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https://github.com/3b1b/manim.git
synced 2025-08-03 04:04:36 +08:00
Renamed gradient_highlight to set_color_by_gradient
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@ -1000,7 +1000,7 @@ class DecimalCountingAtHundredsScale(CountingScene):
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added_zeros = TexMobject("00")
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added_zeros.scale(self.num_scale_factor)
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added_zeros.next_to(self.number_mob, RIGHT, SMALL_BUFF, aligned_edge = DOWN)
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added_zeros.gradient_highlight(MAROON_B, YELLOW)
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added_zeros.set_color_by_gradient(MAROON_B, YELLOW)
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self.add(added_zeros)
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self.increment(run_time_per_anim = 0)
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@ -1450,7 +1450,7 @@ class RecursionTime(Scene):
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self.play(
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morty.change_mode, "hooray",
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Transform(keith, keith_hooray),
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bubble.content.gradient_highlight, BLUE_A, BLUE_E
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bubble.content.set_color_by_gradient, BLUE_A, BLUE_E
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)
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self.play(Blink(morty))
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self.wait()
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@ -2281,7 +2281,7 @@ class SolveConstrainedByCounting(ConstrainedTowersOfHanoiScene):
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for num in range(3**self.num_disks):
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ternary_mob = get_ternary_tex_mob(num, self.num_disks)
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ternary_mob.scale(self.ternary_mob_scale_factor)
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ternary_mob.gradient_highlight(*self.disk_start_and_end_colors)
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ternary_mob.set_color_by_gradient(*self.disk_start_and_end_colors)
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ternary_mobs.add(ternary_mob)
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ternary_mobs.next_to(self.peg_labels, DOWN)
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self.ternary_mob_iter = it.cycle(ternary_mobs)
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@ -2323,14 +2323,14 @@ class CompareNumberSystems(Scene):
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zero_one.next_to(binary, DOWN, buff = LARGE_BUFF)
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zero_one_two = TextMobject("0, 1, 2")
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zero_one_two.next_to(ternary, DOWN, buff = LARGE_BUFF)
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zero_one_two.gradient_highlight(BLUE, GREEN)
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zero_one_two.set_color_by_gradient(BLUE, GREEN)
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symbols = [zero_to_nine, zero_one, zero_one_two]
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names = ["Digits", "Bits", "Trits?"]
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for mob, text in zip(symbols, names):
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mob.brace = Brace(mob)
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mob.name = mob.brace.get_text(text)
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zero_one_two.name.gradient_highlight(BLUE, GREEN)
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zero_one_two.name.set_color_by_gradient(BLUE, GREEN)
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dots = TexMobject("\\dots")
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dots.next_to(zero_one.name, RIGHT, aligned_edge = DOWN, buff = SMALL_BUFF)
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@ -2516,7 +2516,7 @@ class SolveConstrainedWithTernaryCounting(ConstrainedTowersOfHanoiScene):
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for trits in ternary_mobs:
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trits.align_data(ternary_mobs[0])
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trits.gradient_highlight(*self.disk_start_and_end_colors)
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trits.set_color_by_gradient(*self.disk_start_and_end_colors)
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self.ternary_mob_iter = it.cycle(ternary_mobs)
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self.curr_ternary_mob = self.ternary_mob_iter.next().copy()
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self.disk_index_iter = it.cycle(
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@ -2833,7 +2833,7 @@ class ShowSomeGraph(Scene):
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self.play(Write(title))
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for mob in nodes, edges:
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mob.gradient_highlight(YELLOW, MAROON_B)
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mob.set_color_by_gradient(YELLOW, MAROON_B)
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self.play(ShowCreation(
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mob,
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submobject_mode = "lagged_start",
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@ -2868,7 +2868,7 @@ class SierpinskiGraphScene(Scene):
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def initialize_nodes(self):
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circles = self.get_node_circles(self.num_disks)
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circles.gradient_highlight(self.start_color, self.end_color)
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circles.set_color_by_gradient(self.start_color, self.end_color)
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circles.set_fill(BLACK, opacity = 0.7)
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circles.set_stroke(width = self.graph_stroke_width)
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@ -3338,7 +3338,7 @@ class ShowSierpinskiCurvesOfIncreasingOrder(Scene):
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n3.get_center(),
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])
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path.add(segment)
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path.gradient_highlight(
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path.set_color_by_gradient(
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graph_scene.start_color,
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graph_scene.end_color,
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)
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@ -3378,7 +3378,7 @@ class Part1Thumbnail(Scene):
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binary = TexMobject("01011")
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binary.set_color_by_tex("0", GREEN)
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binary.set_color_by_tex("1", BLUE)
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binary.gradient_highlight(GREEN, RED)
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binary.set_color_by_gradient(GREEN, RED)
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binary.add_background_rectangle()
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binary.background_rectangle.set_fill(opacity = 0.5)
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# binary.set_fill(opacity = 0.5)
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