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finished Quick Start
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37
docs/example.py
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37
docs/example.py
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from manimlib.imports import *
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class SquareToCircle(Scene):
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def construct(self):
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circle = Circle()
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circle.set_fill(BLUE, opacity=0.5)
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circle.set_stroke(BLUE_E, width=4)
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square = Square()
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self.play(ShowCreation(square))
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self.wait()
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self.play(ReplacementTransform(square, circle))
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self.wait()
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# Try typing the following lines
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# self.play(circle.stretch, 4, {"dim": 0})
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# self.play(Rotate(circle, TAU / 4))
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# self.play(circle.shift, 2 * RIGHT, circle.scale, 0.25)
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# circle.insert_n_curves(10)
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# self.play(circle.apply_complex_function, lambda z: z**2)
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class SquareToCircleEmbed(Scene):
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def construct(self):
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circle = Circle()
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circle.set_fill(BLUE, opacity=0.5)
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circle.set_stroke(BLUE_E, width=4)
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self.add(circle)
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self.wait()
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self.play(circle.stretch, 4, {"dim": 0})
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self.wait(1.5)
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self.play(Rotate(circle, TAU / 4))
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self.wait(1.5)
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self.play(circle.shift, 2 * RIGHT, circle.scale, 0.25)
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self.wait(1.5)
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circle.insert_n_curves(10)
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self.play(circle.apply_complex_function, lambda z: z**2)
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self.wait(2)
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@ -1,3 +1,7 @@
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p {
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font-size: initial;
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}
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span.caption-text {
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font-size: larger;
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}
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BIN
docs/source/_static/quickstart/SquareToCircle.mp4
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docs/source/_static/quickstart/SquareToCircle.mp4
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docs/source/_static/quickstart/SquareToCircle.png
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docs/source/_static/quickstart/SquareToCircle.png
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docs/source/_static/quickstart/SquareToCircleEmbed.mp4
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docs/source/_static/quickstart/SquareToCircleEmbed.mp4
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2
docs/source/getting_started/cli_flags.rst
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docs/source/getting_started/cli_flags.rst
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CLI Flags
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=========
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2
docs/source/getting_started/configuration.rst
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docs/source/getting_started/configuration.rst
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Configuration
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=============
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@ -1,9 +1,8 @@
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Quick Start
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===========
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Example Scenes
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==============
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.. manim-example:: WarpSquare
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:media: ../../_static/example_scenes/WarpSquare.mp4
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:media: ../_static/example_scenes/WarpSquare.mp4
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class WarpSquare(Scene):
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def construct(self):
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# Try it out
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python -m manim example_scenes.py OpeningManimExample
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If you run the above command and no error message appears,
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then you have successfully installed all the environments required by manim.
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Directly (Windows)
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------------------
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257
docs/source/getting_started/quickstart.rst
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docs/source/getting_started/quickstart.rst
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Quick Start
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===========
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After installing the manim environment according to the instructions on the
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:doc:`installation` page, you can try to make a scene yourself from scratch.
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First, create a new ``.py`` file (such as ``start.py``) according to the following
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directory structure:
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.. code-block:: text
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:emphasize-lines: 8
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manim/
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├── manimlib/
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│ ├── animation/
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│ ├── ...
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│ └── window.py
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├── custom_default.yml
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├── manim.py
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└── start.py
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And paste the following code (I will explain the function of each line in detail later):
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.. code-block:: python
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:linenos:
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from manimlib.imports import *
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class SquareToCircle(Scene):
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def construct(self):
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circle = Circle()
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circle.set_fill(BLUE, opacity=0.5)
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circle.set_stroke(BLUE_E, width=4)
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self.add(circle)
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And run this command:
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.. code-block:: sh
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python manim.py start.py SquareToCircle
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A window will pop up on the screen. And then you can :
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- scroll the middle mouse button to move the screen up and down
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- hold down the :kbd:`z` on the keyboard while scrolling the middle mouse button to zoom the screen
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- hold down the :kbd:`s` key on the keyboard and move the mouse to pan the screen
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- hold down the :kbd:`d` key on the keyboard and move the mouse to change the three-dimensional perspective.
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Finally, you can close the window and exit the program by pressing :kbd:`q`.
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Run this command again:
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.. code-block:: sh
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python manim.py start.py SquareToCircle -os
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At this time, no window will pop up. When the program is finished, this rendered
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image will be automatically opened (saved in the subdirectory ``images/`` of the same
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level directory of ``start.py`` by default):
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.. image:: ../_static/quickstart/SquareToCircle.png
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:align: center
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Make an image
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-------------
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Next, let's take a detailed look at what each row does.
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**Line 1**:
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.. code-block:: python
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from manimlib.imports import *
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This will import all the classes that may be used when using manim.
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**Line 2**:
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.. code-block:: python
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class SquareToCircle(Scene):
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Create a :class:`Scene` subclass ``SquareToCircle``, which will be
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the scene you write and render.
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**Line 4**:
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.. code-block:: python
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def construct(self):
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Write the ``construct()`` method, the content of which will determine
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how to create the mobjects in the screen and what operations need to be performed.
