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improve panic information when a catch-all wildcard conflict occurs (#1529)
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42
tree_test.go
42
tree_test.go
@ -5,7 +5,9 @@
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package gin
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import (
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"fmt"
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"reflect"
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"regexp"
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"strings"
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"testing"
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)
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@ -653,3 +655,43 @@ func TestTreeInvalidNodeType(t *testing.T) {
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t.Fatalf("Expected panic '"+panicMsg+"', got '%v'", recv)
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}
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}
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func TestTreeWildcardConflictEx(t *testing.T) {
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conflicts := [...]struct {
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route string
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segPath string
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existPath string
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existSegPath string
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}{
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{"/who/are/foo", "/foo", `/who/are/\*you`, `/\*you`},
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{"/who/are/foo/", "/foo/", `/who/are/\*you`, `/\*you`},
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{"/who/are/foo/bar", "/foo/bar", `/who/are/\*you`, `/\*you`},
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{"/conxxx", "xxx", `/con:tact`, `:tact`},
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{"/conooo/xxx", "ooo", `/con:tact`, `:tact`},
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}
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for _, conflict := range conflicts {
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// I have to re-create a 'tree', because the 'tree' will be
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// in an inconsistent state when the loop recovers from the
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// panic which threw by 'addRoute' function.
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tree := &node{}
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routes := [...]string{
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"/con:tact",
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"/who/are/*you",
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"/who/foo/hello",
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}
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for _, route := range routes {
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tree.addRoute(route, fakeHandler(route))
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}
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recv := catchPanic(func() {
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tree.addRoute(conflict.route, fakeHandler(conflict.route))
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})
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if !regexp.MustCompile(fmt.Sprintf("'%s' in new path .* conflicts with existing wildcard '%s' in existing prefix '%s'",
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conflict.segPath, conflict.existSegPath, conflict.existPath)).MatchString(fmt.Sprint(recv)) {
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t.Fatalf("invalid wildcard conflict error (%v)", recv)
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}
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}
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}
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