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Added all required dependencies
This commit is contained in:
vendor
github.com
Unknwon
cae
com
LICENSEREADME.mdcmd.goconvert.godir.gofile.gohtml.gohttp.gomath.gopath.goregex.goslice.gostring.gotime.gourl.go
i18n
paginater
bradfitz/gomemcache
go-macaron
binding
cache
captcha
csrf
gzip
i18n
inject
session
toolbox
go-sql-driver/mysql
AUTHORSCHANGELOG.mdCONTRIBUTING.mdISSUE_TEMPLATE.mdLICENSEPULL_REQUEST_TEMPLATE.mdREADME.mdappengine.gobuffer.gocollations.goconnection.goconst.godriver.godsn.goerrors.goinfile.gopackets.goresult.gorows.gostatement.gotransaction.goutils.go
go-xorm
builder
LICENSEREADME.mdbuilder.gobuilder_delete.gobuilder_insert.gobuilder_select.gobuilder_update.gocond.gocond_and.gocond_between.gocond_compare.gocond_eq.gocond_expr.gocond_in.gocond_like.gocond_neq.gocond_not.gocond_notin.gocond_null.gocond_or.godoc.goerror.go
core
LICENSEREADME.mdbenchmark.shcache.gocolumn.goconverstion.godb.godialect.godriver.goerror.gofilter.goilogger.goindex.gomapper.gopk.gorows.goscan.gotable.gotype.go
xorm
CONTRIBUTING.mdLICENSEREADME.mdREADME_CN.mdVERSIONdoc.goengine.goerror.gogen_reserved.shgoracle_driver.gohelpers.gologger.golru_cacher.gomemory_store.gomssql_dialect.gomymysql_driver.gomysql_dialect.gomysql_driver.gooci8_driver.goodbc_driver.gooracle_dialect.gopg_reserved.txtpostgres_dialect.gopq_driver.goprocessors.gorows.gosession.gosqlite3_dialect.gosqlite3_driver.gostatement.gosyslogger.gotypes.goxorm.go
gogits
chardet
2022.goAUTHORSLICENSEREADME.mddetector.goicu-license.htmlmulti_byte.gorecognizer.gosingle_byte.gounicode.goutf8.go
cron
git-module
LICENSEREADME.mdblob.gocommand.gocommit.gocommit_archive.goerror.gogit.gohook.gorepo.gorepo_branch.gorepo_commit.gorepo_hook.gorepo_object.gorepo_pull.gorepo_tag.gorepo_tree.gosha1.gosignature.gosubmodule.gotag.gotree.gotree_blob.gotree_entry.goutlis.go
go-gogs-client
LICENSEREADME.mdadmin_org.goadmin_repo.goadmin_user.gogogs.goissue.goissue_comment.goissue_label.goissue_milestone.gomiscellaneous.goorg.goorg_member.goorg_team.gopull.gorepo.gorepo_branch.gorepo_collaborator.gorepo_file.gorepo_hook.gorepo_key.gouser.gouser_app.gouser_email.gouser_follow.gouser_key.goutils.go
issue9/identicon
jaytaylor/html2text
jtolds/gls
kardianos/minwinsvc
klauspost
compress
LICENSE
flate
copy.gocrc32_amd64.gocrc32_amd64.scrc32_noasm.godeflate.godict_decoder.gogen.gohuffman_bit_writer.gohuffman_code.goinflate.goreverse_bits.gosnappy.gotoken.go
gzip
cpuid
LICENSEREADME.mdcpuid.gocpuid_386.scpuid_amd64.sdetect_intel.godetect_ref.gogenerate.goprivate-gen.go
crc32
lib/pq
CONTRIBUTING.mdLICENSE.mdREADME.mdarray.gobuf.goconn.gocopy.godoc.goencode.goerror.gonotify.go
oid
url.gouser_posix.gouser_windows.gomattn/go-sqlite3
LICENSEREADME.mdbackup.gocallback.godoc.goerror.gosqlite3-binding.csqlite3-binding.hsqlite3.gosqlite3_fts5.gosqlite3_icu.gosqlite3_json1.gosqlite3_libsqlite3.gosqlite3_load_extension.gosqlite3_omit_load_extension.gosqlite3_other.gosqlite3_windows.gosqlite3ext.htracecallback.gotracecallback_noimpl.go
mcuadros/go-version
microcosm-cc/bluemonday
msteinert/pam
nfnt/resize
russross/blackfriday
satori/go.uuid
sergi/go-diff
shurcooL/sanitized_anchor_name
smartystreets
assertions
CONTRIBUTING.mdLICENSE.mdREADME.mdassertions.goconveycollections.godoc.goequality.gofilter.gomessages.gopanic.goquantity.goserializer.gostrings.gotime.gotype.go
internal
go-render
oglematchers
goconvey
urfave/cli
golang.org/x
crypto
LICENSEPATENTS
curve25519
const_amd64.scswap_amd64.scurve25519.godoc.gofreeze_amd64.sladderstep_amd64.smont25519_amd64.gomul_amd64.ssquare_amd64.s
ed25519
ssh
net
text
LICENSEPATENTS
encoding
internal
language
Makefilecommon.gocoverage.gogen_common.gogen_index.gogo1_1.gogo1_2.goindex.golanguage.golookup.gomaketables.gomatch.goparse.gotables.gotags.go
runes
transform
gopkg.in
asn1-ber.v1
bufio.v1
editorconfig/editorconfig-core-go.v1
gomail.v2