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**Line 5**:
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.. code-block:: python
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circle = Circle()
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Create a circle (an instance of the :class:`Circle` class), called ``circle``
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**Line 6~7**:
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.. code-block:: python
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circle.set_fill(BLUE, opacity=0.5)
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circle.set_stroke(BLUE_E, width=4)
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Set the circle style by calling the circle's method.
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- The ``.set_fill()`` method sets the fill color of this circle to blue (``BLUE``, defined in :doc:`../documentation/constants`), and the fill transparency to 0.5.
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- The ``.set_stroke()`` method sets the stroke color of this circle to dark blue (``BLUE_E``, defined in :doc:`../documentation/constants`), and the stroke width to 4.
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**Line 9**:
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.. code-block:: python
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self.add(circle)
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Add this circle to the screen through the ``.add()`` method of :class:`Scene`.
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Add animations
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--------------
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Let's change some codes and add some animations to make videos instead of just pictures.
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.. code-block:: python
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:linenos:
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from manimlib.imports import *
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class SquareToCircle(Scene):
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def construct(self):
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circle = Circle()
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circle.set_fill(BLUE, opacity=0.5)
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circle.set_stroke(BLUE_E, width=4)
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square = Square()
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self.play(ShowCreation(square))
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self.wait()
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self.play(ReplacementTransform(square, circle))
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self.wait()
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Run this command this time:
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.. code-block:: sh
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python manim.py start.py SquareToCircle
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The pop-up window will play animations of drawing a square and transforming
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it into a circle. If you want to save this video, run:
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.. code-block:: sh
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python manim.py start.py SquareToCircle -ow
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This time there will be no pop-up window, but the video file (saved in the subdirectory
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``videos/`` of the same level directory of ``start.py`` by default) will be automatically
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opened after the operation is over:
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.. raw:: html
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<video class="manim-video" controls loop autoplay src="../_static/quickstart/SquareToCircle.mp4"></video>
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Let's take a look at the code this time. The first 7 lines are the same as the previous
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ones, and the 8th line is similar to the 5th line, which creates an instance of the
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:class:`Square` class and named it ``square``.
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**Line 10**:
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.. code-block:: python
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self.play(ShowCreation(square))
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An animation is played through :class:`Scene`'s ``.play()`` method. :class:`ShowCreation`
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is an animation that shows the process of creating a given mobject.
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``self.play(ShowCreation(square))`` is to play the animation of creating ``square``.
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**Line 11**:
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.. code-block:: python
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self.wait()
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Use :class:`Scene`'s ``.wait()`` method to pause (default 1s), you can pass in
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parameters to indicate the pause time (for example, ``self.wait(3)`` means pause for 3s).
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**Line 12**:
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.. code-block:: python
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self.play(ReplacementTransform(square, circle))
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Play the animation that transforms ``square`` into ``circle``.
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``ReplacementTransform(A, B)`` means to transform A into B's pattern and replace A with B.
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**Line 13**: Same as line 11, pause for 1s.
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Enable interaction
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------------------
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Interaction is a new feature of the new version. You can add the following line
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at the end of the code to enable interaction:
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.. code-block:: python
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self.embed()
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Then run ``python manim.py start.py SquareToCircle``.
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After the previous animation is executed, the ipython terminal will be opened on
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the command line. After that, you can continue to write code in it, and the statement
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you entered will be executed immediately after pressing :kbd:`Enter`.
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For example: input the following lines (without comment lines) into it respectively
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(``self.play`` can be abbreviated as ``play`` in this mode):
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.. code-block:: python
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# Stretched 4 times in the vertical direction
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play(circle.stretch, 4, {"dim": 0})
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# Rotate the ellipse 90°
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play(Rotate(circle, TAU / 4))
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# Move 2 units to the right and shrink to 1/4 of the original
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play(circle.shift, 2 * RIGHT, circle.scale, 0.25)
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# Insert 10 curves into circle for non-linear transformation (no animation will play)
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circle.insert_n_curves(10)
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# Apply a complex transformation of f(z)=z^2 to all points on the circle
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play(circle.apply_complex_function, lambda z: z**2)
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# Close the window and exit the program
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exit()
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You will get an animation similar to the following:
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.. raw:: html
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<video class="manim-video" controls loop autoplay src="../_static/quickstart/SquareToCircleEmbed.mp4"></video>
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If you want to enter the interactive mode directly, you don't have to write an
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empty scene containing only ``self.embed()``, you can directly run the following command
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(this will enter the ipython terminal while the window pops up):
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.. code-block:: sh
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python manim.py
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You succeeded!
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--------------
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After reading the above content, you already know how to use manim.
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Below you can see some examples, in the :doc:`example_scenes` page.
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But before that, you'd better have a look at the :doc:`cli_flags` and the
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:doc:`configuration` of manim.
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@ -11,7 +11,10 @@ at `3Blue1Brown <https://www.3blue1brown.com/>`_.
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:caption: Getting Started
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getting_started/installation
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getting_started/quickstart/index
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getting_started/quickstart
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getting_started/cli_flags
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getting_started/configuration
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getting_started/example_scenes
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.. toctree::
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:maxdepth: 2
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