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middle of massive restructure, everything still broken
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276
topics/characters.py
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276
topics/characters.py
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from helpers import *
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from mobject import Mobject, CompoundMobject
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from image_mobject import ImageMobject
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class PiCreature(CompoundMobject):
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DEFAULT_COLOR = BLUE
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PART_NAMES = [
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'arm',
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'body',
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'left_eye',
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'right_eye',
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'left_leg',
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'right_leg',
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'mouth',
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]
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WHITE_PART_NAMES = ['left_eye', 'right_eye', 'mouth']
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MOUTH_NAMES = ["smile", "frown", "straight_mouth"]
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def __init__(self, **kwargs):
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color = self.DEFAULT_COLOR if "color" not in kwargs else kwargs.pop("color")
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for part_name in self.PART_NAMES:
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mob = ImageMobject(
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PI_CREATURE_PART_NAME_TO_DIR(part_name)
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)
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if part_name not in self.WHITE_PART_NAMES:
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mob.highlight(color)
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mob.scale(PI_CREATURE_SCALE_VAL)
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setattr(self, part_name, mob)
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self.eyes = [self.left_eye, self.right_eye]
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self.legs = [self.left_leg, self.right_leg]
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mouth_center = self.get_mouth_center()
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self.mouth.center()
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self.smile = deepcopy(self.mouth)
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self.frown = deepcopy(self.mouth).rotate(np.pi, RIGHT)
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self.straight_mouth = tex_mobject("-").scale(0.5)
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for mouth_name in ["mouth"] + self.MOUTH_NAMES:
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mouth = getattr(self, mouth_name)
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mouth.sort_points(lambda p : p[0])
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mouth.shift(mouth_center)
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#Ordering matters here, so hidden mouths are behind body
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self.part_names = self.MOUTH_NAMES + self.PART_NAMES
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self.white_parts = self.MOUTH_NAMES + self.WHITE_PART_NAMES
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CompoundMobject.__init__(
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self,
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*self.get_parts(),
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**kwargs
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)
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def sync_parts(self):
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CompoundMobject.__init__(self, *self.get_parts())
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return self
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# def TODO_what_should_I_do_with_this(self):
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# for part_name, mob in zip(self.part_names, self.split()):
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# setattr(self, part_name, mob)
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def get_parts(self):
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return [getattr(self, pn) for pn in self.part_names]
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def get_white_parts(self):
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return [getattr(self, pn) for pn in self.white_parts]
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def get_mouth_center(self):
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left_center = self.left_eye.get_center()
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right_center = self.right_eye.get_center()
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l_to_r = right_center-left_center
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eyes_to_mouth = rotate_vector(l_to_r, -np.pi/2, OUT)
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eyes_to_mouth /= np.linalg.norm(eyes_to_mouth)
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return left_center/2 + right_center/2 + \
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PI_CREATURE_MOUTH_TO_EYES_DISTANCE*eyes_to_mouth
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def highlight(self, color, condition = None):
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for part in set(self.get_parts()).difference(self.get_white_parts()):
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part.highlight(color, condition)
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return self.sync_parts()
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def move_to(self, destination):
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self.shift(destination-self.get_bottom())
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return self.sync_parts()
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def change_mouth_to(self, mouth_name):
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self.mouth = getattr(self, mouth_name)
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return self.sync_parts()
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def give_smile(self):
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return self.change_mouth_to("smile")
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def give_frown(self):
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return self.change_mouth_to("frown")
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def give_straight_face(self):
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return self.change_mouth_to("straight_mouth")
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def get_eye_center(self):
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return center_of_mass([
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self.left_eye.get_center(),
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self.right_eye.get_center()
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]) + 0.04*RIGHT + 0.02*UP
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def make_mean(self):
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eye_x, eye_y = self.get_eye_center()[:2]
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def should_delete((x, y, z)):
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return y - eye_y > 0.3*abs(x - eye_x)
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for eye in self.left_eye, self.right_eye:
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eye.highlight("black", should_delete)
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self.give_straight_face()
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return self.sync_parts()
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def make_sad(self):
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eye_x, eye_y = self.get_eye_center()[:2]
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eye_y += 0.15
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def should_delete((x, y, z)):
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return y - eye_y > -0.3*abs(x - eye_x)
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for eye in self.left_eye, self.right_eye:
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eye.highlight("black", should_delete)
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self.give_frown()
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return self.sync_parts()
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def get_step_intermediate(self, pi_creature):
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vect = pi_creature.get_center() - self.get_center()
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result = deepcopy(self).shift(vect / 2.0)
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left_forward = vect[0] > 0
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if self.right_leg.get_center()[0] < self.left_leg.get_center()[0]:
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#For Mortimer's case
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left_forward = not left_forward
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if left_forward:
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result.left_leg.wag(vect/2.0, DOWN)
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result.right_leg.wag(-vect/2.0, DOWN)
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else:
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result.right_leg.wag(vect/2.0, DOWN)
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result.left_leg.wag(-vect/2.0, DOWN)
