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kubo/swarm/swarm.go

501 lines
11 KiB
Go

package swarm
import (
"errors"
"fmt"
"net"
"sync"
proto "code.google.com/p/goprotobuf/proto"
ident "github.com/jbenet/go-ipfs/identify"
peer "github.com/jbenet/go-ipfs/peer"
u "github.com/jbenet/go-ipfs/util"
ma "github.com/jbenet/go-multiaddr"
)
var ErrAlreadyOpen = errors.New("Error: Connection to this peer already open.")
// Message represents a packet of information sent to or received from a
// particular Peer.
type Message struct {
// To or from, depending on direction.
Peer *peer.Peer
// Opaque data
Data []byte
}
// Cleaner looking helper function to make a new message struct
func NewMessage(p *peer.Peer, data proto.Message) *Message {
bytes, err := proto.Marshal(data)
if err != nil {
u.PErr("%v\n", err.Error())
return nil
}
return &Message{
Peer: p,
Data: bytes,
}
}
// Chan is a swarm channel, which provides duplex communication and errors.
type Chan struct {
Outgoing chan *Message
Incoming chan *Message
Errors chan error
Close chan bool
}
// NewChan constructs a Chan instance, with given buffer size bufsize.
func NewChan(bufsize int) *Chan {
return &Chan{
Outgoing: make(chan *Message, bufsize),
Incoming: make(chan *Message, bufsize),
Errors: make(chan error, bufsize),
Close: make(chan bool, bufsize),
}
}
// Contains a set of errors mapping to each of the swarms addresses
// that were listened on
type SwarmListenErr struct {
Errors []error
}
func (se *SwarmListenErr) Error() string {
if se == nil {
return "<nil error>"
}
var out string
for i, v := range se.Errors {
if v != nil {
out += fmt.Sprintf("%d: %s\n", i, v)
}
}
return out
}
// Swarm is a connection muxer, allowing connections to other peers to
// be opened and closed, while still using the same Chan for all
// communication. The Chan sends/receives Messages, which note the
// destination or source Peer.
type Swarm struct {
Chan *Chan
conns ConnMap
connsLock sync.RWMutex
filterChans map[PBWrapper_MessageType]*Chan
toFilter chan *Message
newFilters chan *newFilterInfo
local *peer.Peer
listeners []net.Listener
haltroute chan struct{}
}
// NewSwarm constructs a Swarm, with a Chan.
func NewSwarm(local *peer.Peer) *Swarm {
s := &Swarm{
Chan: NewChan(10),
conns: ConnMap{},
local: local,
filterChans: make(map[PBWrapper_MessageType]*Chan),
toFilter: make(chan *Message, 32),
newFilters: make(chan *newFilterInfo),
haltroute: make(chan struct{}),
}
go s.routeMessages()
go s.fanOut()
return s
}
// Open listeners for each network the swarm should listen on
func (s *Swarm) Listen() error {
var ret_err *SwarmListenErr
for i, addr := range s.local.Addresses {
err := s.connListen(addr)
if err != nil {
if ret_err == nil {
ret_err = new(SwarmListenErr)
ret_err.Errors = make([]error, len(s.local.Addresses))
}
ret_err.Errors[i] = err
u.PErr("Failed to listen on: %s [%s]", addr, err)
}
}
if ret_err == nil {
return nil
}
return ret_err
}
// Listen for new connections on the given multiaddr
func (s *Swarm) connListen(maddr *ma.Multiaddr) error {
netstr, addr, err := maddr.DialArgs()
if err != nil {
return err
}
list, err := net.Listen(netstr, addr)
if err != nil {
return err
}
// NOTE: this may require a lock around it later. currently, only run on setup
s.listeners = append(s.listeners, list)
// Accept and handle new connections on this listener until it errors
go func() {
for {
nconn, err := list.Accept()
if err != nil {
e := fmt.Errorf("Failed to accept connection: %s - %s [%s]",
netstr, addr, err)
go func() { s.Chan.Errors <- e }()
return
}
go s.handleNewConn(nconn)
}
}()
return nil
}
// Handle getting ID from this peer and adding it into the map
func (s *Swarm) handleNewConn(nconn net.Conn) {
p := new(peer.Peer)
conn := &Conn{
Peer: p,
Addr: nil,
Conn: nconn,
}
newConnChans(conn)
err := ident.Handshake(s.local, p, conn.Incoming.MsgChan, conn.Outgoing.MsgChan)
if err != nil {
u.PErr("%v\n", err.Error())
conn.Close()
return
}
// Get address to contact remote peer from
addr := <-conn.Incoming.MsgChan
maddr, err := ma.NewMultiaddr(string(addr))
if err != nil {
u.PErr("Got invalid address from peer.")