CHANGELOG.mdCONTRIBUTING.mdLICENSEREADME.mdauth.godoc.gomessage.gomime.gomime_go14.gosend.gosmtp.gowriteto.go
ini.v1
ldap.v2
LICENSEMakefileREADME.mdadd.gobind.goclient.gocompare.goconn.gocontrol.godebug.godel.godn.godoc.goerror.gofilter.goldap.gomodify.gopasswdmodify.gosearch.go
macaron.v1
LICENSEREADME.mdcontext.gologger.gomacaron.gomacaronlogo.pngrecovery.gorender.goresponse_writer.goreturn_handler.gorouter.gostatic.gotree.go
redis.v2
strk.kbt.io/projects/go/libravatar
856
vendor/github.com/klauspost/compress/flate/snappy.go
generated
vendored
Normal file
856
vendor/github.com/klauspost/compress/flate/snappy.go
generated
vendored
Normal file
@ -0,0 +1,856 @@
|
||||
// Copyright 2011 The Snappy-Go Authors. All rights reserved.
|
||||
// Modified for deflate by Klaus Post (c) 2015.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package flate
|
||||
|
||||
// emitLiteral writes a literal chunk and returns the number of bytes written.
|
||||
func emitLiteral(dst *tokens, lit []byte) {
|
||||
ol := int(dst.n)
|
||||
for i, v := range lit {
|
||||
dst.tokens[(i+ol)&maxStoreBlockSize] = token(v)
|
||||
}
|
||||
dst.n += uint16(len(lit))
|
||||
}
|
||||
|
||||
// emitCopy writes a copy chunk and returns the number of bytes written.
|
||||
func emitCopy(dst *tokens, offset, length int) {
|
||||
dst.tokens[dst.n] = matchToken(uint32(length-3), uint32(offset-minOffsetSize))
|
||||
dst.n++
|
||||
}
|
||||
|
||||
type snappyEnc interface {
|
||||
Encode(dst *tokens, src []byte)
|
||||
Reset()
|
||||
}
|
||||
|
||||
func newSnappy(level int) snappyEnc {
|
||||
switch level {
|
||||
case 1:
|
||||
return &snappyL1{}
|
||||
case 2:
|
||||
return &snappyL2{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}}
|
||||
case 3:
|
||||
return &snappyL3{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}}
|
||||
case 4:
|
||||
return &snappyL4{snappyL3{snappyGen: snappyGen{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)}}}
|
||||
default:
|
||||
panic("invalid level specified")
|
||||
}
|
||||
}
|
||||
|
||||
const (
|
||||
tableBits = 14 // Bits used in the table
|
||||
tableSize = 1 << tableBits // Size of the table
|
||||
tableMask = tableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks.
|
||||
tableShift = 32 - tableBits // Right-shift to get the tableBits most significant bits of a uint32.
|
||||
baseMatchOffset = 1 // The smallest match offset
|
||||
baseMatchLength = 3 // The smallest match length per the RFC section 3.2.5
|
||||
maxMatchOffset = 1 << 15 // The largest match offset
|
||||
)
|
||||
|
||||
func load32(b []byte, i int) uint32 {
|
||||
b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line.
|
||||
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
|
||||
}
|
||||
|
||||
func load64(b []byte, i int) uint64 {
|
||||
b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line.
|
||||
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
|
||||
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
|
||||
}
|
||||
|
||||
func hash(u uint32) uint32 {
|
||||
return (u * 0x1e35a7bd) >> tableShift
|
||||
}
|
||||
|
||||
// snappyL1 encapsulates level 1 compression
|
||||
type snappyL1 struct{}
|
||||
|
||||
func (e *snappyL1) Reset() {}
|
||||
|
||||
func (e *snappyL1) Encode(dst *tokens, src []byte) {
|
||||
const (
|
||||
inputMargin = 16 - 1
|
||||
minNonLiteralBlockSize = 1 + 1 + inputMargin
|
||||
)
|
||||
|
||||
// This check isn't in the Snappy implementation, but there, the caller
|
||||
// instead of the callee handles this case.
|
||||
if len(src) < minNonLiteralBlockSize {
|
||||
// We do not fill the token table.
|
||||
// This will be picked up by caller.
|
||||
dst.n = uint16(len(src))
|
||||
return
|
||||
}
|
||||
|
||||
// Initialize the hash table.
|
||||
//
|
||||
// The table element type is uint16, as s < sLimit and sLimit < len(src)
|
||||
// and len(src) <= maxStoreBlockSize and maxStoreBlockSize == 65535.
