mirror of
https://github.com/grafana/grafana.git
synced 2025-07-31 20:22:11 +08:00

* refactor(frontend): update runtime import paths for grafana/runtime/src -> grafana/runtime * feat(runtime): introduce internal api entrypoint and exports property * refactor(frontend): update runtime imports to use internal entrypoint * chore(betterer): update results file * refactor(bookmarks): update runtime/unstable import * chore(betterer): update results file * test(frontend): fix failing tests due to mocking nested runtime imports * test(datasourcesrv): fix failing tests due to mocks * chore(alerting): clean up redundant import * fix(packages): fix default require export pointing to types declaration file * docs(packages): update readme related to exports * chore(internationalization): fix import paths * chore(betterer): update results file
349 lines
10 KiB
TypeScript
349 lines
10 KiB
TypeScript
import { Component } from 'react';
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import * as React from 'react';
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import { ReplaySubject, Subscription } from 'rxjs';
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import { PanelProps } from '@grafana/data';
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import { locationService } from '@grafana/runtime';
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import { PanelContext, PanelContextRoot } from '@grafana/ui';
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import { CanvasFrameOptions } from 'app/features/canvas/frame';
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import { ElementState } from 'app/features/canvas/runtime/element';
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import { Scene } from 'app/features/canvas/runtime/scene';
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import { getDashboardSrv } from 'app/features/dashboard/services/DashboardSrv';
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import { PanelEditEnteredEvent, PanelEditExitedEvent } from 'app/types/events';
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import { SetBackground } from './components/SetBackground';
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import { InlineEdit } from './editor/inline/InlineEdit';
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import { Options } from './panelcfg.gen';
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import { AnchorPoint, CanvasTooltipPayload, ConnectionState } from './types';
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interface Props extends PanelProps<Options> {}
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interface State {
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refresh: number;
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openInlineEdit: boolean;
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openSetBackground: boolean;
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contextMenuAnchorPoint: AnchorPoint;
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moveableAction: boolean;
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}
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export interface InstanceState {
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scene: Scene;
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selected: ElementState[];
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selectedConnection?: ConnectionState;
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}
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export interface SelectionAction {
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panel: CanvasPanel;
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}
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let canvasInstances: CanvasPanel[] = [];
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let activeCanvasPanel: CanvasPanel | undefined = undefined;
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let isInlineEditOpen = false;
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let isSetBackgroundOpen = false;
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export const activePanelSubject = new ReplaySubject<SelectionAction>(1);
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export class CanvasPanel extends Component<Props, State> {
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declare context: React.ContextType<typeof PanelContextRoot>;
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static contextType = PanelContextRoot;
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panelContext: PanelContext | undefined;
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readonly scene: Scene;
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private subs = new Subscription();
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needsReload = false;
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isEditing = locationService.getSearchObject().editPanel !== undefined;
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constructor(props: Props) {
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super(props);
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this.state = {
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refresh: 0,
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openInlineEdit: false,
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openSetBackground: false,
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contextMenuAnchorPoint: { x: 0, y: 0 },
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moveableAction: false,
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};
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// TODO: Will need to update this approach for dashboard scenes
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// migration (new dashboard edit experience)
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const dashboard = getDashboardSrv().getCurrent();
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const allowEditing = this.props.options.inlineEditing && dashboard?.editable;
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// Only the initial options are ever used.
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// later changes are all controlled by the scene
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this.scene = new Scene(
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this.props.options.root,
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allowEditing,
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this.props.options.showAdvancedTypes,
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this.props.options.panZoom,
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this.props.options.infinitePan,
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this.onUpdateScene,
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this
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);
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this.scene.updateSize(props.width, props.height);
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this.scene.updateData(props.data);
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this.scene.inlineEditingCallback = this.openInlineEdit;
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this.scene.setBackgroundCallback = this.openSetBackground;
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this.scene.tooltipCallback = this.tooltipCallback;
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this.scene.moveableActionCallback = this.moveableActionCallback;
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this.scene.actionConfirmationCallback = this.actionConfirmationCallback;
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this.subs.add(
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this.props.eventBus.subscribe(PanelEditEnteredEvent, (evt: PanelEditEnteredEvent) => {
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// Remove current selection when entering edit mode for any panel in dashboard
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this.scene.clearCurrentSelection();
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this.closeInlineEdit();
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})
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);
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this.subs.add(
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this.props.eventBus.subscribe(PanelEditExitedEvent, (evt: PanelEditExitedEvent) => {
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if (this.props.id === evt.payload) {
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this.needsReload = true;
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this.scene.clearCurrentSelection();
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}
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})
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);
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}
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componentDidMount() {
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activeCanvasPanel = this;
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activePanelSubject.next({ panel: this });
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this.panelContext = this.context;
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if (this.panelContext.onInstanceStateChange) {
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this.panelContext.onInstanceStateChange({
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scene: this.scene,
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layer: this.scene.root,
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});
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this.subs.add(
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this.scene.selection.subscribe({
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next: (v) => {
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if (v.length) {
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activeCanvasPanel = this;
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activePanelSubject.next({ panel: this });
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}
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canvasInstances.forEach((canvasInstance) => {
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if (canvasInstance !== activeCanvasPanel) {
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canvasInstance.scene.clearCurrentSelection(true);
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canvasInstance.scene.connections.select(undefined);
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}
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});
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this.panelContext?.onInstanceStateChange!({
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scene: this.scene,
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selected: v,
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layer: this.scene.root,
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});
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},
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})
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);
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this.subs.add(
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this.scene.connections.selection.subscribe({
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next: (v) => {
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if (!this.context.instanceState) {
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return;
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}
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this.panelContext?.onInstanceStateChange!({
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scene: this.scene,
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selected: this.context.instanceState.selected,
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selectedConnection: v,
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layer: this.scene.root,
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});
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if (v) {
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activeCanvasPanel = this;
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activePanelSubject.next({ panel: this });
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}
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canvasInstances.forEach((canvasInstance) => {
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if (canvasInstance !== activeCanvasPanel) {
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canvasInstance.scene.clearCurrentSelection(true);
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canvasInstance.scene.connections.select(undefined);
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}
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});
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setTimeout(() => {
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this.forceUpdate();
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});
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},
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})
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);
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}
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canvasInstances.push(this);
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}
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componentWillUnmount() {
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this.scene.subscription.unsubscribe();
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this.subs.unsubscribe();
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isInlineEditOpen = false;
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isSetBackgroundOpen = false;
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canvasInstances = canvasInstances.filter((ci) => ci.props.id !== activeCanvasPanel?.props.id);
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}
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// NOTE, all changes to the scene flow through this function
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// even the editor gets current state from the same scene instance!
