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Clarify that ShaderWrapper id is an int
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@ -105,7 +105,7 @@ class ShaderWrapper(object):
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def bind_to_mobject_uniforms(self, mobject_uniforms: UniformDict):
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self.mobject_uniforms = mobject_uniforms
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def get_id(self) -> str:
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def get_id(self) -> int:
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return self.id
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def refresh_id(self) -> None:
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