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subdivide_sharp_curves -> should_subdivide_sharp_curves
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@ -324,7 +324,7 @@ class SVGMobject(VMobject):
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class VMobjectFromSVGPathstring(VMobject):
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class VMobjectFromSVGPathstring(VMobject):
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CONFIG = {
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CONFIG = {
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"long_lines": True,
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"long_lines": True,
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"subdivide_sharp_curves": False,
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"should_subdivide_sharp_curves": False,
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}
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}
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def __init__(self, path_string, **kwargs):
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def __init__(self, path_string, **kwargs):
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@ -350,7 +350,7 @@ class VMobjectFromSVGPathstring(VMobject):
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for command, coord_string in self.get_commands_and_coord_strings():
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for command, coord_string in self.get_commands_and_coord_strings():
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new_points = self.string_to_points(command, coord_string)
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new_points = self.string_to_points(command, coord_string)
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self.handle_command(command, new_points)
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self.handle_command(command, new_points)
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if self.subdivide_sharp_curves:
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if self.should_subdivide_sharp_curves:
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# For a healthy triangulation later
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# For a healthy triangulation later
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self.subdivide_sharp_curves()
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self.subdivide_sharp_curves()
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# SVG treats y-coordinate differently
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# SVG treats y-coordinate differently
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@ -17,7 +17,7 @@ TEX_MOB_SCALE_FACTOR = 0.05
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class TexSymbol(VMobjectFromSVGPathstring):
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class TexSymbol(VMobjectFromSVGPathstring):
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CONFIG = {
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CONFIG = {
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"subdivide_sharp_curves": True,
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"should_subdivide_sharp_curves": True,
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}
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}
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