|
||||
var table [tableSize]uint16
|
||||
|
||||
// sLimit is when to stop looking for offset/length copies. The inputMargin
|
||||
// lets us use a fast path for emitLiteral in the main loop, while we are
|
||||
// looking for copies.
|
||||
sLimit := len(src) - inputMargin
|
||||
|
||||
// nextEmit is where in src the next emitLiteral should start from.
|
||||
nextEmit := 0
|
||||
|
||||
// The encoded form must start with a literal, as there are no previous
|
||||
// bytes to copy, so we start looking for hash matches at s == 1.
|
||||
s := 1
|
||||
nextHash := hash(load32(src, s))
|
||||
|
||||
for {
|
||||
// Copied from the C++ snappy implementation:
|
||||
//
|
||||
// Heuristic match skipping: If 32 bytes are scanned with no matches
|
||||
// found, start looking only at every other byte. If 32 more bytes are
|
||||
// scanned (or skipped), look at every third byte, etc.. When a match
|
||||
// is found, immediately go back to looking at every byte. This is a
|
||||
// small loss (~5% performance, ~0.1% density) for compressible data
|
||||
// due to more bookkeeping, but for non-compressible data (such as
|
||||
// JPEG) it's a huge win since the compressor quickly "realizes" the
|
||||
// data is incompressible and doesn't bother looking for matches
|
||||
// everywhere.
|
||||
//
|
||||
// The "skip" variable keeps track of how many bytes there are since
|
||||
// the last match; dividing it by 32 (ie. right-shifting by five) gives
|
||||
// the number of bytes to move ahead for each iteration.
|
||||
skip := 32
|
||||
|
||||
nextS := s
|
||||
candidate := 0
|
||||
for {
|
||||
s = nextS
|
||||
bytesBetweenHashLookups := skip >> 5
|
||||
nextS = s + bytesBetweenHashLookups
|
||||
skip += bytesBetweenHashLookups
|
||||
if nextS > sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
candidate = int(table[nextHash&tableMask])
|
||||
table[nextHash&tableMask] = uint16(s)
|
||||
nextHash = hash(load32(src, nextS))
|
||||
// TODO: < should be <=, and add a test for that.
|
||||
if s-candidate < maxMatchOffset && load32(src, s) == load32(src, candidate) {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// A 4-byte match has been found. We'll later see if more than 4 bytes
|
||||
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
|
||||
// them as literal bytes.
|
||||
emitLiteral(dst, src[nextEmit:s])
|
||||
|
||||
// Call emitCopy, and then see if another emitCopy could be our next
|
||||
// move. Repeat until we find no match for the input immediately after
|
||||
// what was consumed by the last emitCopy call.
|
||||
//
|
||||
// If we exit this loop normally then we need to call emitLiteral next,
|
||||
// though we don't yet know how big the literal will be. We handle that
|
||||
// by proceeding to the next iteration of the main loop. We also can
|
||||
// exit this loop via goto if we get close to exhausting the input.
|
||||
for {
|
||||
// Invariant: we have a 4-byte match at s, and no need to emit any
|
||||
// literal bytes prior to s.
|
||||
base := s
|
||||
|
||||
// Extend the 4-byte match as long as possible.
|
||||
//
|
||||
// This is an inlined version of Snappy's:
|
||||
// s = extendMatch(src, candidate+4, s+4)
|
||||
s += 4
|
||||
s1 := base + maxMatchLength
|
||||
if s1 > len(src) {
|
||||
s1 = len(src)
|
||||
}
|
||||
a := src[s:s1]
|
||||
b := src[candidate+4:]
|
||||
b = b[:len(a)]
|
||||
l := len(a)
|
||||
for i := range a {
|
||||
if a[i] != b[i] {
|
||||
l = i
|
||||
break
|
||||
}
|
||||
}
|
||||
s += l
|
||||
|
||||
// matchToken is flate's equivalent of Snappy's emitCopy.
|
||||
dst.tokens[dst.n] = matchToken(uint32(s-base-baseMatchLength), uint32(base-candidate-baseMatchOffset))
|
||||
dst.n++
|
||||
nextEmit = s
|
||||
if s >= sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
|
||||
// We could immediately start working at s now, but to improve
|
||||
// compression we first update the hash table at s-1 and at s. If
|
||||
// another emitCopy is not our next move, also calculate nextHash
|
||||
// at s+1. At least on GOARCH=amd64, these three hash calculations
|
||||
// are faster as one load64 call (with some shifts) instead of
|
||||
// three load32 calls.
|
||||
x := load64(src, s-1)
|
||||
prevHash := hash(uint32(x >> 0))
|
||||
table[prevHash&tableMask] = uint16(s - 1)
|
||||
currHash := hash(uint32(x >> 8))
|
||||
candidate = int(table[currHash&tableMask])
|
||||
table[currHash&tableMask] = uint16(s)
|
||||
// TODO: >= should be >, and add a test for that.
