mirror of
https://github.com/3b1b/manim.git
synced 2025-07-30 05:24:22 +08:00
middle of massive restructure, everything still broken
This commit is contained in:
@ -1,463 +0,0 @@
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import numpy as np
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import itertools as it
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import operator as op
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import os
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from PIL import Image
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from random import random
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from copy import deepcopy
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from colour import Color
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import inspect
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from constants import *
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from helpers import *
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import displayer as disp
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class Mobject(object):
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"""
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Mathematical Object
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"""
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#Number of numbers used to describe a point (3 for pos, 3 for normal vector)
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DEFAULT_CONFIG = {
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"color" : WHITE,
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"point_thickness" : DEFAULT_POINT_THICKNESS,
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"name" : None,
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}
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DIM = 3
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def __init__(self, **kwargs):
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digest_config(self, Mobject, kwargs)
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self.color = Color(self.color)
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if self.name is None:
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self.name = self.__class__.__name__
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self.has_normals = hasattr(self, 'unit_normal')
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self.init_points()
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self.generate_points()
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def init_points(self):
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self.points = np.zeros((0, 3))
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self.rgbs = np.zeros((0, 3))
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if self.has_normals:
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self.unit_normals = np.zeros((0, 3))
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def __str__(self):
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return self.name
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def show(self):
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Image.fromarray(disp.paint_mobject(self)).show()
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def save_image(self, name = None):
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Image.fromarray(disp.paint_mobject(self)).save(
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os.path.join(MOVIE_DIR, (name or str(self)) + ".png")
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)
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def add_points(self, points, rgbs = None, color = None):
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"""
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points must be a Nx3 numpy array, as must rgbs if it is not None
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"""
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points = np.array(points)
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num_new_points = points.shape[0]
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self.points = np.append(self.points, points)
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self.points = self.points.reshape((self.points.size / 3, 3))
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if rgbs is None:
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color = Color(color) if color else self.color
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rgbs = np.array([color.get_rgb()] * num_new_points)
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else:
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if rgbs.shape != points.shape:
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raise Exception("points and rgbs must have same shape")
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self.rgbs = np.append(self.rgbs, rgbs)
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self.rgbs = self.rgbs.reshape((self.rgbs.size / 3, 3))
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if self.has_normals:
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self.unit_normals = np.append(
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self.unit_normals,
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np.array([self.unit_normal(point) for point in points])
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).reshape(self.points.shape)
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return self
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def add(self, *mobjects):
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for mobject in mobjects:
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self.add_points(mobject.points, mobject.rgbs)
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return self
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def repeat(self, count):
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#Can make transition animations nicer
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points, rgbs = deepcopy(self.points), deepcopy(self.rgbs)
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for x in range(count - 1):
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self.add_points(points, rgbs)
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return self
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def do_in_place(self, method, *args, **kwargs):
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center = self.get_center()
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self.shift(-center)
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method(*args, **kwargs)
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self.shift(center)
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return self
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def rotate(self, angle, axis = OUT):
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t_rotation_matrix = np.transpose(rotation_matrix(angle, axis))
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self.points = np.dot(self.points, t_rotation_matrix)
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if self.has_normals:
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self.unit_normals = np.dot(self.unit_normals, t_rotation_matrix)
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return self
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def rotate_in_place(self, angle, axis = OUT):
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self.do_in_place(self.rotate, angle, axis)
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return self
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def shift(self, vector):
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self.points += vector
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return self
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def wag(self, wag_direction = RIGHT, wag_axis = DOWN,
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wag_factor = 1.0):
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alphas = np.dot(self.points, np.transpose(wag_axis))
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alphas -= min(alphas)
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alphas /= max(alphas)
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alphas = alphas**wag_factor
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self.points += np.dot(
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alphas.reshape((len(alphas), 1)),
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np.array(wag_direction).reshape((1, self.DIM))
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)
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return self
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def center(self):
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self.shift(-self.get_center())
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return self
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#Wrapper functions for better naming
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def to_corner(self, corner = LEFT+DOWN, buff = DEFAULT_MOBJECT_TO_EDGE_BUFFER):
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return self.align_on_border(corner, buff)
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def to_edge(self, edge = LEFT, buff = DEFAULT_MOBJECT_TO_EDGE_BUFFER):
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return self.align_on_border(edge, buff)
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def align_on_border(self, direction, buff = DEFAULT_MOBJECT_TO_EDGE_BUFFER):
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"""
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Direction just needs to be a vector pointing towards side or
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corner in the 2d plane.
