export default async function(I3D, { THREE }) { const module = await import("./vendor/GLTFLoader.js"); return class Impl extends I3D { constructor() { super(); } load(url, onLoad, onProgress, onError) { return new module.GLTFLoader().load(url, onLoad, onProgress, onError); } transform(gltf) { const mesh = gltf.scene; mesh.animations = gltf.animations; return mesh; } } }