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* fix(lib): prevent filename collision Apparently, ManimCE can produce two different animations with the same name (i.e., the same hash). As documented, ManimGL would any produce files with the same name so this fix was needed. Closes #428 * chore(lib): update comment chore(lib): update comment * chore(tests): add test * chore(tests): remove redundant underscore * chore(docs): add changelog entry