|
||||
if s-candidate >= maxMatchOffset || uint32(x>>8) != load32(src, candidate) {
|
||||
nextHash = hash(uint32(x >> 16))
|
||||
s++
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
emitRemainder:
|
||||
if nextEmit < len(src) {
|
||||
emitLiteral(dst, src[nextEmit:])
|
||||
}
|
||||
}
|
||||
|
||||
type tableEntry struct {
|
||||
val uint32
|
||||
offset int32
|
||||
}
|
||||
|
||||
func load3232(b []byte, i int32) uint32 {
|
||||
b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line.
|
||||
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
|
||||
}
|
||||
|
||||
func load6432(b []byte, i int32) uint64 {
|
||||
b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line.
|
||||
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
|
||||
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
|
||||
}
|
||||
|
||||
// snappyGen maintains the table for matches,
|
||||
// and the previous byte block for level 2.
|
||||
// This is the generic implementation.
|
||||
type snappyGen struct {
|
||||
prev []byte
|
||||
cur int32
|
||||
}
|
||||
|
||||
// snappyGen maintains the table for matches,
|
||||
// and the previous byte block for level 2.
|
||||
// This is the generic implementation.
|
||||
type snappyL2 struct {
|
||||
snappyGen
|
||||
table [tableSize]tableEntry
|
||||
}
|
||||
|
||||
// EncodeL2 uses a similar algorithm to level 1, but is capable
|
||||
// of matching across blocks giving better compression at a small slowdown.
|
||||
func (e *snappyL2) Encode(dst *tokens, src []byte) {
|
||||
const (
|
||||
inputMargin = 16 - 1
|
||||
minNonLiteralBlockSize = 1 + 1 + inputMargin
|
||||
)
|
||||
|
||||
// Ensure that e.cur doesn't wrap, mainly an issue on 32 bits.
|
||||
if e.cur > 1<<30 {
|
||||
for i := range e.table {
|
||||
e.table[i] = tableEntry{}
|
||||
}
|
||||
e.cur = maxStoreBlockSize
|
||||
}
|
||||
|
||||
// This check isn't in the Snappy implementation, but there, the caller
|
||||
// instead of the callee handles this case.
|
||||
if len(src) < minNonLiteralBlockSize {
|
||||
// We do not fill the token table.
|
||||
// This will be picked up by caller.
|
||||
dst.n = uint16(len(src))
|
||||
e.cur += maxStoreBlockSize
|
||||
e.prev = e.prev[:0]
|
||||
return
|
||||
}
|
||||
|
||||
// sLimit is when to stop looking for offset/length copies. The inputMargin
|
||||
// lets us use a fast path for emitLiteral in the main loop, while we are
|
||||
// looking for copies.
|
||||
sLimit := int32(len(src) - inputMargin)
|
||||
|
||||
// nextEmit is where in src the next emitLiteral should start from.
|
||||
nextEmit := int32(0)
|
||||
s := int32(0)
|
||||
cv := load3232(src, s)
|
||||
nextHash := hash(cv)
|
||||
|
||||
for {
|
||||
// Copied from the C++ snappy implementation:
|
||||
//
|
||||
// Heuristic match skipping: If 32 bytes are scanned with no matches
|
||||
// found, start looking only at every other byte. If 32 more bytes are
|
||||
// scanned (or skipped), look at every third byte, etc.. When a match
|
||||
// is found, immediately go back to looking at every byte. This is a
|
||||
// small loss (~5% performance, ~0.1% density) for compressible data
|
||||
// due to more bookkeeping, but for non-compressible data (such as
|
||||
// JPEG) it's a huge win since the compressor quickly "realizes" the
|
||||
// data is incompressible and doesn't bother looking for matches
|
||||
// everywhere.
|
||||
//
|
||||
// The "skip" variable keeps track of how many bytes there are since
|
||||
// the last match; dividing it by 32 (ie. right-shifting by five) gives
|
||||
// the number of bytes to move ahead for each iteration.
|
||||
skip := int32(32)
|
||||
|
||||
nextS := s
|
||||
var candidate tableEntry
|
||||
for {
|
||||
s = nextS
|
||||
bytesBetweenHashLookups := skip >> 5
|
||||
nextS = s + bytesBetweenHashLookups
|
||||
skip += bytesBetweenHashLookups
|
||||
if nextS > sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
candidate = e.table[nextHash&tableMask]
|
||||
now := load3232(src, nextS)
|
||||
e.table[nextHash&tableMask] = tableEntry{offset: s + e.cur, val: cv}
|
||||
nextHash = hash(now)
|
||||
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset >= maxMatchOffset || cv != candidate.val {
|
||||
// Out of range or not matched.
|
||||
cv = now
|
||||
continue
|
||||
}
|
||||
break
|
||||
}
|
||||
|
||||
// A 4-byte match has been found. We'll later see if more than 4 bytes
|
||||
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
|
||||
// them as literal bytes.
|
||||
emitLiteral(dst, src[nextEmit:s])
|
||||
|
||||
// Call emitCopy, and then see if another emitCopy could be our next
|
||||
// move. Repeat until we find no match for the input immediately after
|
||||
// what was consumed by the last emitCopy call.
|
||||
//
|
||||
// If we exit this loop normally then we need to call emitLiteral next,
|
||||
// though we don't yet know how big the literal will be. We handle that
|
||||
// by proceeding to the next iteration of the main loop. We also can
|
||||
// exit this loop via goto if we get close to exhausting the input.
|
||||
for {
|
||||
// Invariant: we have a 4-byte match at s, and no need to emit any
|
||||
// literal bytes prior to s.
|
||||
|
||||
// Extend the 4-byte match as long as possible.
|
||||
//
|
||||
s += 4
|
||||
t := candidate.offset - e.cur + 4
|
||||
l := e.matchlen(s, t, src)
|
||||
|
||||
// matchToken is flate's equivalent of Snappy's emitCopy. (length,offset)
|
||||
dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset))
|
||||
dst.n++
|
||||
s += l
|
||||
nextEmit = s
|
||||
if s >= sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
|
||||
// We could immediately start working at s now, but to improve
|
||||
// compression we first update the hash table at s-1 and at s. If
|
||||
// another emitCopy is not our next move, also calculate nextHash
|
||||
// at s+1. At least on GOARCH=amd64, these three hash calculations
|
||||
// are faster as one load64 call (with some shifts) instead of
|
||||
// three load32 calls.
|
||||
x := load6432(src, s-1)
|
||||
prevHash := hash(uint32(x))
|
||||
e.table[prevHash&tableMask] = tableEntry{offset: e.cur + s - 1, val: uint32(x)}
|
||||
x >>= 8
|
||||
currHash := hash(uint32(x))
|
||||
candidate = e.table[currHash&tableMask]
|
||||
e.table[currHash&tableMask] = tableEntry{offset: e.cur + s, val: uint32(x)}
|
||||
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset >= maxMatchOffset || uint32(x) != candidate.val {
|
||||
cv = uint32(x >> 8)
|
||||
nextHash = hash(cv)
|
||||
s++
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
emitRemainder:
|
||||
if int(nextEmit) < len(src) {
|
||||
emitLiteral(dst, src[nextEmit:])
|
||||
}
|
||||
e.cur += int32(len(src))
|
||||
e.prev = e.prev[:len(src)]
|
||||
copy(e.prev, src)
|
||||
}
|
||||
|
||||
type tableEntryPrev struct {
|
||||
Cur tableEntry
|
||||
Prev tableEntry
|
||||
}
|
||||
|
||||
// snappyL3
|
||||
type snappyL3 struct {
|
||||
snappyGen
|
||||
table [tableSize]tableEntryPrev
|
||||
}
|
||||
|
||||
// Encode uses a similar algorithm to level 2, will check up to two candidates.
|
||||
func (e *snappyL3) Encode(dst *tokens, src []byte) {
|
||||
const (
|
||||
inputMargin = 16 - 1
|
||||
minNonLiteralBlockSize = 1 + 1 + inputMargin
|
||||
)
|
||||
|
||||
// Ensure that e.cur doesn't wrap, mainly an issue on 32 bits.
|
||||
if e.cur > 1<<30 {
|
||||
for i := range e.table {
|
||||
e.table[i] = tableEntryPrev{}
|
||||
}
|
||||
e.cur = maxStoreBlockSize
|
||||
}
|
||||
|
||||
// This check isn't in the Snappy implementation, but there, the caller
|
||||
// instead of the callee handles this case.
|
||||
if len(src) < minNonLiteralBlockSize {
|
||||
// We do not fill the token table.
|
||||
// This will be picked up by caller.
|
||||
dst.n = uint16(len(src))
|
||||
e.cur += maxStoreBlockSize
|
||||
e.prev = e.prev[:0]
|
||||
return
|
||||
}
|
||||
|
||||
// sLimit is when to stop looking for offset/length copies. The inputMargin
|
||||
// lets us use a fast path for emitLiteral in the main loop, while we are
|
||||
// looking for copies.
|
||||
sLimit := int32(len(src) - inputMargin)
|
||||
|
||||
// nextEmit is where in src the next emitLiteral should start from.
|
||||
nextEmit := int32(0)
|
||||
s := int32(0)
|
||||
cv := load3232(src, s)
|
||||
nextHash := hash(cv)
|
||||
|
||||
for {
|
||||
// Copied from the C++ snappy implementation:
|
||||
//
|
||||
// Heuristic match skipping: If 32 bytes are scanned with no matches
|
||||
// found, start looking only at every other byte. If 32 more bytes are
|
||||
// scanned (or skipped), look at every third byte, etc.. When a match
|
||||
// is found, immediately go back to looking at every byte. This is a
|
||||
// small loss (~5% performance, ~0.1% density) for compressible data
|
||||
// due to more bookkeeping, but for non-compressible data (such as
|
||||
// JPEG) it's a huge win since the compressor quickly "realizes" the
|
||||
// data is incompressible and doesn't bother looking for matches
|
||||
// everywhere.
