Renamed ANIMATION_DIR to VIDEO_DIR, also replacing 'animations' with 'video' in the path

This commit is contained in:
Grant Sanderson
2018-10-30 12:28:22 -07:00
parent 5ac4f544bf
commit c95fb5fe46
7 changed files with 24 additions and 22 deletions

View File

@ -10,7 +10,7 @@ from big_ol_pile_of_manim_imports import *
from script_wrapper import command_line_create_scene
MOVIE_PREFIX = "counting_in_binary/"
BASE_HAND_FILE = os.path.join(ANIMATIONS_DIR, MOVIE_PREFIX, "Base.mp4")
BASE_HAND_FILE = os.path.join(VIDEO_DIR, MOVIE_PREFIX, "Base.mp4")
FORCED_FRAME_DURATION = 0.02
TIME_RANGE = (0, 42)
INITIAL_PADDING = 27
@ -84,7 +84,7 @@ class Hand(ImageMobject):
def __init__(self, num, small = False, **kwargs):
Mobject2D.__init__(self, **kwargs)
path = os.path.join(
ANIMATIONS_DIR, MOVIE_PREFIX, "images", "Hand%d.png"%num
VIDEO_DIR, MOVIE_PREFIX, "images", "Hand%d.png"%num
)
invert = False
if not self.read_in_cached_attrs(path, invert):
@ -160,7 +160,7 @@ class SaveEachNumber(OverHand):
OverHand.construct(self)
for count in COUNT_TO_FRAME_NUM:
path = os.path.join(
ANIMATIONS_DIR, MOVIE_PREFIX, "images",
VIDEO_DIR, MOVIE_PREFIX, "images",
"Hand%d.png"%count
)
Image.fromarray(self.frames[COUNT_TO_FRAME_NUM[count]]).save(path)