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I think it's time to move a lot of the peer-to-peer networking but-not-ipfs-specific things into its own package: p2p. This could in the future be split off into its own library. The first thing to go is the peer.
161 lines
4.3 KiB
Go
161 lines
4.3 KiB
Go
// package swarm implements a connection muxer with a pair of channels
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// to synchronize all network communication.
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package swarm
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import (
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peer "github.com/jbenet/go-ipfs/p2p/peer"
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eventlog "github.com/jbenet/go-ipfs/util/eventlog"
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context "github.com/jbenet/go-ipfs/Godeps/_workspace/src/code.google.com/p/go.net/context"
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ctxgroup "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-ctxgroup"
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ma "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
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ps "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-peerstream"
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psy "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-peerstream/transport/yamux"
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)
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var log = eventlog.Logger("swarm2")
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var PSTransport = psy.DefaultTransport
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// Swarm is a connection muxer, allowing connections to other peers to
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// be opened and closed, while still using the same Chan for all
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// communication. The Chan sends/receives Messages, which note the
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// destination or source Peer.
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//
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// Uses peerstream.Swarm
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type Swarm struct {
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swarm *ps.Swarm
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local peer.ID
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peers peer.Peerstore
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connh ConnHandler
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cg ctxgroup.ContextGroup
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}
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// NewSwarm constructs a Swarm, with a Chan.
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func NewSwarm(ctx context.Context, listenAddrs []ma.Multiaddr,
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local peer.ID, peers peer.Peerstore) (*Swarm, error) {
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s := &Swarm{
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swarm: ps.NewSwarm(PSTransport),
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local: local,
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peers: peers,
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cg: ctxgroup.WithContext(ctx),
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}
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// configure Swarm
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s.cg.SetTeardown(s.teardown)
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s.SetConnHandler(nil) // make sure to setup our own conn handler.
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return s, s.listen(listenAddrs)
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}
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func (s *Swarm) teardown() error {
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return s.swarm.Close()
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}
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// CtxGroup returns the Context Group of the swarm
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func (s *Swarm) CtxGroup() ctxgroup.ContextGroup {
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return s.cg
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}
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// Close stops the Swarm.
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func (s *Swarm) Close() error {
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return s.cg.Close()
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}
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// StreamSwarm returns the underlying peerstream.Swarm
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func (s *Swarm) StreamSwarm() *ps.Swarm {
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return s.swarm
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}
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// SetConnHandler assigns the handler for new connections.
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// See peerstream. You will rarely use this. See SetStreamHandler
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func (s *Swarm) SetConnHandler(handler ConnHandler) {
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// handler is nil if user wants to clear the old handler.
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if handler == nil {
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s.swarm.SetConnHandler(func(psconn *ps.Conn) {
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s.connHandler(psconn)
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})
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return
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}
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s.swarm.SetConnHandler(func(psconn *ps.Conn) {
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// sc is nil if closed in our handler.
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if sc := s.connHandler(psconn); sc != nil {
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// call the user's handler. in a goroutine for sync safety.
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go handler(sc)
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}
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})
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}
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// SetStreamHandler assigns the handler for new streams.
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// See peerstream.
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func (s *Swarm) SetStreamHandler(handler StreamHandler) {
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s.swarm.SetStreamHandler(func(s *ps.Stream) {
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handler(wrapStream(s))
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})
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}
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// NewStreamWithPeer creates a new stream on any available connection to p
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func (s *Swarm) NewStreamWithPeer(p peer.ID) (*Stream, error) {
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// if we have no connections, try connecting.
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if len(s.ConnectionsToPeer(p)) == 0 {
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log.Debug("Swarm: NewStreamWithPeer no connections. Attempting to connect...")
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if _, err := s.Dial(context.Background(), p); err != nil {
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return nil, err
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}
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}
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log.Debug("Swarm: NewStreamWithPeer...")
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st, err := s.swarm.NewStreamWithGroup(p)
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return wrapStream(st), err
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}
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// StreamsWithPeer returns all the live Streams to p
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func (s *Swarm) StreamsWithPeer(p peer.ID) []*Stream {
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return wrapStreams(ps.StreamsWithGroup(p, s.swarm.Streams()))
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}
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// ConnectionsToPeer returns all the live connections to p
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func (s *Swarm) ConnectionsToPeer(p peer.ID) []*Conn {
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return wrapConns(ps.ConnsWithGroup(p, s.swarm.Conns()))
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}
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// Connections returns a slice of all connections.
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func (s *Swarm) Connections() []*Conn {
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return wrapConns(s.swarm.Conns())
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}
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// CloseConnection removes a given peer from swarm + closes the connection
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func (s *Swarm) CloseConnection(p peer.ID) error {
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conns := s.swarm.ConnsWithGroup(p) // boom.
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for _, c := range conns {
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c.Close()
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}
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return nil
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}
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// Peers returns a copy of the set of peers swarm is connected to.
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func (s *Swarm) Peers() []peer.ID {
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conns := s.Connections()
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seen := make(map[peer.ID]struct{})
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peers := make([]peer.ID, 0, len(conns))
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for _, c := range conns {
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p := c.RemotePeer()
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if _, found := seen[p]; found {
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continue
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}
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peers = append(peers, p)
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}
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return peers
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}
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// LocalPeer returns the local peer swarm is associated to.
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func (s *Swarm) LocalPeer() peer.ID {
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return s.local
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}
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