|
||||
//
|
||||
// The "skip" variable keeps track of how many bytes there are since
|
||||
// the last match; dividing it by 32 (ie. right-shifting by five) gives
|
||||
// the number of bytes to move ahead for each iteration.
|
||||
skip := int32(32)
|
||||
|
||||
nextS := s
|
||||
var candidate tableEntry
|
||||
for {
|
||||
s = nextS
|
||||
bytesBetweenHashLookups := skip >> 5
|
||||
nextS = s + bytesBetweenHashLookups
|
||||
skip += bytesBetweenHashLookups
|
||||
if nextS > sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
candidates := e.table[nextHash&tableMask]
|
||||
now := load3232(src, nextS)
|
||||
e.table[nextHash&tableMask] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur, val: cv}}
|
||||
nextHash = hash(now)
|
||||
|
||||
// Check both candidates
|
||||
candidate = candidates.Cur
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
break
|
||||
}
|
||||
} else {
|
||||
// We only check if value mismatches.
|
||||
// Offset will always be invalid in other cases.
|
||||
candidate = candidates.Prev
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
cv = now
|
||||
}
|
||||
|
||||
// A 4-byte match has been found. We'll later see if more than 4 bytes
|
||||
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
|
||||
// them as literal bytes.
|
||||
emitLiteral(dst, src[nextEmit:s])
|
||||
|
||||
// Call emitCopy, and then see if another emitCopy could be our next
|
||||
// move. Repeat until we find no match for the input immediately after
|
||||
// what was consumed by the last emitCopy call.
|
||||
//
|
||||
// If we exit this loop normally then we need to call emitLiteral next,
|
||||
// though we don't yet know how big the literal will be. We handle that
|
||||
// by proceeding to the next iteration of the main loop. We also can
|
||||
// exit this loop via goto if we get close to exhausting the input.
|
||||
for {
|
||||
// Invariant: we have a 4-byte match at s, and no need to emit any
|
||||
// literal bytes prior to s.
|
||||
|
||||
// Extend the 4-byte match as long as possible.
|
||||
//
|
||||
s += 4
|
||||
t := candidate.offset - e.cur + 4
|
||||
l := e.matchlen(s, t, src)
|
||||
|
||||
// matchToken is flate's equivalent of Snappy's emitCopy. (length,offset)
|
||||
dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset))
|
||||
dst.n++
|
||||
s += l
|
||||
nextEmit = s
|
||||
if s >= sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
|
||||
// We could immediately start working at s now, but to improve
|
||||
// compression we first update the hash table at s-2, s-1 and at s. If
|
||||
// another emitCopy is not our next move, also calculate nextHash
|
||||
// at s+1. At least on GOARCH=amd64, these three hash calculations
|
||||
// are faster as one load64 call (with some shifts) instead of
|
||||
// three load32 calls.
|
||||
x := load6432(src, s-2)
|
||||
prevHash := hash(uint32(x))
|
||||
|
||||
e.table[prevHash&tableMask] = tableEntryPrev{
|
||||
Prev: e.table[prevHash&tableMask].Cur,
|
||||
Cur: tableEntry{offset: e.cur + s - 2, val: uint32(x)},
|
||||
}
|
||||
x >>= 8
|
||||
prevHash = hash(uint32(x))
|
||||
|
||||
e.table[prevHash&tableMask] = tableEntryPrev{
|
||||
Prev: e.table[prevHash&tableMask].Cur,
|
||||
Cur: tableEntry{offset: e.cur + s - 1, val: uint32(x)},
|
||||
}
|
||||
x >>= 8
|
||||
currHash := hash(uint32(x))
|
||||
candidates := e.table[currHash&tableMask]
|
||||
cv = uint32(x)
|
||||
e.table[currHash&tableMask] = tableEntryPrev{
|
||||
Prev: candidates.Cur,
|
||||
Cur: tableEntry{offset: s + e.cur, val: cv},
|
||||
}
|
||||
|
||||
// Check both candidates
|
||||
candidate = candidates.Cur
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
// We only check if value mismatches.
|
||||
// Offset will always be invalid in other cases.
|
||||
candidate = candidates.Prev
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
cv = uint32(x >> 8)
|
||||
nextHash = hash(cv)
|
||||
s++
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
emitRemainder:
|
||||
if int(nextEmit) < len(src) {
|
||||
emitLiteral(dst, src[nextEmit:])
|
||||
}
|
||||
e.cur += int32(len(src))
|
||||
e.prev = e.prev[:len(src)]
|
||||
copy(e.prev, src)
|
||||
}
|
||||
|
||||
// snappyL4
|
||||
type snappyL4 struct {
|
||||
snappyL3
|
||||
}
|
||||
|
||||
// Encode uses a similar algorithm to level 3,
|
||||
// but will check up to two candidates if first isn't long enough.
