Factor out holomorphic project into two separate videos

This commit is contained in:
Grant Sanderson
2018-06-07 11:50:43 -07:00
parent 47ea8082d1
commit 4c762aeb79
2 changed files with 353 additions and 168 deletions

View File

@ -1,419 +0,0 @@
from big_ol_pile_of_manim_imports import *
# Helper functions
def get_flow_start_points(x_min=-8, x_max=8,
y_min=-5, y_max=5,
delta_x=0.5, delta_y=0.5,
n_repeats=1,
noise_factor=0.01
):
return np.array([
x * RIGHT + y * UP + noise_factor * np.random.random(3)
for n in xrange(n_repeats)
for x in np.arange(x_min, x_max + delta_x, delta_x)
for y in np.arange(y_min, y_max + delta_y, delta_y)
])
def joukowsky_map(z):
return z + fdiv(1, z)
def inverse_joukowsky_map(w):
u = 1 if w.real <= 0 else -1
return (w + u * np.sqrt(w**2 - 4)) / 2
def derivative(func, dt=1e-7):
return lambda z: (func(z + dt) - func(z)) / dt
def cylinder_flow_vector_field(point, R=1, U=1):
z = R3_to_complex(point)
return complex_to_R3(1.0 / derivative(joukowsky_map)(z))
# Continual animations
class VectorFieldFlow(ContinualAnimation):
CONFIG = {
"mode": None,
}
def __init__(self, mobject, func, **kwargs):
"""
Func should take in a vector in R3, and output a vector in R3
"""
self.func = func
ContinualAnimation.__init__(self, mobject, **kwargs)
def update_mobject(self, dt):
self.apply_nudge(dt)
def apply_nudge(self):
self.mobject.shift(self.func(self.mobject.get_center()) * dt)
class VectorFieldSubmobjectFlow(VectorFieldFlow):
def apply_nudge(self, dt):
for submob in self.mobject:
submob.shift(self.func(submob.get_center()) * dt)
class VectorFieldPointFlow(VectorFieldFlow):
def apply_nudge(self, dt):
self.mobject.apply_function(
lambda p: p + self.func(p) * dt
)
class StreamLines(VGroup):
CONFIG = {
"start_points_generator": get_flow_start_points,
"dt": 0.05,
"virtual_time": 20,
"n_anchors_per_line": 30,
"stroke_width": 1,
"stroke_color": WHITE,
}
def __init__(self, func, **kwargs):
VGroup.__init__(self, **kwargs)
self.func = func
dt = self.dt
start_points = self.start_points_generator()
for point in start_points:
points = [point]
for t in np.arange(0, self.virtual_time, dt):
last_point = points[-1]
points.append(last_point + dt * func(last_point))
line = VMobject()
line.set_points_smoothly(
points[::(len(points) / self.n_anchors_per_line)]
)
self.add(line)
self.set_stroke(self.stroke_color, self.stroke_width)
class StreamLineAnimation(ContinualAnimation):
CONFIG = {
"lag_range": 4,
"line_anim_class": ShowPassingFlash,
"line_anim_config": {
"run_time": 4,
"rate_func": None,
"time_width": 0.4,
},
}
def __init__(self, stream_lines, **kwargs):
digest_config(self, kwargs)
self.stream_lines = stream_lines
for line in stream_lines:
line.anim = self.line_anim_class(line, **self.line_anim_config)
line.time = -self.lag_range * random.random()
ContinualAnimation.__init__(self, stream_lines, **kwargs)
def update_mobject(self, dt):
stream_lines = self.stream_lines
for line in stream_lines:
line.time += dt
adjusted_time = max(line.time, 0) % line.anim.run_time
line.anim.update(adjusted_time / line.anim.run_time)
# Scenes
class TestVectorField(Scene):
CONFIG = {
"func": cylinder_flow_vector_field,
}
def construct(self):
plane = ComplexPlane()
self.add(plane)
circle = Circle(stroke_color=YELLOW)
circle.set_fill(BLACK, 1)
self.add_foreground_mobject(circle)
lines = StreamLines(
self.func,
start_points_generator=lambda: get_flow_start_points(
x_min=-8, x_max=-7, y_min=-2, y_max=2,
delta_x=0.5, delta_y=0.2,
n_repeats=4,
noise_factor=0.2,
),
)
self.add(lines)
return
stream_line_animation = StreamLineAnimation(lines)
self.add(stream_line_animation)
self.wait(8)
self.play(VFadeOut(lines))
self.remove(stream_line_animation)
self.wait()
# dots = VGroup(*[
# Dot().move_to(start_point)
# for start_point in get_flow_start_points()
# ])
# dots.set_color_by_gradient(YELLOW, RED)
# self.add(dots)
# self.add(VectorFieldSubmobjectFlow(dots, self.func))
# self.wait(5)
class ComplexAnalysisOverlay(Scene):
def construct(self):
words = TextMobject("Complex analysis")
words.scale(1.25)
words.to_edge(UP)
words.add_background_rectangle()
self.add(words)
self.wait()
class CompelxAnalyticFluidFlow(ComplexTransformationScene, MovingCameraScene):
CONFIG = {
"num_anchors_to_add_per_line": 200,
"plane_config": {"y_radius": 8}
}
def setup(self):
MovingCameraScene.setup(self)
ComplexTransformationScene.setup(self)
def construct(self):
self.camera.frame.shift(2 * UP)
self.camera.frame.scale(0.5, about_point=ORIGIN)
plane = NumberPlane(
x_radius=15,
y_radius=25,
y_unit_size=0.5,
secondary_line_ratio=0,
)
plane.next_to(ORIGIN, UP, buff=0.001)
horizontal_lines = VGroup(*filter(
lambda l: np.abs(l.get_center()[0]) < 0.1,
list(plane.main_lines) + [plane.axes[0]]
))
plane.set_stroke(MAROON_B, width=2)
horizontal_lines.set_stroke(BLUE, width=2)
for line in horizontal_lines:
# To lag the paths of the droplets
line.scale(1 + random.random())
self.prepare_for_transformation(plane)
self.add_transformable_mobjects(plane)
self.background.set_stroke(width=2)
for label in self.background.coordinate_labels:
label.set_stroke(width=0)
label.scale(0.75, about_edge=UR)
words = TextMobject("Flow near \\\\", "a wall")
words.scale(0.75)
words.add_background_rectangle_to_submobjects()
words.next_to(0.75 * UP, LEFT, MED_LARGE_BUFF)
equation = TexMobject("z \\rightarrow z^{1/2}")
equation.scale(0.75)
equation.add_background_rectangle()
equation.next_to(words, UP)
self.apply_complex_function(
lambda x: x**(1. / 2),
added_anims=[Write(equation)]
)
self.play(Write(words, run_time=1))
dots = VGroup()
num_dots_per_line = 50
for x in range(num_dots_per_line):
for line in horizontal_lines:
dot = Dot(radius=0.025)
opacity = 1.0 - x / float(num_dots_per_line)
dot.set_fill(opacity=opacity)
dot.path = line
dots.add(dot)
dots.set_color_by_gradient(BLUE_B, BLUE_D)
self.play(LaggedStart(
MoveAlongPath, dots,
lambda d: (d, d.path),
run_time=3,
lag_ratio=0.9
))
class AnalyzeZSquared(ComplexTransformationScene, ZoomedScene):
CONFIG = {
"num_anchors_to_add_per_line": 20,
"complex_homotopy": lambda z, t: z**(1.0 + t),
"zoom_factor": 0.05,
}
def setup(self):
ComplexTransformationScene.setup(self)
ZoomedScene.setup(self)
def construct(self):
self.edit_background_plane()
self.add_title()
# self.add_transforming_planes()
# self.preview_some_numbers()
self.zoom_in_to_one_plus_half_i()
self.write_derivative()
def add_title(self):
title = TexMobject("z \\rightarrow z^2")
title.add_background_rectangle()
title.scale(1.5)
title.to_corner(UL, buff=MED_SMALL_BUFF)
self.add_foreground_mobject(title)