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return result.sync_parts()
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def blink(self):
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for eye in self.left_eye, self.right_eye:
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bottom = eye.get_bottom()
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eye.apply_function(
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lambda (x, y, z) : (x, bottom[1], z)
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)
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return self.sync_parts()
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def shift_eyes(self):
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for eye in self.left_eye, self.right_eye:
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eye.rotate_in_place(np.pi, UP)
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return self.sync_parts()
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def to_symbol(self):
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CompoundMobject.__init__(
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self,
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*list(set(self.get_parts()).difference(self.get_white_parts()))
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)
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class Randolph(PiCreature):
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pass #Nothing more than an alternative name
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class Mortimer(PiCreature):
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DEFAULT_COLOR = DARK_BROWN
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def __init__(self, *args, **kwargs):
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PiCreature.__init__(self, *args, **kwargs)
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# self.highlight(DARK_BROWN)
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self.give_straight_face()
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self.rotate(np.pi, UP)
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class Bubble(Mobject):
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DEFAULT_CONFIG = {
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"direction" : LEFT,
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"index_of_tip" : -1,
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"center_point" : ORIGIN,
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}
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def __init__(self, **kwargs):
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digest_config(self, Bubble, kwargs)
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Mobject.__init__(self, **kwargs)
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self.center_offset = self.center_point - Mobject.get_center(self)
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if self.direction[0] > 0:
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self.rotate(np.pi, UP)
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self.content = Mobject()
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def get_tip(self):
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return self.points[self.index_of_tip]
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def get_bubble_center(self):
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return self.get_center()+self.center_offset
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def move_tip_to(self, point):
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self.shift(point - self.get_tip())
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return self
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def flip(self):
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self.direction = -np.array(self.direction)
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self.rotate(np.pi, UP)
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return self
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def pin_to(self, mobject):
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mob_center = mobject.get_center()
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if (mob_center[0] > 0) != (self.direction[0] > 0):
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self.flip()
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boundary_point = mobject.get_boundary_point(UP-self.direction)
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vector_from_center = 1.5*(boundary_point-mob_center)
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self.move_tip_to(mob_center+vector_from_center)
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return self
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def add_content(self, mobject):
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scaled_width = 0.75*self.get_width()
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if mobject.get_width() > scaled_width:
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mobject.scale(scaled_width / mobject.get_width())
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mobject.shift(self.get_bubble_center())
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self.content = mobject
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return self
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def write(self, text):
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self.add_content(text_mobject(text))
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return self
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def clear(self):
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self.content = Mobject()
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return self
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class SpeechBubble(Bubble):
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DEFAULT_CONFIG = {
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"initial_width" : 4,
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"initial_height" : 2,
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}
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def __init__(self, **kwargs):
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digest_config(self, SpeechBubble, kwargs)
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Bubble.__init__(self, **kwargs)
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def generate_points(self):
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complex_power = 0.9
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radius = self.initial_width/2
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circle = Circle(radius = radius)
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circle.scale(1.0/radius)
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circle.apply_complex_function(lambda z : z**complex_power)
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circle.scale(radius)
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boundary_point_as_complex = radius*complex(-1)**complex_power
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boundary_points = [
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[
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boundary_point_as_complex.real,
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unit*boundary_point_as_complex.imag,
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0
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]
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for unit in -1, 1
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]
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tip = radius*(1.5*LEFT+UP)
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self.add(
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circle,
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Line(boundary_points[0], tip),
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Line(boundary_points[1], tip)
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)
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self.highlight("white")
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self.rotate(np.pi/2)
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self.points[:,1] *= float(self.initial_height)/self.initial_width
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class ThoughtBubble(Bubble):
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DEFAULT_CONFIG = {
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"num_bulges" : 7,
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"initial_inner_radius" : 1.8,
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"initial_width" : 6
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}
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def __init__(self, **kwargs):
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digest_config(self, ThoughtBubble, kwargs)
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Bubble.__init__(self, **kwargs)
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self.index_of_tip = np.argmin(self.points[:,1])
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def generate_points(self):
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self.add(Circle().scale(0.15).shift(2.5*DOWN+2*LEFT))
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self.add(Circle().scale(0.3).shift(2*DOWN+1.5*LEFT))
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for n in range(self.num_bulges):
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theta = 2*np.pi*n/self.num_bulges
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self.add(Circle().shift((np.cos(theta), np.sin(theta), 0)))
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self.filter_out(lambda p : np.linalg.norm(p) < self.initial_inner_radius)
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self.stretch_to_fit_width(self.initial_width)
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self.highlight("white")
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