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OldLaggedStart -> LaggedStartMap
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@ -2009,7 +2009,7 @@ class LoopSplitScene(ColorMappedObjectsScene):
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play_combined_fade(start, end, midline_lines_vmobject, midline_bullets)
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def flash_circles(circles):
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self.play(OldLaggedStart(FadeIn, VGroup(circles)))
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self.play(LaggedStartMap(FadeIn, VGroup(circles)))
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self.wait()
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self.play(FadeOut(VGroup(circles)))
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self.wait()
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