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"""
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shift_val = np.zeros(3)
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space_dim = (SPACE_WIDTH, SPACE_HEIGHT)
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for i in [0, 1]:
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if direction[i] == 0:
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continue
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elif direction[i] > 0:
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shift_val[i] = space_dim[i]-buff-max(self.points[:,i])
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else:
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shift_val[i] = -space_dim[i]+buff-min(self.points[:,i])
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self.shift(shift_val)
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return self
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def next_to(self, mobject,
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direction = RIGHT,
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buff = DEFAULT_MOBJECT_TO_MOBJECT_BUFFER,
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aligned_edge = None):
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direction = direction / np.linalg.norm(direction)
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if aligned_edge is not None:
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anchor_point = self.get_corner(aligned_edge-direction)
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target_point = mobject.get_corner(aligned_edge+direction)
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elif list(direction) in map(list, [LEFT, RIGHT, UP, DOWN]):
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anchor_point = self.get_edge_center(-direction)
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target_point = mobject.get_edge_center(direction)
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else:
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anchor_point = self.get_boundary_point(-direction)
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target_point = mobject.get_boundary_point(direction)
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self.shift(target_point - anchor_point + buff*direction)
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return self
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def scale(self, scale_factor):
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self.points *= scale_factor
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return self
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def scale_in_place(self, scale_factor):
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self.do_in_place(self.scale, scale_factor)
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return self
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def stretch(self, factor, dim):
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self.points[:,dim] *= factor
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return self
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def stretch_to_fit(self, length, dim):
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center = self.get_center()
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old_length = max(self.points[:,dim]) - min(self.points[:,dim])
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self.center()
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self.stretch(length/old_length, dim)
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self.shift(center)
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return self
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def stretch_to_fit_width(self, width):
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return self.stretch_to_fit(width, 0)
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def stretch_to_fit_height(self, height):
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return self.stretch_to_fit(height, 1)
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def scale_to_fit_width(self, width):
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return self.scale(width/self.get_width())
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def scale_to_fit_height(self, height):
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return self.scale(height/self.get_height())
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def pose_at_angle(self):
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self.rotate(np.pi / 7)
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self.rotate(np.pi / 7, [1, 0, 0])
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return self
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def replace(self, mobject, stretch = False):
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if mobject.get_num_points() == 0:
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raise Warning("Attempting to replace mobject with no points")
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return self
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if stretch:
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self.stretch_to_fit_width(mobject.get_width())
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self.stretch_to_fit_height(mobject.get_height())
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else:
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self.scale(mobject.get_width()/self.get_width())
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self.center().shift(mobject.get_center())
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return self
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def apply_function(self, function):
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self.points = np.apply_along_axis(function, 1, self.points)
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return self
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def apply_complex_function(self, function):
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return self.apply_function(
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lambda (x, y, z) : complex_to_R3(function(complex(x, y)))
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)
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def highlight(self, color = "yellow", condition = None):
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"""
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Condition is function which takes in one arguments, (x, y, z).
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"""
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rgb = Color(color).get_rgb()
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if condition:
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to_change = np.apply_along_axis(condition, 1, self.points)
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self.rgbs[to_change, :] = rgb
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else:
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self.rgbs[:,:] = rgb
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return self
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def set_color(self, color):
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self.highlight(color)
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self.color = Color(color)
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return self
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def to_original_color(self):
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self.highlight(self.color)
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return self
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def fade_to(self, color, alpha):
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self.rgbs = interpolate(self.rgbs, Color(color).rgb, alpha)
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return self
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def fade(self, brightness = 0.5):
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self.rgbs *= brightness
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return self
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def filter_out(self, condition):
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to_eliminate = ~np.apply_along_axis(condition, 1, self.points)
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self.points = self.points[to_eliminate]
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self.rgbs = self.rgbs[to_eliminate]
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return self
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def sort_points(self, function = lambda p : p[0]):
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"""
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function is any map from R^3 to R
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"""
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indices = range(self.get_num_points())
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indices.sort(
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lambda *pair : cmp(*map(function, self.points[pair, :]))
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)
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self.points = self.points[indices]
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self.rgbs = self.rgbs[indices]
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return self
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### Getters ###
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def get_num_points(self):
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return len(self.points)
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def get_center(self):
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if self.get_num_points() == 0:
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return ORIGIN
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return (np.max(self.points, 0) + np.min(self.points, 0))/2.0
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def get_center_of_mass(self):
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return np.apply_along_axis(np.mean, 0, self.points)
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def get_boundary_point(self, direction):
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return self.points[np.argmax(np.dot(self.points, direction))]
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def get_edge_center(self, direction):
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dim = np.argmax(map(abs, direction))
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max_or_min_func = np.max if direction[dim] > 0 else np.min
