Files
grpc-go/backoff.go
Stephen J Day 47b74a63a8 backoff: allow configuration of backoff strategy
The backoff function and parameters have been pulled up into an
interface `backoffStrategy`. The default parameters are now part of a
package variable `DefaultBackoffConfig`. The strategy is then plumbed
through `dialOptions`. As a result of this PR, the
maximum backoff delay can now be set using the `WithBackoffConfig` dial
option.

While the addition of strategy may seem premature, this allows one to
simply export `BackoffStrategy` and `WithBackoff` to allow arbirarily
configurable backoff strategies.

Signed-off-by: Stephen J Day <stephen.day@docker.com>
2016-04-07 20:17:57 -07:00

69 lines
1.8 KiB
Go

package grpc
import (
"math/rand"
"time"
)
// DefaultBackoffConfig uses values specified for backoff in
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md.
var (
DefaultBackoffConfig = &BackoffConfig{
MaxDelay: 120 * time.Second,
baseDelay: 1.0 * time.Second,
factor: 1.6,
jitter: 0.2,
}
)
// backoffStrategy defines the methodology for backing off after a grpc
// connection failure.
//
// This is unexported until the GRPC project decides whether or not to allow
// alternative backoff strategies. Once a decision is made, this type and its
// method may be exported.
type backoffStrategy interface {
// backoff returns the amount of time to wait before the next retry given
// the number of consecutive failures.
backoff(retries int) time.Duration
}
// BackoffConfig defines the parameters for the default GRPC backoff strategy.
type BackoffConfig struct {
// MaxDelay is the upper bound of backoff delay.
MaxDelay time.Duration
// TODO(stevvooe): The following fields are not exported, as allowing changes
// baseDelay is the amount of time to wait before retrying after the first
// failure.
baseDelay time.Duration
// factor is applied to the backoff after each retry.
factor float64
// jitter provides a range to randomize backoff delays.
jitter float64
}
func (bc *BackoffConfig) backoff(retries int) (t time.Duration) {
if retries == 0 {
return bc.baseDelay
}
backoff, max := float64(bc.baseDelay), float64(bc.MaxDelay)
for backoff < max && retries > 0 {
backoff *= bc.factor
retries--
}
if backoff > max {
backoff = max
}
// Randomize backoff delays so that if a cluster of requests start at
// the same time, they won't operate in lockstep.
backoff *= 1 + bc.jitter*(rand.Float64()*2-1)
if backoff < 0 {
return 0
}
return time.Duration(backoff)
}