Revert "Go back to fill shader tracing vertex index manually"

This reverts commit 7847ff1a9db93316cf7ba4985487f82d2836d840.
This commit is contained in:
Grant Sanderson
2023-01-11 16:22:12 -08:00
parent 5e459d57c6
commit 387de61119
2 changed files with 3 additions and 8 deletions

View File

@ -5,7 +5,6 @@
in vec3 point;
in float orientation;
in vec4 color;
in float vert_index;
out vec3 bp; // Bezier control point
out float v_orientation;
@ -19,5 +18,6 @@ void main(){
bp = position_point_into_frame(point);
v_orientation = orientation;
v_color = color;
v_vert_index = vert_index;
// Implicit conversion from int to float
v_vert_index = gl_VertexID;
}