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result = self.get_center()
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result[dim] = max_or_min_func(self.points[:,dim])
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return result
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def get_corner(self, direction):
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return sum([
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self.get_edge_center(RIGHT*direction[0]),
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self.get_edge_center(UP*direction[1]),
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-self.get_center()
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])
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def get_top(self):
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return self.get_edge_center(UP)
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def get_bottom(self):
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return self.get_edge_center(DOWN)
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def get_right(self):
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return self.get_edge_center(RIGHT)
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def get_left(self):
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return self.get_edge_center(LEFT)
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def get_width(self):
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return np.max(self.points[:, 0]) - np.min(self.points[:, 0])
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def get_height(self):
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return np.max(self.points[:, 1]) - np.min(self.points[:, 1])
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def get_color(self):
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color = Color()
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color.set_rgb(self.rgbs[0, :])
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return color
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### Stuff subclasses should deal with ###
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def generate_points(self):
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#Typically implemented in subclass, unless purposefully left blank
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pass
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def align_data(self, mobject):
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count1, count2 = self.get_num_points(), mobject.get_num_points()
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if count1 == 0:
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self.add_points([(0, 0, 0)])
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if count2 == 0:
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mobject.add_points([(0, 0, 0)])
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if count1 == count2:
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return
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for attr in ['points', 'rgbs']:
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new_arrays = make_even(getattr(self, attr), getattr(mobject, attr))
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for array, mobject in zip(new_arrays, [self, mobject]):
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setattr(mobject, attr, np.array(array))
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def interpolate(mobject1, mobject2, target_mobject, alpha):
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"""
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Turns target_mobject into an interpolation between mobject1
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and mobject2.
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"""
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Mobject.align_data(mobject1, mobject2)
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for attr in ['points', 'rgbs']:
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setattr(target_mobject, attr, interpolate(
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getattr(mobject1, attr),
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getattr(mobject2, attr),
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alpha))
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#TODO, Make the two implementations bellow not redundant
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class Mobject1D(Mobject):
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DEFAULT_CONFIG = {
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"density" : DEFAULT_POINT_DENSITY_1D,
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}
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def __init__(self, **kwargs):
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digest_config(self, Mobject1D, kwargs)
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self.epsilon = 1.0 / self.density
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Mobject.__init__(self, **kwargs)
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def add_line(self, start, end, min_density = 0.1, color = None):
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length = np.linalg.norm(end - start)
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epsilon = self.epsilon / max(length, min_density)
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self.add_points([
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interpolate(start, end, t)
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for t in np.arange(0, 1, epsilon)
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], color = color)
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class Mobject2D(Mobject):
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DEFAULT_CONFIG = {
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"density" : DEFAULT_POINT_DENSITY_2D,
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}
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def __init__(self, **kwargs):
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digest_config(self, Mobject2D, kwargs)
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self.epsilon = 1.0 / self.density
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Mobject.__init__(self, **kwargs)
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class CompoundMobject(Mobject):
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def __init__(self, *mobjects):
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Mobject.__init__(self)
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self.original_mobs_num_points = []
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for mobject in mobjects:
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self.original_mobs_num_points.append(mobject.points.shape[0])
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self.add_points(mobject.points, mobject.rgbs)
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self.point_thickness = max([
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m.point_thickness
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for m in mobjects
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])
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def split(self):
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result = []
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curr = 0
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for num_points in self.original_mobs_num_points:
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result.append(Mobject().add_points(
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self.points[curr:curr+num_points, :],
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self.rgbs[curr:curr+num_points, :]
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))
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curr += num_points
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return result
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# class CompoundMobject(Mobject):
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# """
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# Treats a collection of mobjects as if they were one.
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# A weird form of inhertance is at play here...
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# """
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# def __init__(self, *mobjects):
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# Mobject.__init__(self)
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# self.mobjects = mobjects
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# name_to_method = dict(
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# inspect.getmembers(Mobject, predicate = inspect.ismethod)
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# )
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# names = name_to_method.keys()
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# #Most reductions take the form of mapping a given method across
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# #all constituent mobjects, then just returning self.
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# name_to_reduce = dict([
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# (name, lambda list : self)
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# for name in names
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# ])
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# name_to_reduce.update(self.get_special_reduce_functions())
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# def make_pseudo_method(name):
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# return lambda *args, **kwargs : name_to_reduce[name]([
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# name_to_method[name](mob, *args, **kwargs)
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# for mob in self.mobjects
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# ])
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# for name in names:
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# setattr(self, name, make_pseudo_method(name))
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# def show(self):
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# def get_special_reduce_functions(self):
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# return {}
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# def handle_method(self, method_name, *args, **kwargs):
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# pass
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