s.Error(err)
return
}
p.AddAddress(maddr)
err = s.StartConn(conn)
if err != nil {
s.Error(err)
}
}
// Close closes a swarm.
func (s *Swarm) Close() {
s.connsLock.RLock()
l := len(s.conns)
s.connsLock.RUnlock()
for i := 0; i < l; i++ {
s.Chan.Close <- true // fan ins
}
s.Chan.Close <- true // fan out
s.Chan.Close <- true // listener
for _, list := range s.listeners {
list.Close()
}
s.haltroute <- struct{}{}
for _, filter := range s.filterChans {
filter.Close <- true
}
}
// Dial connects to a peer.
//
// The idea is that the client of Swarm does not need to know what network
// the connection will happen over. Swarm can use whichever it choses.
// This allows us to use various transport protocols, do NAT traversal/relay,
// etc. to achive connection.
//
// For now, Dial uses only TCP. This will be extended.
func (s *Swarm) Dial(peer *peer.Peer) (*Conn, error, bool) {
k := peer.Key()
// check if we already have an open connection first
s.connsLock.RLock()
conn, found := s.conns[k]
s.connsLock.RUnlock()
if found {
return conn, nil, true
}
// open connection to peer
conn, err := Dial("tcp", peer)
if err != nil {
return nil, err, false
}
return conn, nil, false
}
// StartConn adds the passed in connection to its peerMap and starts
// the fanIn routine for that connection
func (s *Swarm) StartConn(conn *Conn) error {
if conn == nil {
return errors.New("Tried to start nil connection.")
}
u.DOut("Starting connection: %s\n", conn.Peer.Key().Pretty())
// add to conns
s.connsLock.Lock()
if _, ok := s.conns[conn.Peer.Key()]; ok {
s.connsLock.Unlock()
return ErrAlreadyOpen
}
s.conns[conn.Peer.Key()] = conn
s.connsLock.Unlock()
// kick off reader goroutine
go s.fanIn(conn)
return nil
}
// Handles the unwrapping + sending of messages to the right connection.
func (s *Swarm) fanOut() {
for {
select {
case <-s.Chan.Close:
return // told to close.
case msg, ok := <-s.Chan.Outgoing:
if !ok {
return
}
if len(msg.Data) > MaxMessageSize {
s.Error(fmt.Errorf("Exceeded max message size! (tried to send len = %d)", len(msg.Data)))
}
s.connsLock.RLock()
conn, found := s.conns[msg.Peer.Key()]
s.connsLock.RUnlock()
if !found {
e := fmt.Errorf("Sent msg to peer without open conn: %v",
msg.Peer)
s.Chan.Errors <- e
continue
}
// queue it in the connection's buffer
conn.Outgoing.MsgChan <- msg.Data
}
}
}
// Handles the receiving + wrapping of messages, per conn.
// Consider using reflect.Select with one goroutine instead of n.
func (s *Swarm) fanIn(conn *Conn) {
for {
select {
case <-s.Chan.Close:
// close Conn.
