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LaggedStart -> OldLaggedStart
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@ -150,7 +150,7 @@ class ShowShadows(ThreeDScene):
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self.move_camera(
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**self.initial_orientation_config,
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added_anims=[
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LaggedStart(DrawBorderThenFill, obj3d)
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OldLaggedStart(DrawBorderThenFill, obj3d)
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],
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run_time=2
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)
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@ -275,7 +275,7 @@ class ShowInfinitelyFarLightSource(ShowShadows):
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source_obj3d.set_shade_in_3d(False)
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source_obj3d.fade(1)
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self.play(LaggedStart(ShowCreation, lines))
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self.play(OldLaggedStart(ShowCreation, lines))
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self.wait()
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self.add(source_obj3d, lines)
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self.play(
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