From 6e0596d0dc20a874adae62798129eb7beaaaba73 Mon Sep 17 00:00:00 2001 From: Grant Sanderson Date: Sun, 3 Feb 2019 12:13:24 -0800 Subject: [PATCH] Call continual_update at the start of a wait call, even if there are no time-dependent mobjects --- manimlib/scene/scene.py | 1 + 1 file changed, 1 insertion(+) diff --git a/manimlib/scene/scene.py b/manimlib/scene/scene.py index 1ec7e674..200d7303 100644 --- a/manimlib/scene/scene.py +++ b/manimlib/scene/scene.py @@ -528,6 +528,7 @@ class Scene(Container): @handle_play_like_call def wait(self, duration=DEFAULT_WAIT_TIME, stop_condition=None): dt = 1 / self.camera.frame_rate + self.continual_update(dt=0) # Any problems with this? if self.should_continually_update(): time_progression = self.get_wait_time_progression(duration, stop_condition) for t in time_progression: