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refactor(lib): change how manim API is imported (#285)
* refactor(lib): change how manim API is imported * chore(lib): delete old files * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * wip: moving all commands * adding animations * fix tests * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * fix mypy * fixes * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * trying to fix docs * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * wip: docs * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * make it work * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * wip test * tests are working * improving docs * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * fix index * docs: nicer shift * docs: nicer quickstart example * fix tests * change tests * move coverage to test workflow * fix(tests): remove resolve * strict resolve * change local path test * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * documented changes * cleanup docs * cleanup files * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * fix(ci): set type --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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63
example.py
63
example.py
@ -1,17 +1,13 @@
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# flake8: noqa: F403, F405
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# type: ignore
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import sys
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if "manimlib" in sys.modules:
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from manimlib import *
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MANIMGL = True
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else:
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from manim import *
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MANIMGL = False
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from manim_slides import Slide, ThreeDSlide
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from manim_slides.slide import MANIM, MANIMGL
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if MANIM:
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from manim import *
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elif MANIMGL:
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from manimlib import *
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class BasicExample(Slide):
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@ -27,44 +23,6 @@ class BasicExample(Slide):
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self.end_loop() # This will loop until user inputs a key
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self.play(dot.animate.move_to(ORIGIN))
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self.next_slide() # Waits user to press continue to go to the next slide
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class MultipleAnimationsInLastSlide(Slide):
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"""This is used to check against solution for issue #161."""
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def construct(self):
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circle = Circle(color=BLUE)
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dot = Dot()
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self.play(GrowFromCenter(circle))
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self.play(FadeIn(dot))
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self.next_slide()
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self.play(dot.animate.move_to(RIGHT))
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self.play(dot.animate.move_to(UP))
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self.play(dot.animate.move_to(LEFT))
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self.play(dot.animate.move_to(DOWN))
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self.next_slide()
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class TestFileTooLong(Slide):
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"""This is used to check against solution for issue #123."""
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def construct(self):
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import random
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circle = Circle(radius=3, color=BLUE)
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dot = Dot()
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self.play(GrowFromCenter(circle), run_time=0.1)
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for _ in range(30):
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direction = (random.random() - 0.5) * LEFT + (random.random() - 0.5) * UP
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self.play(dot.animate.move_to(direction), run_time=0.1)
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self.play(dot.animate.move_to(ORIGIN), run_time=0.1)
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self.next_slide()
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class ConvertExample(Slide):
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@ -207,7 +165,7 @@ class Example(Slide):
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language="console",
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).shift(DOWN)
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self.play(self.wipe(title, code))
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self.wipe(title, code)
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self.next_slide()
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self.play(FadeIn(step, shift=RIGHT))
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@ -311,11 +269,7 @@ else:
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# [manimgl-3d]
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# WARNING: 3b1b's manim change how ThreeDScene work,
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# this is why things have to be managed differently.
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class ThreeDExample(Slide):
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CONFIG = {
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"camera_class": ThreeDCamera,
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}
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class ThreeDExample(ThreeDSlide):
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def construct(self):
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axes = ThreeDAxes()
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circle = Circle(radius=3, color=BLUE)
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@ -327,7 +281,6 @@ else:
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frame.set_euler_angles(
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theta=30 * DEGREES,
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phi=75 * DEGREES,
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gamma=0,
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)
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self.play(GrowFromCenter(circle))
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