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Renaming MED_BUFF constant
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@ -2268,7 +2268,7 @@ class RecursiveSolutionToConstrained(RecursiveSolution):
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smaller_subdivision.set_fill(opacity = 0)
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self.play(
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steps.shift,
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(SPACE_HEIGHT-sub_sub_steps.get_top()[1]-MED_BUFF)*UP,
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(SPACE_HEIGHT-sub_sub_steps.get_top()[1]-MED_SMALL_BUFF)*UP,
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self.eyes.look_at_anim(steps)
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)
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self.play(ApplyMethod(
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