fix(server side rendering): Fixed issues with server side rendering for alerting & for auth proxy scenarios, fixes #6115, fixes #5906

This commit is contained in:
Torkel Ödegaard
2016-09-23 12:29:53 +02:00
parent bb77caa369
commit 175c651e65
11 changed files with 115 additions and 66 deletions

View File

@ -0,0 +1,55 @@
package middleware
import (
"sync"
m "github.com/grafana/grafana/pkg/models"
"github.com/grafana/grafana/pkg/util"
)
var renderKeysLock sync.Mutex
var renderKeys map[string]*m.SignedInUser = make(map[string]*m.SignedInUser)
func initContextWithRenderAuth(ctx *Context) bool {
key := ctx.GetCookie("renderKey")
if key == "" {
return false
}
renderKeysLock.Lock()
defer renderKeysLock.Unlock()
if renderUser, exists := renderKeys[key]; !exists {
ctx.JsonApiErr(401, "Invalid Render Key", nil)
return true
} else {
ctx.IsSignedIn = true
ctx.SignedInUser = renderUser
ctx.IsRenderCall = true
return true
}
}
type renderContextFunc func(key string) (string, error)
func AddRenderAuthKey(orgId int64) string {
renderKeysLock.Lock()
key := util.GetRandomString(32)
renderKeys[key] = &m.SignedInUser{
OrgId: orgId,
OrgRole: m.ROLE_VIEWER,
}
renderKeysLock.Unlock()
return key
}
func RemoveRenderAuthKey(key string) {
renderKeysLock.Lock()
delete(renderKeys, key)
renderKeysLock.Unlock()
}