 is executed ``square`` is a :class:`~mobject.geometry.Square` instance +with the shape of a :class:`~mobject.geometry.Circle`. diff --git a/docs/getting_started/making_a_scene.rst b/docs/getting_started/making_a_scene.rst new file mode 100644 index 00000000..3fe9fc32 --- /dev/null +++ b/docs/getting_started/making_a_scene.rst @@ -0,0 +1,4 @@ +Making a Scene +============== + +Talk about Scenes and organization, bring it all together. diff --git a/docs/getting_started/mathematical_objects.rst b/docs/getting_started/mathematical_objects.rst new file mode 100644 index 00000000..ebe595b6 --- /dev/null +++ b/docs/getting_started/mathematical_objects.rst @@ -0,0 +1,13 @@ +Mathematical Objects +==================== + +Everything that appears on screen in a manim video is a +:class:`~mobject.mobject.Mobject`, or Mathematical Object. A +:class:`~mobject.mobject.Mobject`'s appearance is determined by 3 +factors: + +* ``m.points``, an Nx3 ``numpy.array`` specifying how to draw ``m`` +* ``m``'s style attributes, such as ``m.color``, ``m.stroke_width``, and + ``m.fill_opacity`` +* ``m.submobjects``, a list of :class:`~mobject.mobject.Mobject` instances that + are considered part of ``m`` diff --git a/docs/index.rst b/docs/index.rst new file mode 100644 index 00000000..f57b2304 --- /dev/null +++ b/docs/index.rst @@ -0,0 +1,38 @@ +.. manim documentation master file, created by + sphinx-quickstart on Sun Sep 23 10:43:32 2018. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +manim +===== + +``manim`` is an animation engine for explanatory math videos. It uses Python to +make creating precise 2D animations simple and easy. + +.. toctree:: + :caption: Contents: + :maxdepth: 2 + + about + install + getting_started + +.. toctree:: + :caption: Module Index: + :maxdepth: 2 + + mobject + animation + continual_animation + scene + camera + utils + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + + diff --git a/docs/install.rst b/docs/install.rst new file mode 100644 index 00000000..a2819d9a --- /dev/null +++ b/docs/install.rst @@ -0,0 +1,18 @@ +Installation +============ + +This fork of Manim runs on python 3.7 only. Earlier versions of python are not +supported. You can install the python dependencies with ``pip install -r +requirements.txt``. + +manim relies on system libraries you will need to install on your operating +system: + +* ffmpeg +* latex +* sox + +The dockerfile is (should be) the definitive source for everything required by +``manim``. + + diff --git a/docs/make.bat b/docs/make.bat new file mode 100644 index 00000000..27f573b8 --- /dev/null +++ b/docs/make.bat @@ -0,0 +1,35 @@ +@ECHO OFF + +pushd %~dp0 + +REM Command file for Sphinx documentation + +if "%SPHINXBUILD%" == "" ( + set SPHINXBUILD=sphinx-build +) +set SOURCEDIR=. +set BUILDDIR=_build + +if "%1" == "" goto help + +%SPHINXBUILD% >NUL 2>NUL +if errorlevel 9009 ( + echo. + echo.The 'sphinx-build' command was not found. Make sure you have Sphinx + echo.installed, then set the SPHINXBUILD environment variable to point + echo.to the full path of the 'sphinx-build' executable. Alternatively you + echo.may add the Sphinx directory to PATH. + echo. + echo.If you don't have Sphinx installed, grab it from + echo.http://sphinx-doc.org/ + exit /b 1 +) + +%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% +goto end + +:help +%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% + +:end +popd diff --git a/docs/mobject.rst b/docs/mobject.rst new file mode 100644 index 00000000..53b0a334 --- /dev/null +++ b/docs/mobject.rst @@ -0,0 +1,134 @@ +``mobject`` --- Mathematical Objects +==================================== + +Subpackages +----------- + +.. toctree:: + + mobject.svg + mobject.types + +``mobject.component`` --- Customizable Mobjects +----------------------------------------------- + +.. automodule:: mobject.component + :members: + :undoc-members: + :show-inheritance: + +``mobject.coordinate_systems`` +------------------------------ + +.. automodule:: mobject.coordinate_systems + :members: + :undoc-members: + :show-inheritance: + +``mobject.frame`` +-------------------- + +.. automodule:: mobject.frame + :members: + :undoc-members: + :show-inheritance: + +``mobject.functions`` --- VMobjects from Functions +-------------------------------------------------- + +.. automodule:: mobject.functions + :members: + :undoc-members: + :show-inheritance: + +``mobject.geometry`` --- Geometric Shapes +----------------------------------------- + +.. automodule:: mobject.geometry + :members: + :undoc-members: + :show-inheritance: + +``mobject.matrix`` --- Matrices +------------------------------- + +.. automodule:: mobject.matrix + :members: + :undoc-members: + :show-inheritance: + +``mobject.mobject`` --- Mathematical Objects +-------------------------------------------- + +.. automodule:: mobject.mobject + :members: + :undoc-members: + :show-inheritance: + :member-order: bysource + :exclude-members: + __init__, + CONFIG + +``mobject.number_line`` --- Number Lines +---------------------------------------- + +.. automodule:: mobject.number_line + :members: + :undoc-members: + :show-inheritance: + +``mobject.numbers`` --- Numbers +------------------------------- + +.. automodule:: mobject.numbers + :members: + :undoc-members: + :show-inheritance: + +``mobject.probability`` --- Probaility Visualizations +----------------------------------------------------- + +.. automodule:: mobject.probability + :members: + :undoc-members: + :show-inheritance: + +``mobject.shape_matchers`` --- Fit another Mobject +-------------------------------------------------- + +.. automodule:: mobject.shape_matchers + :members: + :undoc-members: + :show-inheritance: + +``mobject.three_d_shading_utils`` +--------------------------------------- + +.. automodule:: mobject.three_d_shading_utils + :members: + :undoc-members: + :show-inheritance: + +``mobject.three_d_utils`` +------------------------------ + +.. automodule:: mobject.three_d_utils + :members: + :undoc-members: + :show-inheritance: + +``mobject.three_dimensions`` +-------------------------------- + +.. automodule:: mobject.three_dimensions + :members: + :undoc-members: + :show-inheritance: + +``mobject.value_tracker`` +----------------------------- + +.. automodule:: mobject.value_tracker + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/mobject.svg.rst b/docs/mobject.svg.rst new file mode 100644 index 00000000..43c8324c --- /dev/null +++ b/docs/mobject.svg.rst @@ -0,0 +1,46 @@ +mobject.svg package +=================== + +Submodules +---------- + +mobject.svg.brace module +------------------------ + +.. automodule:: mobject.svg.brace + :members: + :undoc-members: + :show-inheritance: + +mobject.svg.drawings module +--------------------------- + +.. automodule:: mobject.svg.drawings + :members: + :undoc-members: + :show-inheritance: + +mobject.svg.svg\_mobject module +------------------------------- + +.. automodule:: mobject.svg.svg_mobject + :members: + :undoc-members: + :show-inheritance: + +mobject.svg.tex\_mobject module +------------------------------- + +.. automodule:: mobject.svg.tex_mobject + :members: + :undoc-members: + :show-inheritance: + + +Module contents +--------------- + +.. automodule:: mobject.svg + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/mobject.types.rst b/docs/mobject.types.rst new file mode 100644 index 00000000..31102bf1 --- /dev/null +++ b/docs/mobject.types.rst @@ -0,0 +1,38 @@ +mobject.types package +===================== + +Submodules +---------- + +mobject.types.image\_mobject module +----------------------------------- + +.. automodule:: mobject.types.image_mobject + :members: + :undoc-members: + :show-inheritance: + +mobject.types.point\_cloud\_mobject module +------------------------------------------ + +.. automodule:: mobject.types.point_cloud_mobject + :members: + :undoc-members: + :show-inheritance: + +mobject.types.vectorized\_mobject module +---------------------------------------- + +.. automodule:: mobject.types.vectorized_mobject + :members: + :undoc-members: + :show-inheritance: + + +Module