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onUpdateScene = (root: CanvasFrameOptions) => {
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const { onOptionsChange, options } = this.props;
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onOptionsChange({
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...options,
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root,
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});
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this.setState({ refresh: this.state.refresh + 1 });
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activePanelSubject.next({ panel: this });
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};
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shouldComponentUpdate(nextProps: Props, nextState: State) {
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const { width, height, data, options } = this.props;
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let changed = false;
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if (width !== nextProps.width || height !== nextProps.height) {
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this.scene.updateSize(nextProps.width, nextProps.height);
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changed = true;
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}
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if (data !== nextProps.data && !this.scene.ignoreDataUpdate) {
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this.scene.updateData(nextProps.data);
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changed = true;
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}
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if (options !== nextProps.options && !this.scene.ignoreDataUpdate) {
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this.scene.updateData(nextProps.data);
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changed = true;
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}
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if (this.state.refresh !== nextState.refresh) {
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changed = true;
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}
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if (this.state.openInlineEdit !== nextState.openInlineEdit) {
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changed = true;
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}
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if (this.state.openSetBackground !== nextState.openSetBackground) {
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changed = true;
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}
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if (this.state.moveableAction !== nextState.moveableAction) {
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changed = true;
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}
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// After editing, the options are valid, but the scene was in a different panel or inline editing mode has changed
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const inlineEditingSwitched = this.props.options.inlineEditing !== nextProps.options.inlineEditing;
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const shouldShowAdvancedTypesSwitched =
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this.props.options.showAdvancedTypes !== nextProps.options.showAdvancedTypes;
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const panZoomSwitched = this.props.options.panZoom !== nextProps.options.panZoom;
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const infinitePanSwitched = this.props.options.infinitePan !== nextProps.options.infinitePan;
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if (
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this.needsReload ||
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inlineEditingSwitched ||
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shouldShowAdvancedTypesSwitched ||
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panZoomSwitched ||
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infinitePanSwitched
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) {
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if (inlineEditingSwitched) {
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// Replace scene div to prevent selecto instance leaks
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this.scene.revId++;
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}
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this.needsReload = false;
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this.scene.load(
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nextProps.options.root,
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nextProps.options.inlineEditing,
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nextProps.options.showAdvancedTypes,
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nextProps.options.panZoom,
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nextProps.options.infinitePan
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);
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this.scene.updateSize(nextProps.width, nextProps.height);
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this.scene.updateData(nextProps.data);
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changed = true;
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}
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return changed;
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}
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openInlineEdit = () => {
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if (isInlineEditOpen) {
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this.forceUpdate();
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this.setActivePanel();
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return;
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}
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this.setActivePanel();
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this.setState({ openInlineEdit: true });
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isInlineEditOpen = true;
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};
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openSetBackground = (anchorPoint: AnchorPoint) => {
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if (isSetBackgroundOpen) {
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this.forceUpdate();
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this.setActivePanel();
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return;
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}
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this.setActivePanel();
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this.setState({ openSetBackground: true });
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this.setState({ contextMenuAnchorPoint: anchorPoint });
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isSetBackgroundOpen = true;
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};
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tooltipCallback = (tooltip: CanvasTooltipPayload | undefined) => {
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this.scene.tooltip = tooltip;
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this.forceUpdate();
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};
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moveableActionCallback = (updated: boolean) => {
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this.setState({ moveableAction: updated });
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this.forceUpdate();
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};
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actionConfirmationCallback = () => {
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this.forceUpdate();
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};
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closeInlineEdit = () => {
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this.setState({ openInlineEdit: false });
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isInlineEditOpen = false;
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};
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closeSetBackground = () => {
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this.setState({ openSetBackground: false });
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isSetBackgroundOpen = false;
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};
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setActivePanel = () => {
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activeCanvasPanel = this;
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activePanelSubject.next({ panel: this });
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};
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renderInlineEdit = () => {
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return <InlineEdit onClose={() => this.closeInlineEdit()} id={this.props.id} scene={this.scene} />;
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};
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renderSetBackground = () => {
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return (
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<SetBackground
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onClose={() => this.closeSetBackground()}
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scene={this.scene}
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anchorPoint={this.state.contextMenuAnchorPoint}
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/>
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);
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};
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render() {
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return (
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<>
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{this.scene.render()}
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{this.state.openInlineEdit && this.renderInlineEdit()}
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{this.state.openSetBackground && this.renderSetBackground()}
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</>
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);
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}
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}
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