conn.Close()
goto out
case <-conn.Closed:
goto out
case data, ok := <-conn.Incoming.MsgChan:
if !ok {
e := fmt.Errorf("Error retrieving from conn: %v", conn.Peer.Key().Pretty())
s.Chan.Errors <- e
goto out
}
msg := &Message{Peer: conn.Peer, Data: data}
s.toFilter <- msg
}
}
out:
s.connsLock.Lock()
delete(s.conns, conn.Peer.Key())
s.connsLock.Unlock()
}
type newFilterInfo struct {
Type PBWrapper_MessageType
resp chan *Chan
}
func (s *Swarm) routeMessages() {
for {
select {
case mes, ok := <-s.toFilter:
if !ok {
return
}
wrapper, err := Unwrap(mes.Data)
if err != nil {
u.PErr("error in route messages: %s\n", err)
}
ch, ok := s.filterChans[PBWrapper_MessageType(wrapper.GetType())]
if !ok {
u.PErr("Received message with invalid type: %d\n", wrapper.GetType())
continue
}
mes.Data = wrapper.GetMessage()
ch.Incoming <- mes
case gchan := <-s.newFilters:
nch, ok := s.filterChans[gchan.Type]
if !ok {
nch = NewChan(16)
s.filterChans[gchan.Type] = nch
go s.muxChan(nch, gchan.Type)
}
gchan.resp <- nch
case <-s.haltroute:
return
}
}
}
func (s *Swarm) muxChan(ch *Chan, typ PBWrapper_MessageType) {
for {
select {
case <-ch.Close:
return
case mes := <-ch.Outgoing:
data, err := Wrap(mes.Data, typ)
if err != nil {
u.PErr("muxChan error: %s\n", err)
continue
}
mes.Data = data
s.Chan.Outgoing <- mes
}
}
}
func (s *Swarm) Find(key u.Key) *peer.Peer {
s.connsLock.RLock()
defer s.connsLock.RUnlock()
conn, found := s.conns[key]
if !found {
return nil
}
return conn.Peer
}
// GetConnection will check if we are already connected to the peer in question
// and only open a new connection if we arent already
func (s *Swarm) GetConnection(id peer.ID, addr *ma.Multiaddr) (*peer.Peer, error) {
p := &peer.Peer{
ID: id,
Addresses: []*ma.Multiaddr{addr},
}
if id.Equal(s.local.ID) {
panic("Attempted connection to self!")
}
conn, err, reused := s.Dial(p)
if err != nil {
return nil, err
}
if reused {
return p, nil
}
err = s.handleDialedCon(conn)
return conn.Peer, err
}
// Handle performing a handshake on a new connection and ensuring proper forward communication
func (s *Swarm) handleDialedCon(conn *Conn) error {
err := ident.Handshake(s.local, conn.Peer, conn.Incoming.MsgChan, conn.Outgoing.MsgChan)
if err != nil {
return err
}
// Send node an address that you can be reached on
myaddr := s.local.NetAddress("tcp")
mastr, err := myaddr.String()
if err != nil {
errors.New("No local address to send to peer.")
}
conn.Outgoing.MsgChan <- []byte(mastr)
s.StartConn(conn)
return nil
}
// ConnectNew is for connecting to a peer when you dont know their ID,
// Should only be used when you are sure that you arent already connected to peer in question
func (s *Swarm) ConnectNew(addr *ma.Multiaddr) (*peer.Peer, error) {
if addr == nil {
return nil, errors.New("nil Multiaddr passed to swarm.Connect()")
}
npeer := new(peer.Peer)
npeer.AddAddress(addr)
conn, err := Dial("tcp", npeer)
if err != nil {
return nil, err
}
err = s.handleDialedCon(conn)
return npeer, err
}
// Removes a given peer from the swarm and closes connections to it
func (s *Swarm) Drop(p *peer.Peer) error {
u.DOut("Dropping peer: [%s]\n", p.ID.Pretty())
s.connsLock.RLock()
conn, found := s.conns[u.Key(p.ID)]
s.connsLock.RUnlock()
if !found {
return u.ErrNotFound
}
s.connsLock.Lock()
delete(s.conns, u.Key(p.ID))
s.connsLock.Unlock()
return conn.Close()
}
func (s *Swarm) Error(e error) {
s.Chan.Errors <- e
}
func (s *Swarm) GetErrChan() chan error {
return s.Chan.Errors
}
func (s *Swarm) GetChannel(typ PBWrapper_MessageType) *Chan {
nfi := &newFilterInfo{
Type: typ,
resp: make(chan *Chan),
}
s.newFilters <- nfi
return <-nfi.resp
}
// Temporary to ensure that the Swarm always matches the Network interface as we are changing it
var _ Network = &Swarm{}