SceneDataTransformer: Update data state regardless of loading state (#60394)

SceneDataTransformer: useconsumed data when loading state is different than Done
This commit is contained in:
Dominik Prokop
2022-12-15 06:45:46 -08:00
committed by GitHub
parent 11d8bcbea9
commit 44ce67aef5

View File

@ -34,6 +34,8 @@ export class SceneDataTransformer extends SceneObjectBase<SceneDataTransformerSt
next: (data) => {
if (data.data?.state === LoadingState.Done) {
this.transformData(of(data.data));
} else {
this.setState({ data: data.data });
}
},
})