contents +--------------- + +.. automodule:: mobject.types + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/modules.rst b/docs/modules.rst new file mode 100644 index 00000000..c1198014 --- /dev/null +++ b/docs/modules.rst @@ -0,0 +1,7 @@ +mobject +======= + +.. toctree:: + :maxdepth: 4 + + mobject diff --git a/docs/scene.rst b/docs/scene.rst new file mode 100644 index 00000000..43299155 --- /dev/null +++ b/docs/scene.rst @@ -0,0 +1,74 @@ +``scene`` --- Organize Animations +================================= + +``scene.graph_scene`` +------------------------- + +.. automodule:: scene.graph_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.moving_camera_scene`` +---------------------------------- + +.. automodule:: scene.moving_camera_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.reconfigurable_scene`` +---------------------------------- + +.. automodule:: scene.reconfigurable_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.sample_space_scene`` +--------------------------------- + +.. automodule:: scene.sample_space_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.scene`` +------------------ + +.. automodule:: scene.scene + :members: + :undoc-members: + :show-inheritance: + +``scene.scene_from_video`` +------------------------------- + +.. automodule:: scene.scene_from_video + :members: + :undoc-members: + :show-inheritance: + +``scene.three_d_scene`` +---------------------------- + +.. automodule:: scene.three_d_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.vector_space_scene`` +--------------------------------- + +.. automodule:: scene.vector_space_scene + :members: + :undoc-members: + :show-inheritance: + +``scene.zoomed_scene`` +-------------------------- + +.. automodule:: scene.zoomed_scene + :members: + :undoc-members: + :show-inheritance: diff --git a/docs/utils.rst b/docs/utils.rst new file mode 100644 index 00000000..b367f97b --- /dev/null +++ b/docs/utils.rst @@ -0,0 +1,116 @@ +``utils`` --- Make Common Tasks Easier +====================================== + +``utils.bezier module`` +------------------- + +.. automodule:: utils.bezier + :members: + :undoc-members: + :show-inheritance: + +``utils.color module`` +------------------ + +.. automodule:: utils.color + :members: + :undoc-members: + :show-inheritance: + +``utils.config_ops module`` +------------------------ + +.. automodule:: utils.config_ops + :members: + :undoc-members: + :show-inheritance: + +``utils.images module`` +------------------- + +.. automodule:: utils.images + :members: + :undoc-members: + :show-inheritance: + +``utils.iterables module`` +---------------------- + +.. automodule:: utils.iterables + :members: + :undoc-members: + :show-inheritance: + +``utils.output_directory_getters module`` +--------------------------------------- + +.. automodule:: utils.output_directory_getters + :members: + :undoc-members: + :show-inheritance: + +``utils.paths module`` +------------------ + +.. automodule:: utils.paths + :members: + :undoc-members: + :show-inheritance: + +``utils.rate_functions module`` +---------------------------- + +.. automodule:: utils.rate_functions + :members: + :undoc-members: + :show-inheritance: + +``utils.save module`` +----------------- + +.. automodule:: utils.save + :members: + :undoc-members: + :show-inheritance: + +``utils.simple_functions module`` +------------------------------ + +.. automodule:: utils.simple_functions + :members: + :undoc-members: + :show-inheritance: + +``utils.sounds module`` +------------------- + +.. automodule:: utils.sounds + :members: + :undoc-members: + :show-inheritance: + +``utils.space_ops module`` +----------------------- + +.. automodule:: utils.space_ops + :members: + :undoc-members: + :show-inheritance: + +``utils.strings module`` +-------------------- + +.. automodule:: utils.strings + :members: + :undoc-members: + :show-inheritance: + +``utils.tex_file_writing module`` +------------------------------- + +.. automodule:: utils.tex_file_writing + :members: + :undoc-members: + :show-inheritance: + +