|
||||
func (e *snappyL4) Encode(dst *tokens, src []byte) {
|
||||
const (
|
||||
inputMargin = 16 - 1
|
||||
minNonLiteralBlockSize = 1 + 1 + inputMargin
|
||||
matchLenGood = 12
|
||||
)
|
||||
|
||||
// Ensure that e.cur doesn't wrap, mainly an issue on 32 bits.
|
||||
if e.cur > 1<<30 {
|
||||
for i := range e.table {
|
||||
e.table[i] = tableEntryPrev{}
|
||||
}
|
||||
e.cur = maxStoreBlockSize
|
||||
}
|
||||
|
||||
// This check isn't in the Snappy implementation, but there, the caller
|
||||
// instead of the callee handles this case.
|
||||
if len(src) < minNonLiteralBlockSize {
|
||||
// We do not fill the token table.
|
||||
// This will be picked up by caller.
|
||||
dst.n = uint16(len(src))
|
||||
e.cur += maxStoreBlockSize
|
||||
e.prev = e.prev[:0]
|
||||
return
|
||||
}
|
||||
|
||||
// sLimit is when to stop looking for offset/length copies. The inputMargin
|
||||
// lets us use a fast path for emitLiteral in the main loop, while we are
|
||||
// looking for copies.
|
||||
sLimit := int32(len(src) - inputMargin)
|
||||
|
||||
// nextEmit is where in src the next emitLiteral should start from.
|
||||
nextEmit := int32(0)
|
||||
s := int32(0)
|
||||
cv := load3232(src, s)
|
||||
nextHash := hash(cv)
|
||||
|
||||
for {
|
||||
// Copied from the C++ snappy implementation:
|
||||
//
|
||||
// Heuristic match skipping: If 32 bytes are scanned with no matches
|
||||
// found, start looking only at every other byte. If 32 more bytes are
|
||||
// scanned (or skipped), look at every third byte, etc.. When a match
|
||||
// is found, immediately go back to looking at every byte. This is a
|
||||
// small loss (~5% performance, ~0.1% density) for compressible data
|
||||
// due to more bookkeeping, but for non-compressible data (such as
|
||||
// JPEG) it's a huge win since the compressor quickly "realizes" the
|
||||
// data is incompressible and doesn't bother looking for matches
|
||||
// everywhere.
|
||||
//
|
||||
// The "skip" variable keeps track of how many bytes there are since
|
||||
// the last match; dividing it by 32 (ie. right-shifting by five) gives
|
||||
// the number of bytes to move ahead for each iteration.
|
||||
skip := int32(32)
|
||||
|
||||
nextS := s
|
||||
var candidate tableEntry
|
||||
var candidateAlt tableEntry
|
||||
for {
|
||||
s = nextS
|
||||
bytesBetweenHashLookups := skip >> 5
|
||||
nextS = s + bytesBetweenHashLookups
|
||||
skip += bytesBetweenHashLookups
|
||||
if nextS > sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
candidates := e.table[nextHash&tableMask]
|
||||
now := load3232(src, nextS)
|
||||
e.table[nextHash&tableMask] = tableEntryPrev{Prev: candidates.Cur, Cur: tableEntry{offset: s + e.cur, val: cv}}
|
||||
nextHash = hash(now)
|
||||
|
||||
// Check both candidates
|
||||
candidate = candidates.Cur
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
offset = s - (candidates.Prev.offset - e.cur)
|
||||
if cv == candidates.Prev.val && offset < maxMatchOffset {
|
||||
candidateAlt = candidates.Prev
|
||||
}
|
||||
break
|
||||
}
|
||||
} else {
|
||||
// We only check if value mismatches.
|
||||
// Offset will always be invalid in other cases.
|
||||
candidate = candidates.Prev
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
cv = now
|
||||
}
|
||||
|
||||
// A 4-byte match has been found. We'll later see if more than 4 bytes
|
||||
// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
|
||||
// them as literal bytes.
|
||||
emitLiteral(dst, src[nextEmit:s])
|
||||
|
||||
// Call emitCopy, and then see if another emitCopy could be our next
|
||||
// move. Repeat until we find no match for the input immediately after
|
||||
// what was consumed by the last emitCopy call.
|
||||
//
|
||||
// If we exit this loop normally then we need to call emitLiteral next,
|
||||
// though we don't yet know how big the literal will be. We handle that
|
||||
// by proceeding to the next iteration of the main loop. We also can
|
||||
// exit this loop via goto if we get close to exhausting the input.
|
||||
for {
|
||||
// Invariant: we have a 4-byte match at s, and no need to emit any
|
||||
// literal bytes prior to s.
|
||||
|
||||
// Extend the 4-byte match as long as possible.
|
||||
//
|
||||
s += 4
|
||||
t := candidate.offset - e.cur + 4
|
||||
l := e.matchlen(s, t, src)
|
||||
// Try alternative candidate if match length < matchLenGood.
