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Add getter/setter for anti_alias_width
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@ -329,6 +329,10 @@ class VMobject(Mobject):
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self.set_stroke(opacity=opacity, recurse=recurse)
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self.set_stroke(opacity=opacity, recurse=recurse)
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return self
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return self
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def set_anti_alias_width(self, anti_alias_width: float, recurse: bool = True):
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self.set_uniform(recurse, anti_alias_width=anti_alias_width)
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return self
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def fade(self, darkness: float = 0.5, recurse: bool = True):
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def fade(self, darkness: float = 0.5, recurse: bool = True):
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mobs = self.get_family() if recurse else [self]
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mobs = self.get_family() if recurse else [self]
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for mob in mobs:
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for mob in mobs:
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@ -399,6 +403,9 @@ class VMobject(Mobject):
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return self.get_fill_color()
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return self.get_fill_color()
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return self.get_stroke_color()
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return self.get_stroke_color()
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def get_anti_alias_width(self):
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return self.uniforms["anti_alias_width"]
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def has_stroke(self) -> bool:
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def has_stroke(self) -> bool:
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return any(self.data['stroke_width']) and any(self.data['stroke_rgba'][:, 3])
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return any(self.data['stroke_width']) and any(self.data['stroke_rgba'][:, 3])
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