Material needed for matrix as transform article

This commit is contained in:
Grant Sanderson
2015-10-08 11:14:55 -07:00
parent 9e22e51591
commit 5b986b9a9e
7 changed files with 310 additions and 48 deletions

View File

@ -10,18 +10,16 @@ from animation import *
from mobject import *
from constants import *
from region import *
from scene import Scene, NumberLineScene
from scene import Scene
from script_wrapper import command_line_create_scene
class SampleScene(NumberLineScene):
class SampleScene(Scene):
def construct(self):
NumberLineScene.construct(self)
arrow = Arrow(2*RIGHT+UP, 2*RIGHT)
self.add(arrow)
self.dither(2)
self.zoom_in_on(2.4, zoom_factor = 10)
self.dither(2)
plane = NumberPlane(density = 400)
arrow1 = Arrow(ORIGIN, UP, color = "green")
arrow2 = Arrow(ORIGIN, LEFT, color = "Red")
self.add(plane, arrow1, arrow2)
if __name__ == "__main__":
command_line_create_scene()