def edit_background_plane(self):
self.background.main_lines.set_stroke(GREY, 2)
self.background.secondary_lines.set_stroke(DARK_GREY, 1)
self.add_foreground_mobject(self.background.coordinate_labels)
def add_transforming_planes(self):
self.plane = self.get_plane()
self.add_transformable_mobjects(self.plane)
def preview_some_numbers(self):
dots = VGroup(*[
Dot().move_to(self.background.number_to_point(z))
for z in [
1, 2, complex(0, 1),
-1, complex(2, 0.5), complex(-1, -1), complex(3, 0.5),
]
])
dots.set_color_by_gradient(RED, YELLOW)
d_angle = 30 * DEGREES
dot_groups = VGroup()
for dot in dots:
point = dot.get_center()
z = self.background.point_to_number(point)
z_out = self.complex_homotopy(z, 1)
out_point = self.background.number_to_point(z_out)
path_arc = angle_of_vector(point)
if abs(z - 1) < 0.01:
# One is special
arrow = Arc(
start_angle=(-90 * DEGREES + d_angle),
angle=(360 * DEGREES - 2 * d_angle),
radius=0.25
)
arrow.add_tip(tip_length=0.15)
arrow.pointwise_become_partial(arrow, 0, 0.9)
arrow.next_to(dot, UP, buff=0)
else:
arrow = Arrow(
point, out_point,
use_rectangular_stem=False,
path_arc=path_arc,
buff=SMALL_BUFF,
)
arrow.match_color(dot)
out_dot = dot.copy()
# out_dot.set_fill(opacity=0.5)
out_dot.set_stroke(BLUE, 1)
out_dot.move_to(out_point)
dot.path_arc = path_arc
dot.out_dot = out_dot
dot_group = VGroup(dot, arrow, out_dot)
dot_groups.add(dot_group)
dot_copy = dot.copy()
dot.save_state()
dot.scale(3)
dot.fade(1)
dot_group.anim = Succession(
ApplyMethod(dot.restore),
AnimationGroup(
ShowCreation(arrow),
ReplacementTransform(
dot_copy, out_dot,
path_arc=path_arc
)
)
)
for dot_group in dot_groups[:3]:
self.play(dot_group.anim)
self.wait()
self.play(*[dg.anim for dg in dot_groups[3:]])
self.apply_complex_homotopy(
self.complex_homotopy,
added_anims=[Animation(dot_groups)]
)
self.wait()
self.play(FadeOut(dot_groups))
self.wait()
self.play(FadeOut(self.plane))
self.transformable_mobjects.remove(self.plane)
def zoom_in_to_one_plus_half_i(self):
z = complex(1, 0.5)
point = self.background.number_to_point(z)
point_mob = VectorizedPoint(point)
frame = self.zoomed_camera.frame
frame.move_to(point)
tiny_plane = NumberPlane(
x_radius=2, y_radius=2,
color=GREEN,
secondary_color=GREEN_E
)
tiny_plane.replace(frame)
plane = self.get_plane()
words = TextMobject("What does this look like")
words.add_background_rectangle()
words.next_to(self.zoomed_display, LEFT, aligned_edge=UP)
arrow = Arrow(words.get_bottom(), self.zoomed_display.get_left())
VGroup(words, arrow).set_color(YELLOW)
self.play(FadeIn(plane))
self.activate_zooming(animate=True)
self.play(ShowCreation(tiny_plane))
self.wait()
self.add_transformable_mobjects(plane, tiny_plane, point_mob)
self.add_foreground_mobjects(words, arrow)
self.apply_complex_homotopy(
self.complex_homotopy,
added_anims=[
Write(words),
GrowArrow(arrow),
MaintainPositionRelativeTo(frame, point_mob)
]
)
self.wait(2)
def write_derivative(self):
pass
# Helpers
def get_plane(self):
top_plane = NumberPlane(
y_radius=FRAME_HEIGHT / 2,
)
self.prepare_for_transformation(top_plane)
bottom_plane = top_plane.copy()
tiny_tiny_buff = 0.001
top_plane.next_to(ORIGIN, UP, buff=tiny_tiny_buff)
bottom_plane.next_to(ORIGIN, DOWN, buff=tiny_tiny_buff)
return VGroup(top_plane, bottom_plane)