|
||||
if l < matchLenGood-4 && candidateAlt.offset != 0 {
|
||||
t2 := candidateAlt.offset - e.cur + 4
|
||||
l2 := e.matchlen(s, t2, src)
|
||||
if l2 > l {
|
||||
l = l2
|
||||
t = t2
|
||||
}
|
||||
}
|
||||
// matchToken is flate's equivalent of Snappy's emitCopy. (length,offset)
|
||||
dst.tokens[dst.n] = matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset))
|
||||
dst.n++
|
||||
s += l
|
||||
nextEmit = s
|
||||
if s >= sLimit {
|
||||
goto emitRemainder
|
||||
}
|
||||
|
||||
// We could immediately start working at s now, but to improve
|
||||
// compression we first update the hash table at s-2, s-1 and at s. If
|
||||
// another emitCopy is not our next move, also calculate nextHash
|
||||
// at s+1. At least on GOARCH=amd64, these three hash calculations
|
||||
// are faster as one load64 call (with some shifts) instead of
|
||||
// three load32 calls.
|
||||
x := load6432(src, s-2)
|
||||
prevHash := hash(uint32(x))
|
||||
|
||||
e.table[prevHash&tableMask] = tableEntryPrev{
|
||||
Prev: e.table[prevHash&tableMask].Cur,
|
||||
Cur: tableEntry{offset: e.cur + s - 2, val: uint32(x)},
|
||||
}
|
||||
x >>= 8
|
||||
prevHash = hash(uint32(x))
|
||||
|
||||
e.table[prevHash&tableMask] = tableEntryPrev{
|
||||
Prev: e.table[prevHash&tableMask].Cur,
|
||||
Cur: tableEntry{offset: e.cur + s - 1, val: uint32(x)},
|
||||
}
|
||||
x >>= 8
|
||||
currHash := hash(uint32(x))
|
||||
candidates := e.table[currHash&tableMask]
|
||||
cv = uint32(x)
|
||||
e.table[currHash&tableMask] = tableEntryPrev{
|
||||
Prev: candidates.Cur,
|
||||
Cur: tableEntry{offset: s + e.cur, val: cv},
|
||||
}
|
||||
|
||||
// Check both candidates
|
||||
candidate = candidates.Cur
|
||||
candidateAlt = tableEntry{}
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
offset = s - (candidates.Prev.offset - e.cur)
|
||||
if cv == candidates.Prev.val && offset < maxMatchOffset {
|
||||
candidateAlt = candidates.Prev
|
||||
}
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
// We only check if value mismatches.
|
||||
// Offset will always be invalid in other cases.
|
||||
candidate = candidates.Prev
|
||||
if cv == candidate.val {
|
||||
offset := s - (candidate.offset - e.cur)
|
||||
if offset < maxMatchOffset {
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
cv = uint32(x >> 8)
|
||||
nextHash = hash(cv)
|
||||
s++
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
emitRemainder:
|
||||
if int(nextEmit) < len(src) {
|
||||
emitLiteral(dst, src[nextEmit:])
|
||||
}
|
||||
e.cur += int32(len(src))
|
||||
e.prev = e.prev[:len(src)]
|
||||
copy(e.prev, src)
|
||||
}
|
||||
|
||||
func (e *snappyGen) matchlen(s, t int32, src []byte) int32 {
|
||||
s1 := int(s) + maxMatchLength - 4
|
||||
if s1 > len(src) {
|
||||
s1 = len(src)
|
||||
}
|
||||
|
||||
// If we are inside the current block
|
||||
if t >= 0 {
|
||||
b := src[t:]
|
||||
a := src[s:s1]
|
||||
b = b[:len(a)]
|
||||
// Extend the match to be as long as possible.
|
||||
for i := range a {
|
||||
if a[i] != b[i] {
|
||||
return int32(i)
|
||||
}
|
||||
}
|
||||
return int32(len(a))
|
||||
}
|
||||
|
||||
// We found a match in the previous block.
|
||||
tp := int32(len(e.prev)) + t
|
||||
if tp < 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
// Extend the match to be as long as possible.
|
||||
a := src[s:s1]
|
||||
b := e.prev[tp:]
|
||||
if len(b) > len(a) {
|
||||
b = b[:len(a)]
|
||||
}
|
||||
a = a[:len(b)]
|
||||
for i := range b {
|
||||
if a[i] != b[i] {
|
||||
return int32(i)
|
||||
}
|
||||
}
|
||||
n := int32(len(b))
|
||||
a = src[s+n : s1]
|
||||
b = src[:len(a)]
|
||||
for i := range a {
|
||||
if a[i] != b[i] {
|
||||
return int32(i) + n
|
||||
}
|
||||
}
|
||||
return int32(len(a)) + n
|
||||
}
|
||||
|
||||
// Reset the encoding table.
|
||||
func (e *snappyGen) Reset() {
|
||||
e.prev = e.prev[:0]
|
||||
e.cur += maxMatchOffset + 1
|
||||
}
|
Reference in New Issue
Block a user